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Robert J Becraft wrote:
> Here's my latest project...
Interesting building, but you have some way to go :)
/Ib
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You should know Ib... I've taken inspiration from your historical works...
"Ib Rasmussen" <thi### [at] my email address> wrote in message
news:3CE### [at] my email address...
> Robert J Becraft wrote:
>
> > Here's my latest project...
>
>
> Interesting building, but you have some way to go :)
>
> /Ib
>
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No macros.
Radiosity... perhaps... still working on understanding exactly how that
works... some things seems to not do anything for and others, just seems to
take a heck of alot longer to render.
Time will tell. Stay posted.
"Samuel Benge" <sbe### [at] caltel com> wrote in message
news:3CEDD091.D4FD381C@caltel.com...
> Good start. Are you using macros? Will you be using radiosity?
>
> Robert J Becraft wrote:
>
> > Here's my latest project...
> >
> > Blocking out the big stuff and will start working the details once that
is
> > done.
> >
> > I've included a scan of one of the working pictures I'm using for
> > comparison.
> >
> > Comments?
> >
> > Robert J Becraft
> > aka cas### [at] aol com
> >
> > [Image]
> >
> > [Image]
>
> --
> ~ Samuel Benge
>
> sbe### [at] caltel com
>
>
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Details... coming soon.
"Marc Jacquier" <jac### [at] wanadoo fr> wrote in message
news:3cedee39$1@news.povray.org...
> Good start,
> IMHO you'll have to find a way to put chained stones(don't know the
english
> word for those bigger stones at corners, floor levels, doors and windows)
> I'm looking forward the follow up.
> Marc
>
>
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From: Robert J Becraft
Subject: Re: Jacques Coeur's Palace in Bourges WIP
Date: 15 Jun 2002 21:10:19
Message: <3d0be57b@news.povray.org>
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Version II
Had to dump the original and started over with a new layout to get the scale
right... would have taken hours to get the old one rescaled correctly... new
one came together in just a short while... 4 hours.
See second post of the front gate.
Robert J Becraft
aka cas### [at] aol com
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Download 'Couer21.jpg' (67 KB)
Preview of image 'Couer21.jpg'
![Couer21.jpg](/povray.binaries.images/attachment/%3C3d0be57b%40news.povray.org%3E/Couer21.jpg?preview=1)
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Robert J Becraft wrote:
> Version II
>
> Had to dump the original and started over with a new layout to get the scale
> right... would have taken hours to get the old one rescaled correctly... new
> one came together in just a short while... 4 hours.
This is much better, but I still think that the front left building
looks wider than on the drawing. Perhaps it is just wide-angle distortion.
/Ib
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I believe the drawing is off. If you move the camera back and forth, it is
impossible to get the particular view of the buildings that the drawing
represents. This is especially apparent if you look at the buildings inside
the courtyard compared with the outter buildings... you never see quite that
much of them from this perspective.
Robert.
"Ib Rasmussen" <thi### [at] my email address> wrote in message
news:3D0### [at] my email address...
> Robert J Becraft wrote:
>
> > Version II
> >
> > Had to dump the original and started over with a new layout to get the
scale
> > right... would have taken hours to get the old one rescaled correctly...
new
> > one came together in just a short while... 4 hours.
>
> This is much better, but I still think that the front left building
> looks wider than on the drawing. Perhaps it is just wide-angle distortion.
>
> /Ib
>
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Robert J Becraft wrote:
> I believe the drawing is off. If you move the camera back and forth, it is
> impossible to get the particular view of the buildings that the drawing
> represents. This is especially apparent if you look at the buildings inside
> the courtyard compared with the outter buildings... you never see quite that
> much of them from this perspective.
Let me see if I get you right: when the model doesn't look like the
drawing it is based on, it is because there is something wrong with the
drawing. A likely story ;-)
Do you have other drawings, that tell you the how large the buildings
are, other than the one, you have shown us?
/Ib
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Da plan...Which was used to get the updated positioning.
And, yes, I believe the drawing's perspective is off compared to the
exactness of the POV positioning and perspective. Doesn't POV have an ORTHO
view? Perhaps that would be a closer equivalent.
"Ib Rasmussen" <thi### [at] my email address> wrote in message
news:3D0### [at] my email address...
> Robert J Becraft wrote:
>
> > I believe the drawing is off. If you move the camera back and forth, it
is
> > impossible to get the particular view of the buildings that the drawing
> > represents. This is especially apparent if you look at the buildings
inside
> > the courtyard compared with the outter buildings... you never see quite
that
> > much of them from this perspective.
>
> Let me see if I get you right: when the model doesn't look like the
> drawing it is based on, it is because there is something wrong with the
> drawing. A likely story ;-)
>
> Do you have other drawings, that tell you the how large the buildings
> are, other than the one, you have shown us?
>
> /Ib
>
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Attachments:
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Preview of image 'JCPLAN.GIF'
![JCPLAN.GIF](/povray.binaries.images/attachment/%3C3d0e93cc%241%40news.povray.org%3E/JCPLAN.GIF?preview=1)
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Robert J Becraft wrote:
> Da plan...Which was used to get the updated positioning.
>
I that case, I would go with the plan drawing too. Those old perspective
drawings does not necessarily follow the strict photographic
perspective, that PovRay does.
/Ib
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