 |
 |
|
 |
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
... or 'tirabusciò' like someone uses to say here (me).
This is a simple corkscrew modelled for the elsewhere mentioned kitchen scene. The
modelling was a bit more tricky this time, mostly because I wanted smooth transitions
between the surfaces (i.e. I didn't want to get sharp edges). So, a good 5/4 of the
model consists of blobs.
Cheers.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
Attachments:
Download 't_b.jpg' (64 KB)
Preview of image 't_b.jpg'

|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
wow ...
"JRG" <jrg### [at] hotmail com> wrote:
> ... or 'tirabusciò' like someone uses to say here (me).
..hmmm ... do I need to understand this ? ...
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen
scene. The
> modelling was a bit more tricky this time, mostly because I wanted smooth
transitions
> between the surfaces (i.e. I didn't want to get sharp edges). So, a good
5/4 of the
> model consists of blobs.
sigh ... you mean this is all CSG ?....
I'd bet on this beeing a Mesh, constructed with Rhino or the like ...
Excellent work ... Nice FB, btw ...
looking forward to see a complete kitchen ...
> Cheers.
Cheers ...
--
"Somehow what you suggest is like suggesting to add drills \ jan### [at] lzer net
to cars so you can drill for oil when you run out of fuel. \
Sure you could do it, but it might not be the most practical > Jan
solution." [Thorsten Froehlich in p.u.p] / Walzer
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Jan Walzer wrote:
> wow ...
Thanks.
> ... or 'tirabusciò' like someone uses to say here (me).
>
> ..hmmm ... do I need to understand this ? ...
Tire-bouchon is the French word for corkscrew. In Italy we just call it 'cavatappi',
but, here in Tuscany, some old florentines use the frenchish 'tirabusciò', a rarely
used expression. It sounds a bit funny, but I quite always use it (just because my
mom uses the French term tire-bouchon).
> sigh ... you mean this is all CSG ?....
> I'd bet on this beeing a Mesh, constructed with Rhino or the like ...
>
> Excellent work ... Nice FB, btw ...
> looking forward to see a complete kitchen ...
At the moment I have a coffee-percolator, a corkscrew, and nothing else...
Still much work to do! ;)
> --
> "Somehow what you suggest is like suggesting to add drills \ jan### [at] lzer net
> to cars so you can drill for oil when you run out of fuel. \
> Sure you could do it, but it might not be the most practical > Jan
> solution." [Thorsten Froehlich in p.u.p] / Walzer
Again that deja vu...
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
JRG wrote:
> ... or 'tirabusciò' like someone uses to say here (me).
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen
> scene. The modelling was a bit more tricky this time, mostly because I
> wanted smooth transitions between the surfaces (i.e. I didn't want to get
> sharp edges). So, a good 5/4 of the model consists of blobs.
Terrific! Apart from the superb modelling (I think not many professionals
will come up with such quality), the metal texture is amazing, and the
lighting is simply like RL. As I said, I'm really waiting to see the whole
kitchen completed...
About the name of the thing, I find really interesting the resemblance:
now I understand where the spanish word "tirabuzon" comes from... really
curious!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
JRG wrote:
>So, a good 5/4 of the model consists of blobs.
Er.. of course I meant 4/5...
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Jaime Vives Piqueres wrote:
> Terrific! Apart from the superb modelling (I think not many professionals
> will come up with such quality), the metal texture is amazing, and the
> lighting is simply like RL.
Thank you very much! I'm using a standard photographic set to show (and model) every
single object. Just a box, one light behind the camera, one light in front of the
camera and another one just over the origin.
>As I said, I'm really waiting to see the whole
> kitchen completed...
Probably I will complete every single object first, then I will put together the
puzzle :)
If I have time, I will then come up with a little 'kitchen objects collection' which
I can put on my website.
> About the name of the thing, I find really interesting the resemblance:
> now I understand where the spanish word "tirabuzon" comes from... really
> curious!
'tirabuzon' sounds funny too. Is it used normally? I aks because Altavista suggested
me a 'sacacorchos'...:)
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Excellent work m8
Nice bit of DOF but did you also use some kind of blurred reflection? (it
looks slightly blurred in the corkscrew nearest the camera) and if so how
did you achieve this.
Don't wish to sound like an echo, but, can't wait to see the finished
kitchen :)
Davey B
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
JRG wrote:
> Tire-bouchon is the French word for corkscrew.
In France, that particular kind of corkscrew is sometimes
called a "de Gaulle", as a reference to General de Gaulle's
typical attitude with his arms lifted.
http://www.charles-de-gaulle.org/degaulle/photos/vie26g.htm
Fabien.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Fabien Mosen wrote:
> In France, that particular kind of corkscrew is sometimes
> called a "de Gaulle", as a reference to General de Gaulle's
> typical attitude with his arms lifted.
LOL. Yeah, I can notice a certain resemblance.
And de Gaulle was called 'corkscrew'?
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Davey B wrote:
> Excellent work m8
Thank you.
> Nice bit of DOF but did you also use some kind of blurred reflection? (it
> looks slightly blurred in the corkscrew nearest the camera) and if so how
> did you achieve this.
Nope. I only used simple normals. The real model does show blurred reflections, but I
don't think the scene will be a close up of this corkscrew so I don't think I will
add that extra detail. ;)
> Don't wish to sound like an echo, but, can't wait to see the finished
> kitchen :)
I'm having SOOO many exams this month, and I would like to make something for the
IRTC either, so this scene could take a while (I would be happy if I could come up
with 2-3 objects per week though).
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Well good luck with the exams and I will keep an eye open for the updates.
Davey B
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
JRG wrote:
> Thank you very much! I'm using a standard photographic set to show (and
> model) every single object. Just a box, one light behind the camera, one
> light in front of the camera and another one just over the origin.
Ah! The old 3-light system... fine.
> 'tirabuzon' sounds funny too. Is it used normally? I aks because Altavista
> suggested me a 'sacacorchos'...:)
That's the funny part: today it is not used for this appareil, but for
ringlets (you see the similarity, isn't?). The change on the use must be
really old, tough...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Jaime Vives Piqueres wrote:
> > 'tirabuzon' sounds funny too. Is it used normally? I aks because Altavista
> > suggested me a 'sacacorchos'...:)
>
> That's the funny part: today it is not used for this appareil, but for
> ringlets (you see the similarity, isn't?). The change on the use must be
> really old, tough...
LOL!
Actually, here's what I've found:
Definición:
tirabuzón (del fr. tire-bouchon)
1 m. Sacacorchos.
2 fig. Rizo de cabello largo y pendiente en espiral.
3 DEP. Salto en el que el cuerpo del deportista imita con su movimiento la forma de
un tirabuzón.
So ringlet is just the figurative meaning.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
"JRG" <jrg### [at] hotmail com> escribió en el mensaje
news:3c3727e0@news.povray.org...
> ... or 'tirabusciò' like someone uses to say here (me).
Er... Ummm... fantast... Unbeliev....
(I have no words, sorry)
> So, a good 5/4 of the model consists of blobs.
Er... Ummm... fantast... Unbeliev....
(I have no words, sorry)
--
Txemi Jendrix
tji### [at] euskalnet net
http://www.geocities.com/txemijendrix
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
"JRG" <jrg### [at] hotmail com> wrote in message news:3c3727e0@news.povray.org...
> ... or 'tirabusciò' like someone uses to say here (me).
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen scene.
The
> modelling was a bit more tricky this time, mostly because I wanted smooth
transitions
> between the surfaces (i.e. I didn't want to get sharp edges). So, a good 5/4
of the
> model consists of blobs.
> Cheers.
>
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov
>
This is excellent! As was/is your coffeepot. I used to think I was pretty good
with POV, but scenes like this let me know I'm just a "wannabe" :)
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>) // Batronyx ^"^
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Great work! but one thing isn't the corckscrew part on backwards???? all the ones i
have had in the past had points at the end of the screw not where the screw meets with
the shaft.
JRG wrote:
> ... or 'tirabuscị' like someone uses to say here (me).
> This is a simple corkscrew modelled for the elsewhere mentioned kitchen scene. The
> modelling was a bit more tricky this time, mostly because I wanted smooth
transitions
> between the surfaces (i.e. I didn't want to get sharp edges). So, a good 5/4 of the
> model consists of blobs.
> Cheers.
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov
>
> [Image]
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Txemi Jendrix wrote:
> > ... or 'tirabusciò' like someone uses to say here (me).
>
> Er... Ummm... fantast... Unbeliev....
> (I have no words, sorry)
>
> > So, a good 5/4 of the model consists of blobs.
>
> Er... Ummm... fantast... Unbeliev....
> (I have no words, sorry)
Thank you, Txemi!
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Batronyx wrote:
> This is excellent! As was/is your coffeepot.
Thank you very much!
>I used to think I was pretty good
> with POV, but scenes like this let me know I'm just a "wannabe" :)
Aw, come on!
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Psychomech wrote:
> Great work!
Thanks!
>but one thing isn't the corckscrew part on backwards???? all the ones i
> have had in the past had points at the end of the screw not where the screw meets
with
> the shaft.
Mine begins very thin, quickly grows and then slowly gets thinner, but not as thin as
it is at the beginning. The problem here is that if I made the screw a bit thinner it
would look too 'fat' (it sounds like an oxymoron, but it's true: as I reduced the
radius the screw looked more like a swirly candle). I played one hour with the
parameters of f_helix2 and got unpredictable results. This is the best compromise I
could get.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
ok must be my screwed (forgive the pun) up perception....
JRG wrote:
> Psychomech wrote:
> > Great work!
>
> Thanks!
>
> >but one thing isn't the corckscrew part on backwards???? all the ones i
> > have had in the past had points at the end of the screw not where the screw meets
> with
> > the shaft.
>
> Mine begins very thin, quickly grows and then slowly gets thinner, but not as thin
as
> it is at the beginning. The problem here is that if I made the screw a bit thinner
it
> would look too 'fat' (it sounds like an oxymoron, but it's true: as I reduced the
> radius the screw looked more like a swirly candle). I played one hour with the
> parameters of f_helix2 and got unpredictable results. This is the best compromise I
> could get.
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
On Sat, 5 Jan 2002 17:20:13 +0100, JRG wrote:
>... or 'tirabuscị' like someone uses to say here (me).
>This is a simple corkscrew modelled for the elsewhere mentioned kitchen scene. The
>modelling was a bit more tricky this time, mostly because I wanted smooth transitions
>between the surfaces (i.e. I didn't want to get sharp edges). So, a good 5/4 of the
>model consists of blobs.
That's exelent, and I agree you can't beat a good blob.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
11:46am up 90 days, 3:34, 2 users, load average: 1.05, 1.03, 1.05
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
On Sat, 5 Jan 2002 18:13:07 +0100, JRG wrote:
>At the moment I have a coffee-percolator, a corkscrew, and nothing else...
>Still much work to do! ;)
There's some coffee cups and a sugar bowl here:
http://www.zeropps.uklinux.net/gallery.html
All hand coded apart from the word "Sugar" on the sugar bowl (created in
softext I think), feel free to use as you please.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
11:49am up 90 days, 3:36, 2 users, load average: 1.00, 1.02, 1.04
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Steve wrote:
> There's some coffee cups and a sugar bowl here:
>
> http://www.zeropps.uklinux.net/gallery.html
>
> All hand coded apart from the word "Sugar" on the sugar bowl (created in
> softext I think), feel free to use as you please.
I thank you. But modelling is real fun so, the more the objects to be modelled, the
more the fun, isn't it? ;)
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
tiens , je ne connaissais pas ca, si on m'avait posé la question j'aurais
plutôt d'emblée pensé à de nouvelles frasques de G.W. Bush à la maison
Blanche...
Au fait que tire Bush ?
impossible to traduce, sorry...
"Fabien Mosen" <fab### [at] skynet be> a écrit dans le message de news:
3C3### [at] skynet be...
> JRG wrote:
>
> > Tire-bouchon is the French word for corkscrew.
>
>
> In France, that particular kind of corkscrew is sometimes
> called a "de Gaulle", as a reference to General de Gaulle's
> typical attitude with his arms lifted.
>
> http://www.charles-de-gaulle.org/degaulle/photos/vie26g.htm
>
> Fabien.
>
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Very nice.
Is it a working model? Can you make an animation of it?
-tgq
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
JRG wrote in message <3c373e27@news.povray.org>...
>If I have time, I will then come up with a little 'kitchen objects
collection' which
>I can put on my website.
Why don't you submit the objects to the POV-Ray Objects Collection?
--
Mark
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
"Trevor Quayle" <Tin### [at] hotmail com> ha scritto nel messaggio
news:3c39f130$1@news.povray.org...
> Very nice.
Thank you.
> Is it a working model? Can you make an animation of it?
It is. I could, but I don't know how much interesting the result would be (you mean
something like a 'dancing corkscrew'? :).
> -tgq
>
>
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
"Mark Wagner" <mar### [at] gte net> ha scritto nel messaggio
news:3c412626@news.povray.org...
>
> JRG wrote in message <3c373e27@news.povray.org>...
> >If I have time, I will then come up with a little 'kitchen objects
> collection' which
> >I can put on my website.
>
>
> Why don't you submit the objects to the POV-Ray Objects Collection?
<voice=Homer> Uh? I don't know... </voice>
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |