POV-Ray : Newsgroups : povray.binaries.images : self-portrait Server Time
16 Aug 2024 08:11:28 EDT (-0400)
  self-portrait (Message 11 to 15 of 15)  
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From: Sam Benge(SamuelT)
Subject: Re: self-portrait
Date: 22 Mar 2002 10:48:43
Message: <3c9b525b@news.povray.org>
I can only read MPEG here :(

> Okay, I'll post a link as it's 50 seconds. Would AVI be okay or do you
> prefer MPEG? If so, anyone recommend a good encoder?
> thanks,
> d.
>
> "Corey Woodworth" <cdw### [at] mpinetnet> wrote in message
> news:3c9913b2$1@news.povray.org...
> >
> > "Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote in message
> > news:3c991158@news.povray.org...
> > > "Dennis Miller" <dhm### [at] attbicom> wrote in message
> > > news:3c991013$1@news.povray.org...
> > > > Hi Sam. In fact, it was YOU who inspired my experimentation with
image
> > > maps
> > > > many months ago (Van Gogh?).
> > > > This is a frame from a video that I used as an image_map in a
pigment
> > that
> > > > became the function for an isosurface. I love the way the 2D video
> frame
> > > > extrudes into 3D space. (You should see the animated version of
this.)
> > >
> > > Hi Dennis,
> > >
> > > Why don't you post the animation in povray.binaries.animations? I
would
> > love
> > > to see it.
> >
> > Me too!
> >
> > > Fernando.
> > >
> > >
> >
> >
>
>


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From: PeterC
Subject: Re: self-portrait
Date: 22 Mar 2002 22:24:20
Message: <3c9bd768.4993406@localhost>
Let me guess ... spherical (map_type 2)
image_map used as a function for an iso-surface
and also as the pigment for that iso-surface.

	When I first figured out how to do that, I spent
all day rendering it over and over with every picture
I had on my HD.

	Cool stuff.

Pete


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From: Dennis Miller
Subject: Re: self-portrait
Date: 22 Mar 2002 22:38:14
Message: <3c9bf8a6@news.povray.org>
Just about right, but I "crossed" the image_map/pigment/function with a
sphere (function { x^2+y^2+z^2 }) and got this one.

#declare Pic = function { pigment {
  image_map {  tga concat("e:\\me\\me", str(clock*356,-3,0), ".tga")
map_type 1 interpolate 2   } } }

then

union {   isosurface {
    function {(1 - Pic(x, y, z).grey) * 0.4 +  Sphere(x, y, z)  }
    max_gradient 8
    threshold 0.9
    contained_by { sphere { 0, 0.999 } }
    no_shadow
    pigment { main_map }
     finish { ambient 0.8 specular .2 diffuse 0.7 }  }



I'm now using all sorts of other pigments as functions in place of the
sphere and morphing them [(function 1 * (1-clock)) + (function 2 * clock)]
and getting some amazing stuff.
Won't be sleeping much for the next few days!
d.


<Pet### [at] nymaliasnetalmost> wrote in message
news:3c9bd768.4993406@localhost...
> Let me guess ... spherical (map_type 2)
> image_map used as a function for an iso-surface
> and also as the pigment for that iso-surface.
>
> When I first figured out how to do that, I spent
> all day rendering it over and over with every picture
> I had on my HD.
>
> Cool stuff.
>
> Pete
>


Post a reply to this message

From: Dennis Miller
Subject: Re: self-portrait
Date: 22 Mar 2002 22:42:12
Message: <3c9bf994$1@news.povray.org>
Here's the animated version of the scene. I hope this doesn't clog your
plumbing; let me know if there are any problems.
Best,
D.
http://www.casdn.neu.edu:8080/ramgen/dmiller/selfport.rm

and
http://www.casdn.neu.edu:8080/ramgen/dmiller/selfport.mpg



"Sam Benge(SamuelT)" <stb### [at] hotmailcom> wrote in message
news:3c9b525b@news.povray.org...
> I can only read MPEG here :(
>
> > Okay, I'll post a link as it's 50 seconds. Would AVI be okay or do you
> > prefer MPEG? If so, anyone recommend a good encoder?
> > thanks,
> > d.
> >
> > "Corey Woodworth" <cdw### [at] mpinetnet> wrote in message
> > news:3c9913b2$1@news.povray.org...
> > >
> > > "Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote in
message
> > > news:3c991158@news.povray.org...
> > > > "Dennis Miller" <dhm### [at] attbicom> wrote in message
> > > > news:3c991013$1@news.povray.org...
> > > > > Hi Sam. In fact, it was YOU who inspired my experimentation with
> image
> > > > maps
> > > > > many months ago (Van Gogh?).
> > > > > This is a frame from a video that I used as an image_map in a
> pigment
> > > that
> > > > > became the function for an isosurface. I love the way the 2D video
> > frame
> > > > > extrudes into 3D space. (You should see the animated version of
> this.)
> > > >
> > > > Hi Dennis,
> > > >
> > > > Why don't you post the animation in povray.binaries.animations? I
> would
> > > love
> > > > to see it.
> > >
> > > Me too!
> > >
> > > > Fernando.
> > > >
> > > >
> > >
> > >
> >
> >
>
>


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From: Dennis Miller
Subject: Re: self-portrait
Date: 22 Mar 2002 22:53:53
Message: <3c9bfc51$1@news.povray.org>
Here's a better site for the mpg version.

http://www.dennismiller.neu.edu/selfport.mpg

best,
d.

"Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote in message
news:3c991158@news.povray.org...
> "Dennis Miller" <dhm### [at] attbicom> wrote in message
> news:3c991013$1@news.povray.org...
> > Hi Sam. In fact, it was YOU who inspired my experimentation with image
> maps
> > many months ago (Van Gogh?).
> > This is a frame from a video that I used as an image_map in a pigment
that
> > became the function for an isosurface. I love the way the 2D video frame
> > extrudes into 3D space. (You should see the animated version of this.)
>
> Hi Dennis,
>
> Why don't you post the animation in povray.binaries.animations? I would
love
> to see it.
>
> Fernando.
>
>


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