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Preview of image 'Poor_Guy.jpg'
![Poor_Guy.jpg](/povray.binaries.images/attachment/%3C3bfb5797%40news.povray.org%3E/Poor_Guy.jpg?preview=1)
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in news:3bfb5797@news.povray.org DC wrote:
> begin 666 Poor_Guy.jpg
>
:)
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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Really funny... :) But I prefer to not listen that piece, thanks. Chords
must be terrific. Well, at least the singer can't be out of tune...
And, the bust at the left... is Beethoven? ;)
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org/
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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote in article
<3BF### [at] ignorancia org>...
> Really funny... :) But I prefer to not listen that piece, thanks. Chords
> must be terrific. Well, at least the singer can't be out of tune...
>
> And, the bust at the left... is Beethoven? ;)
Oh, come on, that is *obviously* Mozart, anyone can see that! ;)
--
Lennard "Lenny" van Ingen
lenny_SPAMSUX_@vestingbar.nl
UIN: 87008669
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DC wrote:
> [Image]
Hmmm ok, could I have one of your mannequins so I don't have
to finish building my own in moray? ;)
--
Tim Cook
http://empyrean.scifi-fantasy.com
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no problem,
you may want to increase the mesh density of some parts to lose the blocky
effect from shading.
take care,
DC
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DC wrote:
> no problem, you may want to increase the mesh density of
> some parts to lose the blocky effect from shading.
Thnax.
--
Tim Cook
http://empyrean.scifi-fantasy.com
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I know the feeling. Just try playing some Beethoven after getting back
- Rico
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