POV-Ray : Newsgroups : povray.binaries.images : Pepper. Server Time
14 Oct 2026 08:36:28 EDT (-0400)
  Pepper. (Message 1 to 36 of 36)  
From: JRG
Subject: Pepper.
Date: 2 Feb 2002 16:40:23
Message: <3c5c5cc7@news.povray.org>
Directly from my cupboard, here's a little jar full of pepper.
The scene took 2h 12m 32s to render.

FYI I use pepper with anything: with the spaghetti, with the pasta, with the steak,
with the fried potatoes, with the vegetables...

--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG

Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP


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Attachments:
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Preview of image 'spezie.jpg'
spezie.jpg


 

From: Hugo
Subject: Re: Pepper.
Date: 2 Feb 2002 16:59:34
Message: <3c5c6146$1@news.povray.org>
You did it again!!!  :o))  Great work!!  I was wondering how your kitchen
scene moves forward; glad to see you haven't given up. Those objects are HQ.
They will make the best raytraced kitchen I can imagine. You're using a
really good light too. I try to imagine how it looks while you're coding the
objects, and probably uses a poorer light... Must be a big difference.

> FYI I use pepper with anything: with the spaghetti,
> with the pasta, with the steak, with the fried
> potatoes, with the vegetables...

What about salt? You use salt too?
I've heard "Salt is the king of the table".


Regards,
Hugo


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From: Apache
Subject: Re: Pepper.
Date: 2 Feb 2002 18:50:43
Message: <3c5c7b53$1@news.povray.org>
I'd almost say that's a real photograph you took there!

Did you use radiosity?


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From: Thomas Lake
Subject: Re: Pepper.
Date: 2 Feb 2002 19:30:23
Message: <3c5c849f@news.povray.org>
And again the postprocessed version.


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Attachments:
Download 'spezie.jpg' (39 KB)

Preview of image 'spezie.jpg'
spezie.jpg


 

From: Rick [Kitty5]
Subject: Re: Pepper.
Date: 2 Feb 2002 20:11:36
Message: <3c5c8e48$1@news.povray.org>
> And again the postprocessed version.

looks better, but it seems to show the artefacts more


--

Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

PGP Public Key
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From: Txemi Jendrix
Subject: Re: Pepper.
Date: 2 Feb 2002 22:01:31
Message: <3c5ca80b$1@news.povray.org>
"JRG" <jrg### [at] hotmailcom> escribió en el mensaje
news:3c5c5cc7@news.povray.org...
> Directly from my cupboard, here's a little jar full of pepper.
> The scene took 2h 12m 32s to render.

Artistical Merit: 20
Technical Merit: 20
Concept: 20

In one word; perfect.
Great model, textures, lightning...
Man, you are a povray's master. Congratulations.

I'm longing to see your kitchen finished.
Keep up that good work.
Bye.
--
Txemi Jendrix
tji### [at] euskalnetnet
http://www.geocities.com/txemijendrix


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From: Thomas Lake
Subject: Re: Pepper.
Date: 2 Feb 2002 22:04:22
Message: <3c5ca8b6$1@news.povray.org>
Thats probably due to the fact that I resaved it using a low quality
setting.


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From:
Subject: Re: Pepper.
Date: 3 Feb 2002 01:43:34
Message: <3c5cdc16@news.povray.org>
This is really photorealistic! I'm truly impressed.

Congratulations!

Fernando.


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 03:52:04
Message: <3c5cfa34@news.povray.org>
"Hugo" wrote:
> You did it again!!!  :o))  Great work!!  I was wondering how your kitchen
> scene moves forward; glad to see you haven't given up. Those objects are HQ.
> They will make the best raytraced kitchen I can imagine. You're using a
> really good light too. I try to imagine how it looks while you're coding the
> objects, and probably uses a poorer light... Must be a big difference.

Thank you. Well, I'm using a standard set for the modelling of these objects. I start
modelling each object with the white-cube-set used for the coffee-percolator, then I
sometimes have to adapt it to the specific model I'm, well, modelling. This time, for
example, the three lights system did not work too well.


> > FYI I use pepper with anything: with the spaghetti,
> > with the pasta, with the steak, with the fried
> > potatoes, with the vegetables...
>
> What about salt? You use salt too?
> I've heard "Salt is the king of the table".

Yes, but pepper is more like a lover...

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 03:54:58
Message: <3c5cfae2$1@news.povray.org>
"Apache" wrote:
> I'd almost say that's a real photograph you took there!

Thanks!

> Did you use radiosity?

Nope. While the final scene probably will, this test render do not.

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 04:02:42
Message: <3c5cfcb2@news.povray.org>
"Thomas Lake" wrote:
> And again the postprocessed version.

While it looks a bit better (you enhanced the contrast, didn't you?) it lost the
light appearance I wanted it to have.

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 04:10:39
Message: <3c5cfe8f$1@news.povray.org>
"Txemi Jendrix" wrote:
> Artistical Merit: 20
> Technical Merit: 20
> Concept: 20

*sigh*, my low productivity does not get along with the IRTC...

> In one word; perfect.
> Great model, textures, lightning...
> Man, you are a povray's master. Congratulations.

Thank you very much, Txemi!

--
Jonathan.


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From: Skip Talbot
Subject: Re: Pepper.
Date: 3 Feb 2002 04:11:42
Message: <3c5cfece$1@news.povray.org>
wow


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 04:12:01
Message: <3c5cfee1$1@news.povray.org>
Thank you!

--
Jonathan.

"Fernando González del Cueto" ha scritto:
> This is really photorealistic! I'm truly impressed.
>
> Congratulations!
>
> Fernando.
>
>


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 04:13:32
Message: <3c5cff3c@news.povray.org>
I take it as a compliment. Thanks! :)

--
Jonathan.

"Skip Talbot" <sta### [at] uiucedu> ha scritto nel messaggio
news:3c5cfece$1@news.povray.org...
> wow
>
>


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From: JRG
Subject: Re: Pepper.
Date: 3 Feb 2002 07:24:43
Message: <3c5d2c0b$1@news.povray.org>
Grammar rules do not apply to me.


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From: 25ct
Subject: Re: Pepper.
Date: 3 Feb 2002 08:25:12
Message: <3c5d3a38$1@news.povray.org>
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3c5c5cc7@news.povray.org...

   Excellent! One thought though... should the lable on the upright jar be
closer in to the glass?
  It seems like it's detached to me, or am I nit-picking?

   ~Steve~


> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j
scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP
>
>
>
>


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From: Steve
Subject: Re: Pepper.
Date: 3 Feb 2002 10:14:39
Message: <slrna5qjfs.ll3.steve@zero-pps.localdomain>
On Sat, 2 Feb 2002 22:37:42 +0100, JRG wrote:
> Directly from my cupboard, here's a little jar full of pepper.
> The scene took 2h 12m 32s to render.

Fantastic image. 

> FYI I use pepper with anything: with the spaghetti, with the pasta, with the steak,
> with the fried potatoes, with the vegetables...

I find that it's also essential on sandwiches. 

--
%HAV-A-NICEDAY                    email mailto:ste### [at] zeroppsuklinuxnet
Steve                                web http://www.zeropps.uklinux.net/
                                             or http://start.at/zero-pps
  2:48pm  up 118 days,  6:39,  1 user,  load average: 1.13, 1.05, 1.01


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From: Shay
Subject: Re: Pepper.
Date: 3 Feb 2002 11:11:41
Message: <3c5d613d$1@news.povray.org>
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3c5c5cc7@news.povray.org...
> Directly from my cupboard, here's a little jar full of pepper.

Yes, pepper is by far my favorite seasoning. This is a very nice shot and
your lighting is incredible as usual. I would like to know how you formed
the pepper shaker.

I am eager to see the completed project.

 -Shay


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From: Grey Knight
Subject: Re: Pepper.
Date: 4 Feb 2002 07:09:01
Message: <3C5E79D7.C7175B08@namtar.qub.ac.uk>
Please do not post scanned photographs and try to pass them off as your
own work. You're not fooling anybody ;)

j/k

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


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From: Alessandro A 
Subject: Re: Pepper.
Date: 4 Feb 2002 12:42:24
Message: <3c5ec800@news.povray.org>
Congrats.
A really great job.
I saw the other objects of your kitchen, this is the best one.
I'm a new Pover and  I can't set my glass texture like yours.

Where is the key ?

Andreotti

JRG <jrg### [at] hotmailcom> escreveu nas notícias de
mensagem:3c5c5cc7@news.povray.org...
> Directly from my cupboard, here's a little jar full of pepper.
> The scene took 2h 12m 32s to render.
>
> FYI I use pepper with anything: with the spaghetti, with the pasta, with
the steak,
> with the fried potatoes, with the vegetables...
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j
scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov  file://New: Kitchen scene WIP
>
>
>
>


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 16:30:44
Message: <3c5efd84@news.povray.org>
"25ct" wrote:
>    Excellent!

Thanks!

>One thought though... should the lable on the upright jar be
> closer in to the glass?
>   It seems like it's detached to me, or am I nit-picking?

No, I think you're right. I will fix it.

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 16:34:24
Message: <3c5efe60@news.povray.org>
"Steve" wrote:
> Fantastic image.

Thank you Steve.

> > FYI I use pepper with anything: with the spaghetti, with the pasta, with the
steak,
> > with the fried potatoes, with the vegetables...
>
> I find that it's also essential on sandwiches.

<voice=Homer> Aaaahh... Sandwich....</voice>

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 16:49:30
Message: <3c5f01ea@news.povray.org>
"Shay" wrote:
> Yes, pepper is by far my favorite seasoning. This is a very nice shot and
> your lighting is incredible as usual.

Thank you very much.

>I would like to know how you formed
> the pepper shaker.

What you mean by *shaker* ? My one-hundred-words English vocabulary gives it a
meaning I cannot link to anything here.

> I am eager to see the completed project.

Ahem, I've not started it yet at all, but got some ideas...

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 16:55:14
Message: <3c5f0342@news.povray.org>
"Grey Knight" wrote:
> Please do not post scanned photographs and try to pass them off as your
> own work. You're not fooling anybody ;)

Hey, thank you very much!

--
Jonathan.


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From: Shay
Subject: Re: Pepper.
Date: 4 Feb 2002 16:56:13
Message: <3c5f037d@news.povray.org>
Sorry, shaker is the wrong word. I meant how did you form the pepper
grinder?

 -Shay

JRG <jrg### [at] hotmailcom> wrote in message news:3c5f01ea@news.povray.org...
> "Shay" wrote:
> > Yes, pepper is by far my favorite seasoning. This is a very nice shot
and
> > your lighting is incredible as usual.
>
> Thank you very much.
>
> >I would like to know how you formed
> > the pepper shaker.
>
> What you mean by *shaker* ? My one-hundred-words English vocabulary gives
it a
> meaning I cannot link to anything here.
>
> > I am eager to see the completed project.
>
> Ahem, I've not started it yet at all, but got some ideas...
>
> --
> Jonathan.
>
>
>
>


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 17:17:24
Message: <3c5f0874@news.povray.org>
There's no grinder here. That's just a jar containing pepper grains. The grinder
hasn't been modelled yet... ;-)

--
Jonathan.


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From: Shay
Subject: Re: Pepper.
Date: 4 Feb 2002 17:28:27
Message: <3c5f0b0b$1@news.povray.org>
My mistake. I buy some plastic containers of pepper with a grinder built
into the top. These look very similar.

 -Shay

JRG <jrg### [at] hotmailcom> wrote in message news:3c5f0874@news.povray.org...
> There's no grinder here. That's just a jar containing pepper grains. The
grinder
> hasn't been modelled yet... ;-)


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 17:30:44
Message: <3c5f0b94$1@news.povray.org>
"Alessandro A." wrote:
> Congrats.
> A really great job.
> I saw the other objects of your kitchen, this is the best one.
> I'm a new Pover and  I can't set my glass texture like yours.
>
> Where is the key ?
>
> Andreotti

Hi Alessandro,
from your names I would have bet you were Italian... are you Brazilian/Portuguese ?
BTW, here are some hints about glass textures:
1) ambient 0 (this rule could apply to most materials).
2) very low diffuse (as low as you can: try 0.05)
3) I quite always use something like rgbf <.95,.95,.95,.98> as pigment. It's not
completely transparent, but gives the glass a more *solid* appearance.
4) specular 1 and low roughness (something like 0.003 should work).
5) variable reflection: reflection {0.1,1 fresnel on}.
6) interior fade_distance and colour.
7) photons often help...

Of course POV 3.5 comes with some nice glass textures, so you don't really have to
reinvent the wheel... ;)

--
Jonathan.


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From: JRG
Subject: Re: Pepper.
Date: 4 Feb 2002 17:35:30
Message: <3c5f0cb2@news.povray.org>
"Shay" wrote:
> My mistake. I buy some plastic containers of pepper with a grinder built
> into the top. These look very similar.
>
>  -Shay

I know. I got them too, and the shape is just the same: the only difference is that
some containers have the built-in grinder, some ones do not. But, you know, I prefer
the old-way wooden grinders... :)

--
Jonathan.


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From: Alessandro A 
Subject: Re: Pepper.
Date: 5 Feb 2002 07:01:25
Message: <3c5fc995$1@news.povray.org>
Hi Jonathan,

Tks a lot for your tips. I use 3.5 glass textures, but I want to learn how
the params work.
I never used fade_distance before , I guess that is the problem.
My grandfather is Italian ( better , were Italian ). Im Brazilian and live
in São Paulo.

Tks again.

JRG <jrg### [at] hotmailcom> escreveu nas notícias de
mensagem:3c5f0b94$1@news.povray.org...
> "Alessandro A." wrote:
> > Congrats.
> > A really great job.
> > I saw the other objects of your kitchen, this is the best one.
> > I'm a new Pover and  I can't set my glass texture like yours.
> >
> > Where is the key ?
> >
> > Andreotti
>
> Hi Alessandro,
> from your names I would have bet you were Italian... are you
Brazilian/Portuguese ?
> BTW, here are some hints about glass textures:
> 1) ambient 0 (this rule could apply to most materials).
> 2) very low diffuse (as low as you can: try 0.05)
> 3) I quite always use something like rgbf <.95,.95,.95,.98> as pigment.
It's not
> completely transparent, but gives the glass a more *solid* appearance.
> 4) specular 1 and low roughness (something like 0.003 should work).
> 5) variable reflection: reflection {0.1,1 fresnel on}.
> 6) interior fade_distance and colour.
> 7) photons often help...
>
> Of course POV 3.5 comes with some nice glass textures, so you don't really
have to
> reinvent the wheel... ;)
>
> --
> Jonathan.
>
>


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From: Ross Litscher
Subject: Re: Pepper.
Date: 6 Feb 2002 19:01:28
Message: <3c61c3d8$1@news.povray.org>
the only problem i see is that the label on the one standing up seems to be
a bit, whats the word i'm looking for.....


..

maybe loose. i don't know. it looks a little bit wider than the jar. it
might just be the shadow though, as it's only on the left side that i notice
it.

other than that. great work. it's really really good looking. especially the
peppercorns :)


JRG <jrg### [at] hotmailcom> wrote in message news:3c5c5cc7@news.povray.org...
> Directly from my cupboard, here's a little jar full of pepper.
> The scene took 2h 12m 32s to render.
>
> FYI I use pepper with anything: with the spaghetti, with the pasta, with
the steak,
> with the fried potatoes, with the vegetables...
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j
scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov  file://New: Kitchen scene WIP
>
>
>
>


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From: JRG
Subject: Re: Pepper.
Date: 7 Feb 2002 12:47:15
Message: <3c62bda3$1@news.povray.org>
"Ross Litscher" wrote:
> the only problem i see is that the label on the one standing up seems to be
> a bit, whats the word i'm looking for.....
>
>
> ..
>
> maybe loose. i don't know. it looks a little bit wider than the jar. it
> might just be the shadow though, as it's only on the left side that i notice
> it.

Yes, you're right sir.

> other than that. great work. it's really really good looking. especially the
> peppercorns :)

Yeah, it took me months to model those peppercorns. The rest of the scene was pretty
straightforward.

;)

--
Jonathan.


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From: Ryan Mooney
Subject: Re: Pepper.
Date: 12 Feb 2002 17:44:16
Message: <3C699AC1.10354BAD@earthlink.net>
You can almost miss the pepper in the jar, Some in the other one maybe... ??

JRG wrote:

> Directly from my cupboard, here's a little jar full of pepper.
> The scene took 2h 12m 32s to render.
>
> FYI I use pepper with anything: with the spaghetti, with the pasta, with the steak,
> with the fried potatoes, with the vegetables...
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov  //New: Kitchen scene WIP
>
>  [Image]


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From: Shay
Subject: Re: Pepper.
Date: 13 Feb 2002 09:53:40
Message: <3c6a7df4@news.povray.org>
Ryan Mooney <rdm### [at] earthlinknet> wrote in message
news:3C699AC1.10354BAD@earthlink.net...
> You can almost miss the pepper in the jar,

Things like that are what make an image really stand out to me. I like
seeing modeling that I can't fully register in a glance.

 -Shay


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From: Ryan Mooney
Subject: Re: Pepper.
Date: 17 Feb 2002 01:22:30
Message: <3C6F4C26.A55F3489@earthlink.net>
maybe just a few over the top of the label then... well done.. that's my
2 cents... they just look hidden... =]

Shay wrote:

> Ryan Mooney <rdm### [at] earthlinknet> wrote in message
> news:3C699AC1.10354BAD@earthlink.net...
> > You can almost miss the pepper in the jar,
>
> Things like that are what make an image really stand out to me. I like
> seeing modeling that I can't fully register in a glance.
>
>  -Shay


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