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From: breizatao
Subject: Lego technik
Date: 15 Jan 2002 03:12:54
Message: <3c43e486@news.povray.org>
I'm working on a script that define some lego technik parts
It's a long job (more than i thought at the begining) to write all the
script
here is an exemple of what i can do with it
Thank you to tell me what do you think about ?

Fred
http://www.lepaludf.fr.st
I made the disign of the site with POV...


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From:
Subject: Re: Lego technik
Date: 15 Jan 2002 03:18:10
Message: <a7p74uockahbdu1sg0jbb0mm4c14qcf20s@4ax.com>
On Tue, 15 Jan 2002 09:12:49 +0100, "breizatao" <lep### [at] club-internetfr>
wrote:
> http://www.lepaludf.fr.st
> I made the disign of the site with POV...

1. English version gives 404 Error
2. Design is damaged with my IE5
3. www.povray.org instead of www.pov.org
4. You can be interested in http://www.povray.org/cgi-bin/htsearch?words=lego

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


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From: breizatao
Subject: Re: Lego technik
Date: 15 Jan 2002 03:21:44
Message: <3c43e698$1@news.povray.org>
I'm currently working on the english version of the site : excuses me

I know tha pov url is wrong it's a long time a have to put a earlier version
of the site : i'll make it in the next month



news:a7p74uockahbdu1sg0jbb0mm4c14qcf20s@4ax.com...
> On Tue, 15 Jan 2002 09:12:49 +0100, "breizatao"
<lep### [at] club-internetfr>
> wrote:
> > http://www.lepaludf.fr.st
> > I made the disign of the site with POV...
>
> 1. English version gives 404 Error
> 2. Design is damaged with my IE5
> 3. www.povray.org instead of www.pov.org
> 4. You can be interested in
http://www.povray.org/cgi-bin/htsearch?words=lego
>
> ABX
> --
> disc{z,-z 5#macro
O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
> e=e-1;#end#local e=26;pigment{#local
g=function(_){ceil(_)-_}function#local//X
> k=function{pattern{object{sphere_sweep{linear_spline
13#while(e>0)<O(),O()//AB
> >.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient
1}}//POV35


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From: Hugo
Subject: Re: Lego technik
Date: 15 Jan 2002 03:34:59
Message: <3c43e9b3$1@news.povray.org>
Nice! I like lego (always did). Are you modelling the bricks, or are you
making an automated way to connect them?  If you're interested, I modelled
some POV lego's a few years ago. My bricks are not the "technik" type
though. Anyway, they are precise in size and look, so they may eventually be
compatible with yours. They render quicker than those transferred from, ehm,
some other kind of modelling package.. I suppose you know, there is a bunch
of lego-bricks available in that way, but it's not optimal. At least in
terms of render-time and memory.

You're doing good. My advice is to reduce the colour of the bricks. They are
too strong.

Regards,
Hugo


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From: Steve
Subject: Re: Lego technik
Date: 15 Jan 2002 20:02:24
Message: <slrna49jv3.bbi.steve@zero-pps.localdomain>
On Tue, 15 Jan 2002 09:12:49 +0100, breizatao wrote:

>Fred
>htt:// [snip]

You can't scrole down the page.  

When you click to go to the English section you get a French page with adverts
on it for a sex site.  I'd suggest that this is an inappropriate place 
to be posting that link. 


--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:54am  up 99 days, 16:43,  1 user,  load average: 1.69, 1.46, 1.27


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From: Mahalis
Subject: Re: Lego technik
Date: 16 Jan 2002 07:11:48
Message: <3c456e04$1@news.povray.org>
Very nice! Are you using meshes or CSG or what?
I'm working on some CSG'd Technic pieces, but they aren't the "standard"
stuff (that is, they're from one of the technic 'themes' [Bionicle]).


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From: Christoph Hormann
Subject: Re: Lego technik
Date: 16 Jan 2002 17:10:01
Message: <3C45FA38.5847D03A@gmx.de>
breizatao wrote:
> 
> I'm working on a script that define some lego technik parts
> It's a long job (more than i thought at the begining) to write all the
> script
> here is an exemple of what i can do with it
> Thank you to tell me what do you think about ?
> 

Nice, can it be animated?

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: breizatao
Subject: Re: Lego technik
Date: 17 Jan 2002 03:02:02
Message: <3c4684fa$1@news.povray.org>
> Very nice! Are you using meshes or CSG or what?

I'm using CSG all write in POV script without any modeler.
I'm currently preparing my website (http://www.lepaludf.fr.st) to add the
full script for all the parts i have already write.
I'm ready to add links or add script for other parts in the file if you want
to.
Don't be afraid to contact me directly if you want to talking about.

Thank you


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From: breizatao
Subject: Re: Lego technik
Date: 17 Jan 2002 03:04:02
Message: <3c468572@news.povray.org>
> Nice, can it be animated?

What do you think about animating ? : Add each piece one by one or anumate
the car ?

You can animate it but you will have to animate all the parts one by one :
it's a long work...


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From: Christoph Hormann
Subject: Re: Lego technik
Date: 17 Jan 2002 04:50:20
Message: <3C469E5B.4F2D7A3E@gmx.de>
breizatao wrote:
> 
> > Nice, can it be animated?
> 
> What do you think about animating ? : Add each piece one by one or anumate
> the car ?
> 
> You can animate it but you will have to animate all the parts one by one :
> it's a long work...

I meant automatic animation of the gears or other movable parts.  Of
course this would be quite a lot of work.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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