POV-Ray : Newsgroups : povray.binaries.images : blurry reflections (25kbbu) Server Time
16 Aug 2024 18:14:38 EDT (-0400)
  blurry reflections (25kbbu) (Message 1 to 5 of 5)  
From: Rick [Kitty5]
Subject: blurry reflections (25kbbu)
Date: 24 Dec 2001 13:22:17
Message: <3c277259@news.povray.org>
think i might be getting there. finding a slight focal blur faster and
better looking than AA


--

Rick

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POV-Ray News & Resources - http://Povray.co.uk
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camera-lens.jpg


 

From: Warp
Subject: Re: blurry reflections (25kbbu)
Date: 26 Dec 2001 10:12:11
Message: <3c29e8ca@news.povray.org>
That looks quite grainy. Shouldn't it look more like this?
  (Btw, how did you manage to get the reflections black?)


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From: Jaime Vives Piqueres
Subject: Re: blurry reflections (25kbbu)
Date: 26 Dec 2001 10:17:30
Message: <3c29ea0a@news.povray.org>
Warp wrote:

>   That looks quite grainy. Shouldn't it look more like this?
>   (Btw, how did you manage to get the reflections black?)

 Hmmmm.. I feel it is something in the middle of both images. This one is 
very nice also, but has a bit of "banding". How you done it? Averaged 
textures? Or a tricky focal_blur setup?

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: Warp
Subject: Re: blurry reflections (25kbbu)
Date: 27 Dec 2001 11:06:26
Message: <3c2b4702@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
:  Hmmmm.. I feel it is something in the middle of both images. This one is 
: very nice also, but has a bit of "banding". How you done it? Averaged 
: textures? Or a tricky focal_blur setup?

  Just averaged textures:

http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#blurredreflection

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Rick [Kitty5]
Subject: Re: blurry reflections (25kbbu)
Date: 28 Dec 2001 06:35:37
Message: <3c2c5909@news.povray.org>
>   That looks quite grainy. Shouldn't it look more like this?
>   (Btw, how did you manage to get the reflections black?)

grainy - yes - but nothing 5 mins in photoshop cannot fix. black
reflections - i have no idea, its my template GI scene with the slightly
reflective ground plain having a very teeny fine bump.

see my next image post for a reason why not to do it this way


--

Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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