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>> povray.text.scene-files
> OK, thanks, finally found it. It's odd that google didn't return any
> relevant hit, though.
POV-Ray is a very small speck in a very big Internet. ;-)
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Grassblade wrote:
> "R. Suzuki" <r-s### [at] aist go jp> wrote:
>> I will post the source in p.t.s-f.
>>
>> These functions would be useful for bricks and tiles.
>>
>> R. Suzuki
>
> I know this is five years old, but it's marvelous stuff. What's p.t.s-f.? I
> have done a quick google search, but I haven't been able to find the source
> files. Anybody have it?
>
I guess he is talking about the newsgroup povray.text.scene-files. And
I think the article you're referring to is this:
http://news.povray.org/povray.text.scene-files/thread/%3C3c0468cf%40news.povray.org%3E/
Regards,
Oslo, Norway
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=?ISO-8859-1?Q?Werner_Vester=E5s?= <wve### [at] gmail com> wrote:
> Grassblade wrote:
> > "R. Suzuki" <r-s### [at] aist go jp> wrote:
> >> I will post the source in p.t.s-f.
> >>
> >> These functions would be useful for bricks and tiles.
> >>
> >> R. Suzuki
> >
> > I know this is five years old, but it's marvelous stuff. What's p.t.s-f.? I
> > have done a quick google search, but I haven't been able to find the source
> > files. Anybody have it?
> >
>
> I guess he is talking about the newsgroup povray.text.scene-files. And
> I think the article you're referring to is this:
>
>
http://news.povray.org/povray.text.scene-files/thread/%3C3c0468cf%40news.povray.org%3E/
>
> Regards,
>
> Oslo, Norway
Oh, thank you for taking the time to look it up. Although as I mentioned in
my previous message I finally found it on my own.
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