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Only Bezier Patches for legs.
Problems with interior of the green sphere.
Fade is not very nice.
JMZ (France)
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Attachments:
Download 'RunningWoman.jpg' (235 KB)
Preview of image 'RunningWoman.jpg'
![RunningWoman.jpg](/povray.binaries.images/attachment/%3C3c0e1b22%40news.povray.org%3E/RunningWoman.jpg?preview=1)
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Nice modeling of the legs, but the buttocks stick out a bit too far. How
did you model these?
Josh English
eng### [at] spiritone com
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"Josh English" <eng### [at] spiritone com> wrote :
>
> Nice modeling of the legs, but the buttocks stick out a bit too far.
<Cue Rodney Dangerfield>You haven't met my wife!<exit Rodney
Dangerfield>
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Your comments are rights.
I've modelling with Moray 3.2 (Bezier patches edit).
Not very easy to find and refind the points to move...
But very fast to obtain a first result.
I will try with Amapi, Amorphium and Blender.
Perhaps mask are available in these programs.
JMZ (France)
3C0E5B68.ACDD2093@spiritone.com...
> Nice modeling of the legs, but the buttocks stick out a bit too far. How
> did you model these?
>
> Josh English
> eng### [at] spiritone com
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news:3c0e676b@news.povray.org...
> Your comments are rights.
>
> I've modelling with Moray 3.2 (Bezier patches edit).
> Not very easy to find and refind the points to move...
> But very fast to obtain a first result.
I've never obtained something similar with Bezier Patches in Moray, well
done!
> I will try with Amapi, Amorphium and Blender.
> Perhaps mask are available in these programs.
If I were you, I will continue with bezier patches and go ahead with
Hamapatch (it supports masks), it's freeware and exports to Moray (in .mdl
format).
Last version (2.4):
http://www.geocities.com/Tokyo/Ginza/6625/soft10.html
Info, tutorials, objects, plugins:
http://www.geocities.com/hamapatch/index.html
Hope this helps.
--
Txemi Jendrix
tji### [at] euskalnet net
http://www.geocities.com/txemijendrix
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Thanks a lot. I will visit it.
JMZ (France)
3c0fdade@news.povray.org...
> news:3c0e676b@news.povray.org...
> > Your comments are rights.
> >
> > I've modelling with Moray 3.2 (Bezier patches edit).
> > Not very easy to find and refind the points to move...
> > But very fast to obtain a first result.
>
> I've never obtained something similar with Bezier Patches in Moray, well
> done!
>
> > I will try with Amapi, Amorphium and Blender.
> > Perhaps mask are available in these programs.
>
> If I were you, I will continue with bezier patches and go ahead with
> Hamapatch (it supports masks), it's freeware and exports to Moray (in .mdl
> format).
>
> Last version (2.4):
> http://www.geocities.com/Tokyo/Ginza/6625/soft10.html
>
> Info, tutorials, objects, plugins:
> http://www.geocities.com/hamapatch/index.html
>
> Hope this helps.
>
> --
> Txemi Jendrix
> tji### [at] euskalnet net
> http://www.geocities.com/txemijendrix
>
>
>
Post a reply to this message
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