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I'm trying to get the lighting right for my kitchen scene. This is an early test
render.
No lights were used, just pure radiosity. I couldn't use better settings for lack of
memory.
Render time (with MUCH swapping): about 7 hours.
The grainess of the red cupboard was enhanced by the jpeg compression.
I will probably use a warmer light for the final scene.
Cheers,
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
Attachments:
Download 'prova_luci.jpg' (110 KB)
Preview of image 'prova_luci.jpg'

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enough said
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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"JRG" <jrg### [at] hotmail com> wrote in message
news:3ca4a9b0@news.povray.org...
> I'm trying to get the lighting right for my kitchen scene. This is an
early test
> render.
> No lights were used, just pure radiosity. I couldn't use better settings
for lack of
> memory.
> Render time (with MUCH swapping): about 7 hours.
> The grainess of the red cupboard was enhanced by the jpeg compression.
> I will probably use a warmer light for the final scene.
>
> Cheers,
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
>
well done. good sense of realism here. you could increase max trace level
maybe to get rid of blackness around the glass. of course it wouldnt
exactly help your render time.
and just swap the wine for a bottle of the finest macallan scotch whisky. oh
aye :)
john
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Photo, Photo !!!
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Hey!
Early test?
Stop humiliate us :)
Marc
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"John Robinson" <jro### [at] columbus rr com> a écrit dans le message de news:
3ca4ae57$1@news.povray.org...
>
> and just swap the wine for a bottle of the finest macallan scotch whisky.
oh
> aye :)
>
> john
>
Hey a good wine isn't so bad and if a whisky why not a Laphroaig? :c)
Marc
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I'd frame that and hang it on my wall
--
Skip
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in news:3ca4a9b0@news.povray.org JRG wrote:
> This is an early test render.
Looks very good,
although it is a test run a few minor comments, the finish of the red
stuff on the top of the wine bottle doesn't look good, too dull. The
cork is too bright, unless it's one of those cork faking plastic corks.
The colors on the wine bottels lable look a bit washed out, as if a
gamma correction is applied twice. It's not in harmony with the rest of
the scene. For the wine glass have you scaled the wine smaller than the
glass? If so, try scale it a bit bigger than the glass, it may look more
natural.
Couldn't resist what I usually do with photos, cover parts of them with
white paper to change / improve compostition. Result, cropped the image
to about 510X670 counting from the top right hand side. It chops of the
top of the bottle on its side and brings the left hand side of the wine
bottle to about 1/3 of the image.
Ingo
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Great setup! :o) But two questions I have: How could you render this so
quickly when there is blurred reflection and glass in the scene? I thought
it would be impossible. And how much memory is in your computer?
I think the light from the window is from a cloudy day. Because it's not
possible to have sunlight and pure radiosity - it will lack specular
highlights... Am I right?
Best regards,
Hugo
Post a reply to this message
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On Fri, 29 Mar 2002 19:34:30 +0100, "Marc Jacquier"
<jac### [at] wanadoo fr> wrote:
>Hey a good wine isn't so bad and if a whisky why not a Laphroaig? :c)
Aye! Aye! Where? Where?
The one time I had a Laphroaig, it was the best whiskey I've ever
had!!! I haven't ever seen it sold here, but if I ever do, I'll get a
bottle for the finest moments in life, even if it takes saving for a
month.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
Post a reply to this message
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Wow. My first awsum rollex...
--
Jonathan.
"Rick [Kitty5]" <ric### [at] kitty5 com> ha scritto nel messaggio
news:3ca4ac62$1@news.povray.org...
> enough said
>
>
> --
> Rick
>
> Kitty5 WebDesign - http://Kitty5.com
> POV-Ray News & Resources - http://Povray.co.uk
> TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
>
> PGP Public Key
> http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
>
>
>
Post a reply to this message
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"John Robinson" wrote:
> well done. good sense of realism here.
Thank you.
>you could increase max trace level
> maybe to get rid of blackness around the glass. of course it wouldnt
> exactly help your render time.
Actually that blackness is caused by radiosity. I find max_trace_level 20 adequate
for this scene.
> and just swap the wine for a bottle of the finest macallan scotch whisky. oh
> aye :)
De gustibus non est disputandum...
;)
--
Jonathan.
Post a reply to this message
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Aw, come on...
Anyway, thanks!
--
Jonathan.
"Jan Walzer" <jan### [at] lzer net> ha scritto nel messaggio
news:3ca4b006@news.povray.org...
> Photo, Photo !!!
>
>
>
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"Marc Jacquier" wrote:
> Hey!
> Early test?
> Stop humiliate us :)
> Marc
Nah. You've got to be kidding. Thank you anyway. :-)
--
Jonathan.
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Thanks!
--
Jonathan.
"Skip Talbot" <sta### [at] uiuc edu> ha scritto nel messaggio
news:3ca4cc0b@news.povray.org...
> I'd frame that and hang it on my wall
>
> --
>
>
>
> Skip
>
>
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"ingo" <ing### [at] home nl> wrote:
> Looks very good,
Thank you.
> although it is a test run a few minor comments, the finish of the red
> stuff on the top of the wine bottle doesn't look good, too dull.
Yeah. It looked good with lights and highlights.
>The
> cork is too bright, unless it's one of those cork faking plastic corks.
> The colors on the wine bottels lable look a bit washed out, as if a
> gamma correction is applied twice. It's not in harmony with the rest of
> the scene.
I will de-correct (sp?) the original map.
> For the wine glass have you scaled the wine smaller than the
> glass? If so, try scale it a bit bigger than the glass, it may look more
> natural.
Yes. It's just a bit smaller than the glass. Does it look wrong?
> Couldn't resist what I usually do with photos, cover parts of them with
> white paper to change / improve compostition. Result, cropped the image
> to about 510X670 counting from the top right hand side. It chops of the
> top of the bottle on its side and brings the left hand side of the wine
> bottle to about 1/3 of the image.
This didn't mean to be a good composition. I just put together some of the objects
modelled to see how they looked with these specific light conditions.
--
Jonathan.
Post a reply to this message
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"Hugo" wrote:
> Great setup! :o)
Thanks!
> But two questions I have: How could you render this so
> quickly when there is blurred reflection and glass in the scene?
Huh, I don't know...
> I thought
> it would be impossible. And how much memory is in your computer?
Not much, too bad. Peak memory used: 126 MB. Memory available at the moment: only 128
MB. I will buy some more RAM next week.
> I think the light from the window is from a cloudy day. Because it's not
> possible to have sunlight and pure radiosity - it will lack specular
> highlights... Am I right?
Yes and no. You are right that it must be a cloudy day (or a cloud is temporarily
covering the sun). But that does not imply a lack of highlights: the sky is still
much brighter than anything around.
--
Jonathan.
Post a reply to this message
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JRG wrote:
> Wow. My first awsum rollex...
>
> --
> Jonathan.
Even though it might be your first AWESOME ROLEX said. It has many times
been quite evident you have #declare AWESOME_ROLEX=On in your scenes ;)
--
-Jide
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Jonathan,
Incredible pic, you obviously put a lot of effort and care into your
work. I can only hope to get as good as you are! Would you please let me
know what you use for a modeler (if you use one), and any other relevant
details for this pic?
Thanks,
George Pantazopoulos
"JRG" <jrg### [at] hotmail com> wrote in message
news:3ca4a9b0@news.povray.org...
> I'm trying to get the lighting right for my kitchen scene. This is an
early test
> render.
> No lights were used, just pure radiosity. I couldn't use better settings
for lack of
> memory.
> Render time (with MUCH swapping): about 7 hours.
> The grainess of the red cupboard was enhanced by the jpeg compression.
> I will probably use a warmer light for the final scene.
>
> Cheers,
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
>
>
>
>
Post a reply to this message
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"George Pantazopoulos" wrote:
> Jonathan,
> Incredible pic, you obviously put a lot of effort and care into your
> work. I can only hope to get as good as you are!
Thank you very much!
> Would you please let me
> know what you use for a modeler (if you use one), and any other relevant
> details for this pic?
>
> Thanks,
> George Pantazopoulos
I normally do not use any modeller. If I have to, I go with Hamapatch.
There's not much to say about this scene:
-the ouzo bottle is simple CSG.
-the wine glass is a lathe object.
-the corkscrew is CSG+blob+isosurface.
-the body of the pepper jar was modelled in Hamapatch. The cap is CSG.
About the lighting: I indeed cheated here... but the trick isn't hidden that much.
You can figure it out yourself... ;-)
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
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in news:3ca513f0@news.povray.org JRG wrote:
> Yes. It's just a bit smaller than the glass. Does it look wrong?
>
The glass looks thicker than it probaly is, this is due too the air
between glass and wine. There are internal refelections in that air gap.
Scaling the wine bigger than the glass removes this phenomena.
Ingo
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On Fri, 29 Mar 2002 18:50:04 +0100, JRG wrote:
> I'm trying to get the lighting right for my kitchen scene. This is an early test
> render.
> No lights were used, just pure radiosity. I couldn't use better settings for lack of
> memory.
> Render time (with MUCH swapping): about 7 hours.
> The grainess of the red cupboard was enhanced by the jpeg compression.
> I will probably use a warmer light for the final scene.
Looks excelent, but the wine glass looks asthoug it's got a refletcive
coating on it just like the wine bottel. This reflectiveness looks ok
on the bottel but not so much on the glass.
--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
/*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
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Source, source, source!
I've got tons of RAM and plenty of time to render! :)
Very nice work, sir.
Grim
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Your usual quality. Very nice pic.
-Shay
JRG <jrg### [at] hotmail com> wrote in message news:3ca4a9b0@news.povray.org...
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