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It's coming along as expected, although a bit slower than I thought it
would. One complaint thoug: I'm using max_trace_level 100 and I still get
artifacts. If somone can help me get rid off them without leaving the
resullt for my descendants to check, I'll be very grateful. The settings
are:
radiosity {
pretrace_start 0.08
pretrace_end 0.005
count 400
error_bound 0.1
recursion_limit 1
}
Anyway, I guess now I can start composing the scene, since I have all the
elements I need.
Comments are welcome.
Ruy
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Attachments:
Download 'Fishy.jpg' (70 KB)
Preview of image 'Fishy.jpg'
![Fishy.jpg](/povray.binaries.images/attachment/%3C3c5889e1%40news.povray.org%3E/Fishy.jpg?preview=1)
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Ruy wrote:
> radiosity {
> pretrace_start 0.08
> pretrace_end 0.005
> count 400
> error_bound 0.1
> recursion_limit 1
> }
I am not a rad expert (far from it), but I get good results with...
pretrace_start 0.01
pretrace_end 0.005
error_bound 0.25
count 300
nearest_count 7
I can also remember posts about radiosity slowing considerably with transperent
objects, though I have no experience rendering such scenes.
MJL
--
light_source{9*(y#macro A(H,B,R,T)prism{0,1H+4,0u*9,9v*9,0#local I=1;#while(I<H)
#local V=asc(substr(B,I,1))-33;<div(V,10)mod(V,10)>#local I=I+1;#end pigment{rgb
y}rotate-<90,R>translate-T}#end-z)rgb 9}A(14",6;MWmhryXN3,"60<15,0,8>)box{-99(x+
z)*99pigment{rgb 1}}fog{distance 11}camera{location(y-z)*25look_at 0}A(8"6hiAG=6
"-60x*-10)A(16"/.@VZno=<PLA89/"0x*5) // MJL
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I'm not a rad expert either, so;
First of all, nice concept. The textures on the fish are a bit weird;
maybe you could do something with a repeat warp or an isopigment to
produce a scale effect? The texture on the gravel iso/hf is a bit weird
as well.
Don't forget the miniature human skeleton!
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoo com" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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Is this for the 3dluvr contest ?
(if yes, you might need to read the assignment more carefully)
Fabien.
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Ruy wrote:
> Comments are welcome.
I think your first "face" designs were more interesting. The expresion on
these seems a bit too aggressive.
Indeed, I'm still wondering what the concept is!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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No, actually it's for the current IRTC. I didn't even know about the 3dluvr
contest, but thanks for the heads up.
Ruy
"Fabien Mosen" <fab### [at] skynet be> escreveu na mensagem
news:3C5### [at] skynet be...
> Is this for the 3dluvr contest ?
>
> (if yes, you might need to read the assignment more carefully)
>
> Fabien.
>
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> I think your first "face" designs were more interesting. The expresion
on
> these seems a bit too aggressive.
Yes, I agree. I guess the teeth and the fiendish eyes are largely
responsible for that.
> Indeed, I'm still wondering what the concept is!
Well, it's nothing much, really, it has to do with worlds of imagination
inside each one of us, but I hope I can make that a tad more evident with
the final render.
Ruy
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