POV-Ray : Newsgroups : povray.binaries.images : playing with my spheres... Server Time
17 Aug 2024 02:28:10 EDT (-0400)
  playing with my spheres... (Message 1 to 9 of 9)  
From: Jan Walzer
Subject: playing with my spheres...
Date: 26 Nov 2001 10:12:13
Message: <3c025bcd@news.povray.org>
I played a bit with my meshed-spheres and another clutter-macro ...
The level-of-detail works quite well, as is lowers the number of triangles
for smaller spheres... But: I should increase the bias of this value, what
would lead to a very huge mesh ...
The memoryusage before tracing was already 500+MB....  raising
level-of-detail by one would need at least 4 times as much memory...
The image was rendered at 1280x960 and afterwards downscaled ...

Comments ?

BTW: Can someone explain the time-discrepancy (marked in the screenshot) ?
Are there multiple clocks used in POVwindows ?

--
Jan Walzer <jan### [at] lzernet>


Post a reply to this message


Attachments:
Download 'MyRecursion2.jpg' (43 KB) Download 'whathappend.jpg' (28 KB)

Preview of image 'MyRecursion2.jpg'
MyRecursion2.jpg

Preview of image 'whathappend.jpg'
whathappend.jpg


 

From: Steve
Subject: Re: playing with my spheres...
Date: 26 Nov 2001 17:07:53
Message: <slrna05er1.2ca.steve@zero-pps.localdomain>
On Mon, 26 Nov 2001 16:11:56 +0100, Jan Walzer wrote:
>I played a bit with my meshed-spheres and another clutter-macro ...
>The level-of-detail works quite well, as is lowers the number of triangles
>for smaller spheres... But: I should increase the bias of this value, what
>would lead to a very huge mesh ...
>The memoryusage before tracing was already 500+MB....  raising
>level-of-detail by one would need at least 4 times as much memory...
>The image was rendered at 1280x960 and afterwards downscaled ...
>
>Comments ?

It looks like focal blur in the center of the image, but I can't tell 
if it's just an illusion or not. 

Real nice snowballs, but with memory usage like that I don't think 
I'll be using that method:-)

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  9:58pm  up 49 days, 13:42,  1 user,  load average: 1.00, 1.00, 1.00


Post a reply to this message

From: Preacher Dave
Subject: Re: playing with my spheres...
Date: 26 Nov 2001 22:50:08
Message: <3c030d70@news.povray.org>
"Jan Walzer" <jan### [at] lzernet> wrote in message
news:3c025bcd@news.povray.org...

> BTW: Can someone explain the time-discrepancy (marked in the screenshot) ?
> Are there multiple clocks used in POVwindows ?

You using the 3.5 betas?


Post a reply to this message

From: Jan Walzer
Subject: Re: playing with my spheres...
Date: 27 Nov 2001 01:15:09
Message: <3c032f6d$1@news.povray.org>
"Preacher Dave" <pre### [at] preacherdavef2scom> wrote:
> You using the 3.5 betas?
>

Yes ... OF COURSE !

--
Jan Walzer <jan### [at] lzernet>


Post a reply to this message

From: Jan Walzer
Subject: Re: playing with my spheres...
Date: 27 Nov 2001 01:19:21
Message: <3c033069$1@news.povray.org>
"Steve" wrote:
> It looks like focal blur in the center of the image, but I can't tell
> if it's just an illusion or not.
>
> Real nice snowballs, but with memory usage like that I don't think
> I'll be using that method:-)

What you are seeing is probably the integrated focal blur of the
JPEG-algorithm ;)

I didn't use fb in POV ...  but this jpeg is really missing a lot of details
...
In the original render-output, you'll see in the front sphere that it's a
mesh, because there are still to big triangles ...

so I think this is anothere try, that has failed ...


--
Jan Walzer <jan### [at] lzernet>


Post a reply to this message

From: Preacher Dave
Subject: Re: playing with my spheres...
Date: 27 Nov 2001 23:07:26
Message: <3c0462fe$1@news.povray.org>
"Jan Walzer" <jan### [at] lzernet> wrote in message
news:3c032f6d$1@news.povray.org...
> "Preacher Dave" <pre### [at] preacherdavef2scom> wrote:
> > You using the 3.5 betas?
> >
>
> Yes ... OF COURSE !

Then my guess is bug. Do you have beta 7?


Post a reply to this message

From: Mark Wagner
Subject: Re: playing with my spheres...
Date: 28 Nov 2001 03:48:54
Message: <3c04a4f6@news.povray.org>
Jan Walzer wrote in message <3c025bcd@news.povray.org>...
>
>BTW: Can someone explain the time-discrepancy (marked in the screenshot) ?
>Are there multiple clocks used in POVwindows ?
>


Yes.

In fact, since you are using this on Windows NT, there are three clocks used
to tell how long the render takes.
1) The "Total Time" in the render statistics: This is the time from the
instant POV-Ray starts parsing, to the instant POV-Ray finishes calculating
the last pixel.
2) The CPU time used: This is the actual number of seconds that the CPU
spent rendering the scene.
3) The time at the bottom of the POV-Ray window: This is the time elapsed
between when you clicked on the "Render" button, and when the renderer
finished execution and exited.

--
Mark


Post a reply to this message

From: Jan Walzer
Subject: Re: playing with my spheres...
Date: 28 Nov 2001 12:32:23
Message: <3c051fa7$1@news.povray.org>
"Preacher Dave" <pre### [at] preacherdavef2scom> wrote:
> "Jan Walzer" <jan### [at] lzernet> wrote :
> > "Preacher Dave" <pre### [at] preacherdavef2scom> wrote:
> > > You using the 3.5 betas?
> > >
> >
> > Yes ... OF COURSE !
>
> Then my guess is bug. Do you have beta 7?


Yes ... OF COURSE !

--
Jan Walzer <jan### [at] lzernet>


Post a reply to this message

From: Anton Sherwood
Subject: Re: playing with my spheres...
Date: 3 Dec 2001 01:16:43
Message: <3C0B1A9C.2906B086@pobox.com>
Jan Walzer wrote:
> BTW: Can someone explain the time-discrepancy (marked in the screenshot) ?
> Are there multiple clocks used in POVwindows ?

I assume that 25h 11m 32s is the time spent *in* POV-Ray,
and 25h 20m 47s is the time according to the system clock,
during which your machine wasted 9m 15s doing things other
than tracing rays.


-- 
Anton Sherwood  --  http://www.ogre.nu/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.