From: Shay
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 15:03:09
Message: <3c9647fd@news.povray.org>
I like the first pic a lot. The pigment of the stones is very convincing.
Did you use your own macro for the heightfields, or Povray's?
-Shay
Sam Benge(SamuelT) <stb### [at] hotmailcom> wrote in message
news:3c929716@news.povray.org...
From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:42:24
Message: <3c965f40$2@news.povray.org>
> I love you work.
Thanks!
> One piece of constructive criticism is in order, though. In the second pic> the lamp shades blend in with the walls too much IMHO. I think it'd be> better if they were more noticeable
Yeah, every time I look at it I wish I could fix it... but without my
computer running all I can do is wish. I think the problem with the
lampshades is that the aura around them is too bright compared to the actual
intensity of the glass.
From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:45:26
Message: <3c965ff6$1@news.povray.org>
> Great images! I particularly like the first one.
Thank you.
>One thing, though- the> bricks look a little too round, like pills or something <snip>
If I remember right, I used isourfaces for those. I didn't square the
function enough.
~Sam
From: Sam Benge(SamuelT)
Subject: Re: A couple renders (200k total)
Date: 18 Mar 2002 16:48:57
Message: <3c9660c9$1@news.povray.org>
> Wow!! those are beautiful
Thank you Gail! I like your images too :)
> how did you generate the images for the height fields? They look like> they could be noise3d
If I remember correctly, I made those HFs if HF Lab (in the POV-Ray links
section). I think I might have used the bloom function.
> Looks like some medieval cathedral. Those are impresive isosurfaces.> Are you willing to share the function used?
I sure am, but I have to locate my POV-scenes backup disk to find it. I'll
try to find when I have a chance.
~Sam