POV-Ray : Newsgroups : povray.binaries.images : Do you think it should work this way? (scatter code soon -maybe-) Server Time
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From: s1631001
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 22 Nov 2001 06:16:00
Message: <3BFCDE7A.AF5132B7@namtar.qub.ac.uk>
JRG wrote:

> ...doesn't know English too well...

Oh come off it, you only made two mistakes in a post that length? I know native
English speakers who'd make 10 times that many! Nothing wrong with your English
at all; and apparently nothing wrong with your POV skill either...

From the Grey Knight
//@---signature---
//  Grey Knight's site of the week: http://heday.freeservers.com/


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 22 Nov 2001 13:03:26
Message: <3bfd3dee@news.povray.org>
What?! Two mistakes?! Let me see... yep! What the hell does *illimitated*
mean? Maybe the word I was looking for was unlimited? Or it was illimited?
:-(


"s1631001" <s16### [at] namtarqubacuk> ha scritto nel messaggio
news:3BFCDE7A.AF5132B7@namtar.qub.ac.uk...
> JRG wrote:
>
> > ...doesn't know English too well...
>
> Oh come off it, you only made two mistakes in a post that length? I know
native
> English speakers who'd make 10 times that many! Nothing wrong with your
English
> at all; and apparently nothing wrong with your POV skill either...
>
> From the Grey Knight
> //@---signature---
> //  Grey Knight's site of the week: http://heday.freeservers.com/
>


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 22 Nov 2001 13:43:52
Message: <3bfd4768@news.povray.org>
No, it wouldn't be worth it. Maybe you could have a look to my older clutter
macro (posted to p.b.s-f), which at the moment I'm updating to make it
easier to use.

--
Jonathan.

"Daniel Matthews" <dan### [at] 3-enet> ha scritto nel messaggio
news:114### [at] 3-enet...
> :o) Don't worry about it, your images speak volumes.
>
> That macro looks very impressive, could it be used to scatter clumps of
> random rocks, grass and Tom Trees over an ISO landscape?
>
> JRG wrote:
>
> >
> > JRG wrote:
> >> those who, like me,
> >>doesn't  know English too well
> >   ^^^^^^
> >
> > Doh!
>


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 22 Nov 2001 13:50:11
Message: <3bfd48e3@news.povray.org>
Mick Hazelgrove wrote:
> I want to do a picture of pebbles on a beach
>could it be adapted for that?

I think so, but I haven't tried it with so many objects yet. The flatter
those pebbles are the better it will work, I presume.

--
Jonathan.


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From: 25ct
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 23 Nov 2001 14:42:07
Message: <3bfea68f@news.povray.org>
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3bfd3dee@news.povray.org...
>
> What?! Two mistakes?! Let me see... yep! What the hell does *illimitated*
> mean? Maybe the word I was looking for was unlimited? Or it was illimited?
> :-(

   "Unlimited"

    ~Steve~   ;)


>
>
> "s1631001" <s16### [at] namtarqubacuk> ha scritto nel messaggio
> news:3BFCDE7A.AF5132B7@namtar.qub.ac.uk...
> > JRG wrote:
> >
> > > ...doesn't know English too well...
> >
> > Oh come off it, you only made two mistakes in a post that length? I know
> native
> > English speakers who'd make 10 times that many! Nothing wrong with your
> English
> > at all; and apparently nothing wrong with your POV skill either...
> >
> > From the Grey Knight
> > //@---signature---
> > //  Grey Knight's site of the week: http://heday.freeservers.com/
> >
>
>


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 23 Nov 2001 18:22:59
Message: <3bfeda53$1@news.povray.org>
You can try it yourself. You can find it in my website. No sample scenes at
the moment and no full documentation, just a very short reference.
I will write a more comprehensive doc ASAP.

--
Jonathan.

"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel messaggio
news:3bfcc260@news.povray.org...
>
> "Daniel Matthews" <dan### [at] 3-enet> wrote in message
> news:114### [at] 3-enet...
>
> > That macro looks very impressive, could it be used to scatter clumps of
> > random rocks, grass and Tom Trees over an ISO landscape?
>
> I'm sure it could but you only need trace for that - however I want to do
a
> picture of pebbles on a beach could it be adapted for that?
>
> Mick
>
>


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From: blessing
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 23 Nov 2001 18:57:08
Message: <3bfee254@news.povray.org>
for those of us that don't know: Whats your website??

G

JRG <jrg### [at] hotmailcom> wrote in message
news:3bfeda53$1@news.povray.org...
> You can try it yourself. You can find it in my website. No sample scenes
at
> the moment and no full documentation, just a very short reference.
> I will write a more comprehensive doc ASAP.
>
> --
> Jonathan.
>
> "Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel messaggio
> news:3bfcc260@news.povray.org...
> >
> > "Daniel Matthews" <dan### [at] 3-enet> wrote in message
> > news:114### [at] 3-enet...
> >
> > > That macro looks very impressive, could it be used to scatter clumps
of
> > > random rocks, grass and Tom Trees over an ISO landscape?
> >
> > I'm sure it could but you only need trace for that - however I want to
do
> a
> > picture of pebbles on a beach could it be adapted for that?
> >
> > Mick
> >
> >
>
>


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 23 Nov 2001 18:58:55
Message: <3bfee2bf@news.povray.org>
Ooops! http://digilander.iol.it/jrgpov/

"blessing" <ble### [at] icefognet> ha scritto nel messaggio
news:3bfee254@news.povray.org...
> for those of us that don't know: Whats your website??
>
> G
>
> JRG <jrg### [at] hotmailcom> wrote in message
> news:3bfeda53$1@news.povray.org...
> > You can try it yourself. You can find it in my website. No sample scenes
> at
> > the moment and no full documentation, just a very short reference.
> > I will write a more comprehensive doc ASAP.
> >
> > --
> > Jonathan.
> >
> > "Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel
messaggio
> > news:3bfcc260@news.povray.org...
> > >
> > > "Daniel Matthews" <dan### [at] 3-enet> wrote in message
> > > news:114### [at] 3-enet...
> > >
> > > > That macro looks very impressive, could it be used to scatter clumps
> of
> > > > random rocks, grass and Tom Trees over an ISO landscape?
> > >
> > > I'm sure it could but you only need trace for that - however I want to
> do
> > a
> > > picture of pebbles on a beach could it be adapted for that?
> > >
> > > Mick
> > >
> > >
> >
> >
>
>


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From: blessing
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 24 Nov 2001 06:23:35
Message: <3bff8337@news.povray.org>
Thanks.

How did you do the navigation images at the top? I really like those!

Gary

JRG <jrg### [at] hotmailcom> wrote in message news:3bfee2bf@news.povray.org...
> Ooops! http://digilander.iol.it/jrgpov/
>
> "blessing" <ble### [at] icefognet> ha scritto nel messaggio
> news:3bfee254@news.povray.org...
> > for those of us that don't know: Whats your website??
> >
> > G
> >
> > JRG <jrg### [at] hotmailcom> wrote in message
> > news:3bfeda53$1@news.povray.org...
> > > You can try it yourself. You can find it in my website. No sample
scenes
> > at
> > > the moment and no full documentation, just a very short reference.
> > > I will write a more comprehensive doc ASAP.
> > >
> > > --
> > > Jonathan.
> > >
> > > "Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel
> messaggio
> > > news:3bfcc260@news.povray.org...
> > > >
> > > > "Daniel Matthews" <dan### [at] 3-enet> wrote in message
> > > > news:114### [at] 3-enet...
> > > >
> > > > > That macro looks very impressive, could it be used to scatter
clumps
> > of
> > > > > random rocks, grass and Tom Trees over an ISO landscape?
> > > >
> > > > I'm sure it could but you only need trace for that - however I want
to
> > do
> > > a
> > > > picture of pebbles on a beach could it be adapted for that?
> > > >
> > > > Mick
> > > >
> > > >
> > >
> > >
> >
> >
>
>


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From: JRG
Subject: Re: Do you think it should work this way? (scatter code soon -maybe-)
Date: 24 Nov 2001 08:14:51
Message: <3bff9d4b@news.povray.org>
I've added some examples to the zip file.

As concern the navigation images, they consist of simple text objects on a
box and 20000000 photons. Fairly simple, isn't it?

--
Jonathan.

"blessing" <ble### [at] icefognet> ha scritto nel messaggio
news:3bff8337@news.povray.org...
> Thanks.
>
> How did you do the navigation images at the top? I really like those!
>
> Gary


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