|
![](/i/fill.gif) |
Just one step, after comments from Slime (thanks).
I've change the pins ("orange spheres"...).
Two pins are news (without rust).
Wood looks now damp. Perhaps gray will be more realistic (and dryer...).
Woman is from poser3 (free version in Computer Arts, french edition).
Using 3DWin 4.7 to translate into POV.
I will add a complete town on the horizon, and a ground fog.
And some accessories on the quay.
Kzerphii Toomk (alias JMZ)
(France)
Post a reply to this message
Attachments:
Download 'Quay2.jpg' (210 KB)
Preview of image 'Quay2.jpg'
![Quay2.jpg](/povray.binaries.images/attachment/%3C3c416db4%40news.povray.org%3E/Quay2.jpg?preview=1)
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
Bonsoir JMZ,
It is my opinion that the woman's pose is a little bit unnatural. Maybe some
other model, less exaggerated would be better, IMHO.
Salut,
Fernando.
"Kzerphii Toomk" <Kze### [at] Wanadoo fr> wrote in message
news:3c416db4@news.povray.org...
> Just one step, after comments from Slime (thanks).
> I've change the pins ("orange spheres"...).
> Two pins are news (without rust).
> Wood looks now damp. Perhaps gray will be more realistic (and dryer...).
> Woman is from poser3 (free version in Computer Arts, french edition).
> Using 3DWin 4.7 to translate into POV.
> I will add a complete town on the horizon, and a ground fog.
> And some accessories on the quay.
>
> Kzerphii Toomk (alias JMZ)
> (France)
Post a reply to this message
|
![](/i/fill.gif) |