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"Mahalis" <don### [at] fakeycom> wrote in message
news:3caf02dd$1@news.povray.org...
> Ice cream with sprinkles? But it must be very cold there, or they wouldn't
be so round.. but they're in the sun either way, so they
> should be at least _partially_ melted.. maybe they're that non-melting ice
cream that Rhoald (sp?) Dahl came up with... hm..
> Maybe I'll shut up now. Very nice image. ;-)
Nope.. just spheres with smaller spheres on top. Mmmmm...
Thanks :-)
Andy Cocker
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"Hugo" <hua### [at] post3teledk> wrote in message
news:3caf0c43$1@news.povray.org...
> I haven't seen something like this before; very original, candy-like,
> inviting, great lighted raytracing, but most people will think 55 hours is
> monstrous.
Just meant, more spheres, y'know? I *certainly* think 55 hours is monstrous,
and it maybe didn't need to take that long.. I just never found out what it
was that was slowing it down the most.. I know Radiosity hates curves. DOF
didn't help either ;-)
Andy Cocker
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"Patrick Dugan" <pat### [at] netinsnet> wrote in message
news:3caf106e@news.povray.org...
> I like it a lot.
Thank you
> How are you making the light source? Is it a cylinder type?
Just an area_light with it's rgb *8
> Are there any photons in the scene?
Nope.
Andy Cocker
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"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3CAF140E.F44B290F@gmx.de...
> This image looks terrific.
Thank you Tim
> Will you post the source?
Sure, if you want it. Will post it now to p.text-files
> Really neat, not much more too add, is there? ;-)
No ;-)
Andy Cocker
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"Flaming Monarch" <fla### [at] gatescom> wrote in message
news:3CA### [at] gatescom...
> very cool
> and freaky
Thanks ;-)
> they are phantom Ice Cream scoops with sprinkle attack action.
> :)
... relaxing on the patio in the sun ;-)
Andy Cocker
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Of course, that should read 'povray.text.scene-files'
;-)
Andy Cocker
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On Sat, 6 Apr 2002 12:04:42 +0100, Andrew Cocker wrote:
> Seen this done before, I know, but anyone like this?
Yes, it's great to finally get a radiosity image that actually means
something:-)
Love the image.
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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looks like willy wonka's winter retreat. I like the feel of it.
Corey
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Interesting look, as others have said. Perhaps you can adjust the radiosity
settings to shorten the render time without any/much loss in quality.
-Shay
Andrew Cocker <big### [at] mariner9fsnetcouk> wrote in message
news:3caed697@news.povray.org...
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Sorry for answering so late, somehow, I always
look at binaries.scene-files...
Thanks for posting the source!
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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