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From: Hartmut Wagener
Subject: Original and rendering .... (300KB BU)
Date: 2 Jan 2002 18:55:32
Message: <3c339df4@news.povray.org>
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Yes, i rendered my steam-machine again after getting a picture form my
brother.
Look at www.heeg.de/roland to find more about steam-machines ...
I tried to put the camera in an equal angle to compare the results, both
machines,
the real and the virtual were build from the same drawings ....
Hartmut
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Attachments:
Download 'DAMPFOriginal.JPG' (256 KB)
Download 'Beam800x600.JPG' (45 KB)
Preview of image 'DAMPFOriginal.JPG'
![DAMPFOriginal.JPG](/povray.binaries.images/attachment/%3C3c339df4%40news.povray.org%3E/DAMPFOriginal.JPG?ttop=443840&toff=9900&preview=1)
Preview of image 'Beam800x600.JPG'
![Beam800x600.JPG](/povray.binaries.images/attachment/%3C3c339df4%40news.povray.org%3E/Beam800x600.JPG?ttop=443840&toff=9900&preview=1)
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From: Hartmut Wagener
Subject: Re: Original and rendering .... (300KB BU)
Date: 2 Jan 2002 19:02:17
Message: <3c339f89@news.povray.org>
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Please look at http://www.heeg.de/~roland to find more about steam-machines.
The link inside my first post did not work. Sorry ...
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From: Jaime Vives Piqueres
Subject: Re: Original and rendering .... (300KB BU)
Date: 3 Jan 2002 05:46:43
Message: <3c343692@news.povray.org>
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Hartmut Wagener wrote:
> I tried to put the camera in an equal angle to compare the results, both
> machines,
> the real and the virtual were build from the same drawings ....
Very nice modelling... it will be a very good challenge to give it the
same textures and lighting as the real pic, tough.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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Very well modelled. Now, time for texturing! It could seem harder than it really is:
use the photo you have to pick the right colors. Add a window behind the
steam-machine and that's it! A very good model is a good start for a very good scene.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
"Hartmut Wagener" <har### [at] t-online de> ha scritto nel messaggio
news:3c339df4@news.povray.org...
> Yes, i rendered my steam-machine again after getting a picture form my
> brother.
> Look at www.heeg.de/roland to find more about steam-machines ...
>
> I tried to put the camera in an equal angle to compare the results, both
> machines,
> the real and the virtual were build from the same drawings ....
>
> Hartmut
>
>
>
>
Post a reply to this message
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From: Hartmut Wagener
Subject: Re: Original and rendering .... (300KB BU)
Date: 4 Jan 2002 19:17:26
Message: <3c364616@news.povray.org>
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At the time no chance for this. I am modelling on a new "steam-machine" in
my cad-program, a firebrigade-steampump from 1890. In perhaps some month
there will be a result if i understand the technical drawings ... :)
But your right, my model was textured like i thought it could look like, not
having a picture or
the original in reach...
Hartmut
"JRG" <jrg### [at] hotmail com> schrieb im Newsbeitrag
news:3c34e5aa$1@news.povray.org...
> Very well modelled. Now, time for texturing! It could seem harder than it
really is:
> use the photo you have to pick the right colors. Add a window behind the
> steam-machine and that's it! A very good model is a good start for a very
good scene.
>
> --
> #local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
> (R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j
scale.025translate
> <R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
> .025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
>
> Home: http://digilander.iol.it/jrgpov
>
> "Hartmut Wagener" <har### [at] t-online de> ha scritto nel messaggio
> news:3c339df4@news.povray.org...
> > Yes, i rendered my steam-machine again after getting a picture form my
> > brother.
> > Look at www.heeg.de/roland to find more about steam-machines ...
> >
> > I tried to put the camera in an equal angle to compare the results, both
> > machines,
> > the real and the virtual were build from the same drawings ....
> >
> > Hartmut
> >
> >
> >
> >
>
>
Post a reply to this message
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