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How does this look? Too heavy?
--
#macro G(D,E,F)#local I=array[3]{D,E,F}#local B=0;triangle{#while(
B<3)#while(I[B])A[mod(I[B],10)]+#local I[B]=div(I[B],10);#end<-5,-
2,9>#local B=B+1;#end}#end #local A=array[7]{x,x*2,x*4,y,y*2,y*4,z
}light_source{-x*6-z*9,1}mesh{G(105,10,146)G(105,246,10)G(105,56,
146)G(105,1256,246)G(1256,126,220)G(22156,2216,201)pigment{rgb 1}}//TM
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Attachments:
Download 'narnia_d1.jpg' (8 KB)
Preview of image 'narnia_d1.jpg'

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On Fri, 8 Feb 2002 12:07:07 -0000, "Tom Melly" <tom### [at] tomandlu co uk> wrote:
> How does this look? Too heavy?
Looks like she walked this way many times. Moreover I can't see any difference
in heigh of snow outside and inside footprints. Considering amount of snow on
the trees there should be deep holes in snow, IMO. Also I think this heavy
case looks like above snow while should be in hollow somehow (perhaps
additional amount of snow around case could help)
ABX
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"Włodzimierz ABX Skiba" wrote:
>
> On Fri, 8 Feb 2002 12:07:07 -0000, "Tom Melly" <tom### [at] tomandlu co uk> wrote:
> > How does this look? Too heavy?
>
> Looks like she walked this way many times. Moreover I can't see any difference
> in heigh of snow outside and inside footprints. Considering amount of snow on
> the trees there should be deep holes in snow, IMO. Also I think this heavy
> case looks like above snow while should be in hollow somehow (perhaps
> additional amount of snow around case could help)
>
> ABX
I think he means having snow piled up around the wardrobe. Also I think
(this is from memory) that the wardrobe doesn't actually have a back;
the kids just went into it, pushed the coats aside and tada!
Perhaps have individual footsteps instead of a trail? Nice piled-up snow
effect though.
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoo com" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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"Grey Knight" <s16### [at] namtar qub ac uk> wrote in message
news:3C63CC13.CDD07766@namtar.qub.ac.uk...
> >
> > ABX
>
> I think he means having snow piled up around the wardrobe.
Ah! I was slightly puzzled. I haven't yet done the general snow around wardrobe.
> Also I think
<snip>
artistic licence...
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On Fri, 8 Feb 2002 13:05:03 -0000, "Tom Melly" <tom### [at] tomandlu co uk> wrote:
> Ah! I was slightly puzzled.
Unfortunatelly You can always be puzzled with my posts.
My English limits precision of statement. Since I started sending opinions
about your Narnia I just continue it for newer versions. I do it becouse I
very like progress of your image.
ABX
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"Włodzimierz ABX Skiba" wrote:
>
> Unfortunatelly You can always be puzzled with my posts.
Just your name puzzles me...
> ...
> I do it becouse I very like progress of your image.
He is good, isn't he? Even considering he swiped the lamp from Gilles :)
(And do I detect a whiff of Poser? :)
> ABX
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoo com" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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> How does this look? Too heavy?
IMHO yes. It looks like she didn't pick up the feet from the floor while
walking (which might be fun, anyway).
I think individual steps, stamped into the snow would be much more
realistic.
Question: do you intend to add some wind effects to the snow areas? The
scene looks very clean, no wind was blowing since the last snowfall....
And don't forget the animal footprints around the trees! :-)
She will get a cold in this light clothes. Then you must give her a red
nose.
However, the snow buldge along the door looks great. You shouldn't change
that.
Very nice stuff.
regards
SY
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"Jürgen Scharfy" <sch### [at] surfeu at> wrote in message
news:3c63d4c8@news.povray.org...
> > How does this look? Too heavy?
>
> IMHO yes. It looks like she didn't pick up the feet from the floor while
> walking (which might be fun, anyway).
> I think individual steps, stamped into the snow would be much more
> realistic.
>
Yeh, I'm going on memory here (a long time since I've seen snow, boo-hoo). I'll
go for individual steps tonight, with just minor general mess along her path.
> Question: do you intend to add some wind effects to the snow areas? The
> scene looks very clean, no wind was blowing since the last snowfall....
> And don't forget the animal footprints around the trees! :-)
The thought had occured....
>
> She will get a cold in this light clothes. Then you must give her a red
> nose.
She has one. Honest... Actually, there's a load of furs in the wardrobe, so I
could put her in one of those. Busts the plot again, but what the hell..
>
> However, the snow buldge along the door looks great. You shouldn't change
> that.
> Very nice stuff.
Thanks - merging a hf with an iso took a little thought, but was satisfying to
achieve...
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On Fri, 8 Feb 2002 13:43:31 -0000, Tom Melly wrote:
> Yeh, I'm going on memory here (a long time since I've seen snow, boo-hoo). I'll
> go for individual steps tonight, with just minor general mess along her path.
>
The snow was crunching underfoot (in the story) so you'll want the footprints
to not be too deep. Speaking as someone who has seen snow recently (though
not all that recently, thank whoever has so far spared us from real snowfall
this winter) you should make the footprints clean and distinct, with perhaps
a short extra stroke at the heel (where her foot would have swung down through
the snow, since she's probably not marching) and some small-to-medium piles of
snow in front of the toe, where the loose snow falls off the top and front
of her shoes as she walks.
And put that crossbar on the lamppost!
--
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's
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"Ron Parker" <ron### [at] povray org> wrote in message
news:slr### [at] fwi com...
<snip>
Thanks - that sounds about right. Forwarded to home for reference...
> And put that crossbar on the lamppost!
Now I'm worrying that one half of the crossbar would be missing - or would that
be Lamarkian?
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On Fri, 8 Feb 2002 14:18:47 -0000, Tom Melly wrote:
> "Ron Parker" <ron### [at] povray org> wrote in message
> news:slr### [at] fwi com...
>
><snip>
>
> Thanks - that sounds about right. Forwarded to home for reference...
>
>> And put that crossbar on the lamppost!
>
> Now I'm worrying that one half of the crossbar would be missing - or would that
> be Lamarkian?
Lamarckian. And yes, I'd have to say it would be.
--
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's
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"Tom Melly" <tom### [at] tomandlu co uk> wrote :
>
> How does this look? Too heavy?
I don't know a lot about snow (but I will soon find out), but does one
shuffle one's feet in it? I would think one would step over it and leave
individual foot prints unless it is mid-calf deep or so.
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I've never seen snow, but the piles in front of the door look like what I
have seen on television.
With the scene this far along and plenty of time to work on lighting, I'm
sure this will be very impressive by the end of the month.
ps. Thank you for your reply in pov.general
-Shay
Tom Melly <tom### [at] tomandlu co uk> wrote in message
news:3c63bf6c@news.povray.org...
> How does this look? Too heavy?
Post a reply to this message
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Slightly too heavy, and the kid would have had to shuffle along the
whole way to make the trail look like that. more realistic would be
individual footprints about a foot or so apart.
Is
Tom Melly wrote:
> How does this look? Too heavy?
>
> --
> #macro G(D,E,F)#local I=array[3]{D,E,F}#local B=0;triangle{#while(
> B<3)#while(I[B])A[mod(I[B],10)]+#local I[B]=div(I[B],10);#end<-5,-
> 2,9>#local B=B+1;#end}#end #local A=array[7]{x,x*2,x*4,y,y*2,y*4,z
> }light_source{-x*6-z*9,1}mesh{G(105,10,146)G(105,246,10)G(105,56,
> 146)G(105,1256,246)G(1256,126,220)G(22156,2216,201)pigment{rgb 1}}//TM
>
>
>
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"Bill DeWitt" <bde### [at] cfl rr com> wrote in message
news:3c63e675@news.povray.org...
>
> "Tom Melly" <tom### [at] tomandlu co uk> wrote :
> >
> > How does this look? Too heavy?
>
> I don't know a lot about snow (but I will soon find out), but does one
> shuffle one's feet in it?
If you're a child you do... ;)
I would think one would step over it and leave
> individual foot prints unless it is mid-calf deep or so.
Yes, you tend to lift your feet, and certainly as it gets deeper.
-------------:
Tom: Looks great, but lower it a little? I would go for more individual
footsteps myself as the depth of snow that she's standing in is minimal, or
lower her....?
~Steve~
>
>
>
>
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On Fri, 8 Feb 2002 12:07:07 -0000, Tom Melly wrote:
> How does this look? Too heavy?
Yes, looks like he/she's been shuffeling it's feet.
You'll need rabit footprints too.
--
%HAV-A-NICEDAY email mailto:ste### [at] zeropps uklinux net
Steve web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
7:22pm up 123 days, 11:13, 1 user, load average: 1.18, 1.17, 1.17
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On Fri, 8 Feb 2002 18:47:14 -0000, 25ct wrote:
>
> "Bill DeWitt" <bde### [at] cfl rr com> wrote in message
> news:3c63e675@news.povray.org...
>>
>> "Tom Melly" <tom### [at] tomandlu co uk> wrote :
>> >
>> > How does this look? Too heavy?
>>
>> I don't know a lot about snow (but I will soon find out), but does one
>> shuffle one's feet in it?
>
>
> If you're a child you do... ;)
>
But not is you're a child wearing shoes like that, if you had wellies on
yes, but every child knows that there's nothing worse than getting your
feet wet in the snow.
--
sphere{z*5,1pigment{rgb.5}finish{reflection.3specular.5}}box{<-50,-3,-50>
<50,-2,50>pigment{checker/*\__\\__/ * \_\\__*/scale 2}finish{ambient.7}}
light_source/*__\\__\\__\\__\\__\( ~ )\__\\__\\__\\__\\*/{<2,5,1>*4,1}
/*\\__\\__\\__\\__\\__\\__\\__\\__\~ -/__\\__\\__\\__\\__\\*//* Steve */
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On 8 Feb 2002 17:42:51 -0500, Steve wrote:
> On Fri, 8 Feb 2002 12:07:07 -0000, Tom Melly wrote:
>> How does this look? Too heavy?
>
> Yes, looks like he/she's been shuffeling it's feet.
>
> You'll need rabit footprints too.
And hoofprints, of course.
--
#macro R(P)z+_(P)_(P)_(P+1)_(P+1)+z#end#macro Q(C,T)bicubic_patch{type 1u_steps
6v_steps 6R(1)R(3)R(5)R(7)pigment{rgb z}}#end#macro _(Y)#local X=asc(substr(C,Y
,1))-65;<T+mod(X,4)div(X,4)9>-2#end#macro O(T)Q("ABEFUQWS",T)Q("WSXTLOJN",T)#
end O(0)O(3)Q("JNKLCGCD",0)light_source{x 1}// ron### [at] povray org
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Grey Knight wrote:
> the kids just went into it, pushed the coats aside and tada!
Which means he needs some coats ;)
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Also the wardrobe didn't exist in Narnia as such, just a hole into
the Earth wardrobe. (Otherwise they'd've been wondering what a
wardrobe was doing setting in the middle of a forest, not just a
lightpost)
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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