POV-Ray : Newsgroups : povray.binaries.images : Wall III Server Time
16 Aug 2024 00:19:22 EDT (-0400)
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From: Shay
Subject: Re: Wall III
Date: 28 Apr 2002 14:25:37
Message: <3ccc3ea1$1@news.povray.org>
This looks better than the set design for most movies and games.

 -Shay
"John Robinson" <jro### [at] columbusrrcom> wrote in message
news:3ccb1592@news.povray.org...


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From: John Robinson
Subject: Re: Wall III
Date: 28 Apr 2002 15:08:07
Message: <3ccc4897@news.povray.org>
"Shay" <shi### [at] houstonrrcom> wrote in message
news:3ccc3ea1$1@news.povray.org...
> This looks better than the set design for most movies and games.
>
>  -Shay
> "John Robinson" <jro### [at] columbusrrcom> wrote in message
> news:3ccb1592@news.povray.org...
>

thanks.  it was inspired by Jason and the Argonauts (an oldie but still a
classic) and a few ruined castles/towers in scotland i used to chill out in
when i was but a wee lad :)

john


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From: Steve
Subject: Re: Wall III
Date: 29 Apr 2002 10:56:45
Message: <slrnacqlle.e3a.steve@zeropps.org.uk>
On Sat, 27 Apr 2002 17:19:19 -0400, John Robinson wrote:
> I guess this is the final render of this project.  Theres still some shadow
> artifacts but it was a 5 day render so I have to draw the line here cos I
> have another 2 projects swimming around in my small memory banks.  My one
> regret is not making the statues darker.  On day 3 of the render I thought
> it would be neat to make them an ebony texture.  Ah well.
> 

This looks excelent now. 

-- 
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/  * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\(    ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1} 
/*\\__\\__\\__\\__\\__\\__\\__\\__\~  -/__\\__\\__\\__\\__\\*//* Steve */


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