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From: Alastair Murray
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 24 Mar 2002 06:31:58
Message: <3c9db92e$1@news.povray.org>
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Yeh, there's alot of "reflective plane over a checkered spear" images here.
;)
"Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote in message
news:3c9dad14@news.povray.org...
> I figured that as a newcomer to the group, it was high time for me to
post
> the traditional scene that newbie raytracers create and proudly share with
their
> friends. So here it is, the ever popular reflective plane over a
checkered
> spear.
>
> Cheers!
>
> Chip Shults
> My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
>
> #macro B(a,b)sphere{<a,b,13>.5pigment{agate}finish{phong.3}}#end#macro
N(c,k,a)
> #if(k<7)#if(mod(c,2))B(k,a)B(-k,-a)#end N(int(c/2)k+1a)#end#end
light_source{0
> rgb 1}N(61,1,1)N(37,1,0)N(55,1,-1)N(4,1,-2)N(4,1,-3)N(1,1,3)
>
>
>
>
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From: Alf Peake
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 24 Mar 2002 10:46:27
Message: <3c9df4d3$1@news.povray.org>
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Ouch! Too many planes ;) but I like.
Alf
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On Sun, 24 Mar 2002 05:40:26 -0500, Sir Charles W. Shults III wrote:
> I figured that as a newcomer to the group, it was high time for me to post
> the traditional scene that newbie raytracers create and proudly share with their
> friends. So here it is, the ever popular reflective plane over a checkered
> spear.
>
The model fo the plane looks good, it may be an idea to try conbinations
of the no_shadow keyword on one of your items.
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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From: Sir Charles W Shults III
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 24 Mar 2002 13:14:45
Message: <3c9e1795@news.povray.org>
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Thanks- I'll try that on a re-render. The spear was a quickie with a
squashed cone and a cylinder, the plane is one SOR and one prism with a cubic
spline. I took mine from the workshop and spent a few minutes modeling it by
eye.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
#macro B(a,b)sphere{<a,b,13>.5pigment{agate}finish{phong.3}}#end#macro N(c,k,a)
#if(k<7)#if(mod(c,2))B(k,a)B(-k,-a)#end N(int(c/2)k+1a)#end#end light_source{0
rgb 1}N(61,1,1)N(37,1,0)N(55,1,-1)N(4,1,-2)N(4,1,-3)N(1,1,3)
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"Sir Charles W. Shults III" wrote:
>
> I figured that as a newcomer to the group, it was high time for me to post
> the traditional scene that newbie raytracers create and proudly share with their
> friends. So here it is, the ever popular reflective plane over a checkered
> spear.
I compliment you on your punny take on the traditional newbie scene and
I am sure John Woodgate would be pleased by your efforts as well.
--
Ken Tyler
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From: Sir Charles W Shults III
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 24 Mar 2002 21:32:29
Message: <3c9e8c3d$1@news.povray.org>
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Thanks!
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
#macro B(a,b)sphere{<a,b,13>.5pigment{agate}finish{phong.3}}#end#macro N(c,k,a)
#if(k<7)#if(mod(c,2))B(k,a)B(-k,-a)#end N(int(c/2)k+1a)#end#end light_source{0
rgb 1}N(61,1,1)N(37,1,0)N(55,1,-1)N(4,1,-2)N(4,1,-3)N(1,1,3)
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From: Mark Wagner
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 25 Mar 2002 00:42:59
Message: <3c9eb8e3@news.povray.org>
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Sir Charles W. Shults III wrote in message <3c9dad14@news.povray.org>...
> I figured that as a newcomer to the group, it was high time for me to
post
>the traditional scene that newbie raytracers create and proudly share with
their
>friends. So here it is, the ever popular reflective plane over a checkered
>spear.
ROTFLOL!
That's an interpretation I haven't seen before!
--
Mark
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From: Shay
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 25 Mar 2002 11:53:32
Message: <3c9f560c@news.povray.org>
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Sir Charles W. Shults III <aic### [at] cflrrcom> wrote in message
news:3c9e1795@news.povray.org...
> Thanks- I'll try that on a re-render. <snip >. I took mine from the
workshop and spent a few minutes modeling it by
> eye.
>
Very funny. Don't improve the lighting or graphics!! I think that part of
the humor in this scene is that it is all crapped out just like a first
render. Especially the sky_sphere straight out of the docs.
-Shay
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From: Sir Charles W Shults III
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 25 Mar 2002 12:14:26
Message: <3c9f5af2$1@news.povray.org>
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Shay <sah### [at] simcopartscom> wrote in message news:3c9f560c@news.povray.org...
> Very funny. Don't improve the lighting or graphics!! I think that part of
> the humor in this scene is that it is all crapped out just like a first
> render. Especially the sky_sphere straight out of the docs.
LOL! Yeah, it's "hard work" to get that look and feel.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
light_source{0#macro k(_)sphere{13*z+i*_.5pigment{agate}finish{phong.3}}#end
1}#macro _(s,i,g)#if(s)k(1)k(-1)_(s-1i+g,g)#end#end _(3x+3*y<2,-2>)_(2x,y)_(
2x-y,x)_(4x*3,-y)_(4<3,1>x)_(2x*6,-y)
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From: Marc Jacquier
Subject: Re: Traditional checker/reflection image from a newcomer
Date: 25 Mar 2002 18:53:53
Message: <3c9fb891@news.povray.org>
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Hi my contribution to the checkered plane scene :c)
Marc
Post a reply to this message
Attachments:
Download 'checkeredplane.jpg' (35 KB)
Preview of image 'checkeredplane.jpg'
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