POV-Ray : Newsgroups : povray.binaries.images : ? Notsure... Server Time
16 Aug 2024 02:32:11 EDT (-0400)
  ? Notsure... (Message 1 to 7 of 7)  
From: 25ct
Subject: ? Notsure...
Date: 6 Apr 2002 17:37:46
Message: <3caf78ba@news.povray.org>
Why does a spaceship have to be dull?

   ~Steve~


Post a reply to this message


Attachments:
Download 'Notsure.jpg' (133 KB)

Preview of image 'Notsure.jpg'
Notsure.jpg


 

From: Corey Woodworth
Subject: Re: ? Notsure...
Date: 6 Apr 2002 18:43:26
Message: <3caf881e@news.povray.org>
"25ct" <25c### [at] lineonenet> wrote in message news:3caf78ba@news.povray.org...
> Why does a spaceship have to be dull?
>
>    ~Steve~

paint's expsensive :) I like it though!

Corey


Post a reply to this message

From: 25ct
Subject: Re: ? Notsure...
Date: 6 Apr 2002 21:02:16
Message: <3cafa8a8@news.povray.org>
"Corey Woodworth" <cdw### [at] mpinetnet> wrote in message
news:3caf881e@news.povray.org...
>
> "25ct" <25c### [at] lineonenet> wrote in message
news:3caf78ba@news.povray.org...
> > Why does a spaceship have to be dull?
> >
> >    ~Steve~
>
> paint's expsensive :) I like it though!

  :)  Thanks! I'm just having a play with frequency and specular.

    ~Steve~

>
> Corey
>
>


Post a reply to this message

From: Steve
Subject: Re: ? Notsure...
Date: 7 Apr 2002 11:28:26
Message: <slrnab0fnm.k69.steve@zero-pps.localdomain>
On Sat, 6 Apr 2002 23:36:10 +0100, 25ct wrote:
> Why does a spaceship have to be dull?
> 

That looks good. 


--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/  * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\(    ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1} 
/*\\__\\__\\__\\__\\__\\__\\__\\__\~  -/__\\__\\__\\__\\__\\*//* Steve */


Post a reply to this message

From: Shay
Subject: Re: ? Notsure...
Date: 8 Apr 2002 12:16:22
Message: <3cb1c256$1@news.povray.org>
25ct <25c### [at] lineonenet> wrote in message news:3caf78ba@news.povray.org...
> Why does a spaceship have to be dull?

Because space ships are science-fiction and not fantasy. A large part of the
appeal of science-fiction is seeing or reading the artist's hypothetical
future use of known or theorized technology. Good science-fiction exists in
a universe that is understandable and justifiable. It is this limitation
that makes science-fiction interesting.

 -Shay


Post a reply to this message

From: 25ct
Subject: Re: ? Notsure...
Date: 8 Apr 2002 14:26:20
Message: <3cb1e0cc@news.povray.org>
"Shay" <sah### [at] simcopartscom> wrote in message
news:3cb1c256$1@news.povray.org...
>
> 25ct <25c### [at] lineonenet> wrote in message
news:3caf78ba@news.povray.org...
> > Why does a spaceship have to be dull?
>
> Because space ships are science-fiction and not fantasy. A large part
of the
> appeal of science-fiction is seeing or reading the artist's
hypothetical
> future use of known or theorized technology. Good science-fiction
exists in
> a universe that is understandable and justifiable. It is this
limitation
> that makes science-fiction interesting.

   Hmm...good answer. I still like the use of colours for this one
though. I can imagine it being possible with some aliens.

   ~Steve~

>
>  -Shay
>
>


Post a reply to this message

From: Shay
Subject: Re: ? Notsure...
Date: 8 Apr 2002 15:03:22
Message: <3cb1e97a$1@news.povray.org>
25ct <25c### [at] lineonenet> wrote in message news:3cb1e0cc@news.povray.org...
>
>    Hmm...good answer. I still like the use of colours for this one
> though. I can imagine it being possible with some aliens.
>

The look *is* interesting. All that is needed to make it more convincing is
one technological rather than fantastic looking piece. It would be pretty
easy to add a rocket for this purpose.

 -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.