POV-Ray : Newsgroups : povray.binaries.images : A couple renders (200k total) Server Time
17 Oct 2026 21:00:30 EDT (-0400)
  A couple renders (200k total) (Message 1 to 15 of 15)  
From: Sam Benge(SamuelT)
Subject: A couple renders (200k total)
Date: 15 Mar 2002 19:51:34
Message: <3c929716@news.povray.org>
Hello everyone! I got permission to use the company's computers today so I
thought I would post a couple images I made last summer while I have the
chance.

The first was inspired by some natural caves here in the area. Evidently a
creek cut straight through a mass of limestone, over time making an awesome
cave you can swim through. In this image, a number of height_fields were
placed to make the walls and areas_lights used to simulate reflected light.

The second is in response to a number of dreams I had about brick walls
smack dab in the middle of my path. Typical of life I guess..... Anyways, a
simple macro was made for the brick walls, isosurfaces for the arches and
glass spheres with faked caustics for the lamp shades.

Any comments and/or critisms are welcome!

~Sam Benge


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Attachments:
Download 'cavern.jpg' (50 KB) Download 'walls.jpg' (150 KB)

Preview of image 'cavern.jpg'
cavern.jpg

Preview of image 'walls.jpg'
walls.jpg


 

From: Tony[B]
Subject: Re: A couple renders (200k total)
Date: 15 Mar 2002 20:11:29
Message: <3c929bc1@news.povray.org>
Once again, very interesting work. I hope we can see the source soon. :)


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From: GrimDude
Subject: Re: A couple renders (200k total)
Date: 15 Mar 2002 20:28:11
Message: <3c929fab$1@news.povray.org>
I like your work!

Grim


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From: Jide
Subject: Re: A couple renders (200k total)
Date: 15 Mar 2002 20:42:28
Message: <3c92a304@news.povray.org>
I love you work. The colours are great and the scenes have nice ambience.
One piece of constructive criticism is in order, though. In the second pic
the lamp shades blend in with the walls too much IMHO. I think it'd be
better if they were more noticeable

--
-Jide


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From: Zeger Knaepen
Subject: Re: A couple renders (200k total)
Date: 15 Mar 2002 20:56:55
Message: <3c92a667$1@news.povray.org>
nice!

I like your pictures a lot, they have a bit a Gilles Tran-style (which is
imho a good thing :)

cu!
--
ZK AKA SaD
http://www.povplace.be.tf
"Crying is for little girls, babies and men who just had their ears ripped
off."


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From: David Fontaine
Subject: Re: A couple renders (200k total)
Date: 16 Mar 2002 00:11:46
Message: <3C92D544.F1815157@faricy.net>
AWESOME ROLEX!!! :)

Only part that doesn't look like a photograph is the water; the ripples
look flat.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Steve
Subject: Re: A couple renders (200k total)
Date: 16 Mar 2002 02:15:36
Message: <slrna95j14.mm3.steve@zero-pps.localdomain>
On Fri, 15 Mar 2002 16:52:03 -0800, Sam Benge(SamuelT) wrote:
> Hello everyone! I got permission to use the company's computers today so I
> thought I would post a couple images I made last summer while I have the
> chance.

Looking good. 

--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/  * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\(    ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1} 
/*\\__\\__\\__\\__\\__\\__\\__\\__\~  -/__\\__\\__\\__\\__\\*//* Steve */


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From: Kevin Ellis
Subject: Re: A couple renders (200k total)
Date: 16 Mar 2002 05:40:03
Message: <3c932103$1@news.povray.org>
"Sam Benge(SamuelT)" <stb### [at] hotmailcom> wrote in message
news:3c929716@news.povray.org...
Great pictures as usual especially the lighting.

In the second pic the bricks actualy look like soft cushions, should they
look like that? I suppose it would be easier to break through.

Kev


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From: Mahalis
Subject: Re: A couple renders (200k total)
Date: 16 Mar 2002 08:34:28
Message: <3c9349e4$1@news.povray.org>
Great images! I particularly like the first one. One thing, though- the
bricks look a little too round, like pills or something. Other than that, a
very interesting image.
"Sam Benge(SamuelT)" <stb### [at] hotmailcom> wrote in message
news:3c929716@news.povray.org...
> Hello everyone! I got permission to use the company's computers today so I
> thought I would post a couple images I made last summer while I have the
> chance.
>
> The first was inspired by some natural caves here in the area. Evidently a
> creek cut straight through a mass of limestone, over time making an
awesome
> cave you can swim through. In this image, a number of height_fields were
> placed to make the walls and areas_lights used to simulate reflected
light.
>
> The second is in response to a number of dreams I had about brick walls
> smack dab in the middle of my path. Typical of life I guess..... Anyways,
a
> simple macro was made for the brick walls, isosurfaces for the arches and
> glass spheres with faked caustics for the lamp shades.
>
> Any comments and/or critisms are welcome!
>
> ~Sam Benge
>
>
>
>


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From: Gail Shaw
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 14:01:39
Message: <3c963993@news.povray.org>
Sam Benge(SamuelT) wrote in message <3c929716@news.povray.org>...
>Hello everyone! I got permission to use the company's computers today so I
>thought I would post a couple images I made last summer while I have the
>chance.

Wow!! those are beautiful

>The first was inspired by some natural caves here in the area. Evidently a
>creek cut straight through a mass of limestone, over time making an awesome
>cave you can swim through. In this image, a number of height_fields were
>placed to make the walls and areas_lights used to simulate reflected light.

how did you generate the images for the height fields?  They look like
they could be noise3d

>The second is in response to a number of dreams I had about brick walls
>smack dab in the middle of my path. Typical of life I guess..... Anyways, a
>simple macro was made for the brick walls, isosurfaces for the arches and
>glass spheres with faked caustics for the lamp shades.

Looks like some medieval cathedral. Those are impresive isosurfaces.
Are you willing to share the function used?

Gail
*************************************************************************
* gai### [at] mwebcoza                *   Chaos, disorder and panic      *
* http://www.rucus.ru.ac.za/~gail/   *   My job here is done.           *
*************************************************************************
* This is how the world ends. Swallowed in fire, but not in darkness    *
*************************************************************************


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From: Shay
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 15:03:09
Message: <3c9647fd@news.povray.org>
I like the first pic a lot. The pigment of the stones is very convincing.
Did you use your own macro for the heightfields, or Povray's?

 -Shay

Sam Benge(SamuelT) <stb### [at] hotmailcom> wrote in message
news:3c929716@news.povray.org...


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From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:42:24
Message: <3c965f40$2@news.povray.org>
> I love you work.

Thanks!

> One piece of constructive criticism is in order, though. In the second pic
> the lamp shades blend in with the walls too much IMHO. I think it'd be
> better if they were more noticeable

 Yeah, every time I look at it I wish I could fix it... but without my
computer running all I can do is wish. I think the problem with the
lampshades is that the aura around them is too bright compared to the actual
intensity of the glass.


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From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:43:16
Message: <3c965f74$1@news.povray.org>
> Only part that doesn't look like a photograph is the water; the ripples
> look flat.

Yeah, it's just a boring flat plane.

~Sam


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From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:45:26
Message: <3c965ff6$1@news.povray.org>
> Great images! I particularly like the first one.

Thank you.

>One thing, though- the
> bricks look a little too round, like pills or something <snip>

If I remember right, I used isourfaces for those. I didn't square the
function enough.

~Sam


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From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:48:57
Message: <3c9660c9$1@news.povray.org>
> Wow!! those are beautiful

Thank you Gail! I like your images too :)

> how did you generate the images for the height fields?  They look like
> they could be noise3d

If I remember correctly, I made those  HFs if HF Lab (in the POV-Ray links
section). I think I might have used the bloom function.

> Looks like some medieval cathedral. Those are impresive isosurfaces.
> Are you willing to share the function used?

I sure am, but I have to locate my POV-scenes backup disk to find it. I'll
try to find when I have a chance.

~Sam


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