POV-Ray : Newsgroups : povray.binaries.images : Finally! I have achieved what I wanted. Server Time
18 Oct 2026 06:38:47 EDT (-0400)
  Finally! I have achieved what I wanted. (Message 1 to 17 of 17)  
From: Arie L  Stavchansky
Subject: Finally! I have achieved what I wanted.
Date: 16 Nov 2001 20:54:23
Message: <3bf5c34f@news.povray.org>
Hello All,

First let me say thank you to those who responded to my original postings
about spheres being attached to a function curve.  The time you took out to
help carefully explain this idea is invaluble to me.  I appreciate this
community a great deal.

So, here is what I had wanted all along.  I have even made a macro for this
sucker.  I can set the bottle radius, and bottle height, and the rest is
constructed through the computations of ratios.  For example there is a
ratio of the height of the neck, to the height of the bottle.  I know this
may not seem like a big deal to some of you advanced users out there, but I
am truly satisfied with this, and now it is time to continue the rendering
process.

Can you tell where I'm going with this?  Thanks again everybody!!  I'll keep
posting newer versions of this "ad" as I work on it.

Take care,
Arie


Post a reply to this message


Attachments:
Download 'vodkaBottle01.jpg' (38 KB)

Preview of image 'vodkaBottle01.jpg'
vodkaBottle01.jpg


 

From: C J  - POV User
Subject: Re: Finally! I have achieved what I wanted.
Date: 16 Nov 2001 21:50:43
Message: <3bf5d083$1@news.povray.org>
'Can you tell where I'm going with this?  '

Absolute POV?
--
C.J. - POV User
POV Ray Study Gallery
http://hyperion.spaceports.com/~povstudy/
hou### [at] yahoocom
Arie L. Stavchansky <ari### [at] bellatlanticnet> wrote in message
news:3bf5c34f@news.povray.org...
> Hello All,
>
> First let me say thank you to those who responded to my original postings
> about spheres being attached to a function curve.  The time you took out
to
> help carefully explain this idea is invaluble to me.  I appreciate this
> community a great deal.
>
> So, here is what I had wanted all along.  I have even made a macro for
this
> sucker.  I can set the bottle radius, and bottle height, and the rest is
> constructed through the computations of ratios.  For example there is a
> ratio of the height of the neck, to the height of the bottle.  I know this
> may not seem like a big deal to some of you advanced users out there, but
I
> am truly satisfied with this, and now it is time to continue the rendering
> process.
>
> Can you tell where I'm going with this?  Thanks again everybody!!  I'll
keep
> posting newer versions of this "ad" as I work on it.
>
> Take care,
> Arie
>
>
>


Post a reply to this message

From: Halbert
Subject: Re: Finally! I have achieved what I wanted.
Date: 16 Nov 2001 21:51:06
Message: <3bf5d09a$1@news.povray.org>
Absolut Povray?

> Can you tell where I'm going with this?  Thanks again everybody!!  I'll
keep
> posting newer versions of this "ad" as I work on it.
>
> Take care,
> Arie


Post a reply to this message

From: Jim Kress
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 00:37:45
Message: <3bf5f7a9$1@news.povray.org>
ABSOLUTEly nice bottle ...

Jim


"Arie L. Stavchansky" <ari### [at] bellatlanticnet> wrote in message
news:3bf5c34f@news.povray.org...
> Hello All,
>
> First let me say thank you to those who responded to my original postings
> about spheres being attached to a function curve.  The time you took out
to
> help carefully explain this idea is invaluble to me.  I appreciate this
> community a great deal.
>
> So, here is what I had wanted all along.  I have even made a macro for
this
> sucker.  I can set the bottle radius, and bottle height, and the rest is
> constructed through the computations of ratios.  For example there is a
> ratio of the height of the neck, to the height of the bottle.  I know this
> may not seem like a big deal to some of you advanced users out there, but
I
> am truly satisfied with this, and now it is time to continue the rendering
> process.
>
> Can you tell where I'm going with this?  Thanks again everybody!!  I'll
keep
> posting newer versions of this "ad" as I work on it.
>
> Take care,
> Arie
>
>
>


Post a reply to this message

From: Mahalis
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 07:32:00
Message: <3bf658c0@news.povray.org>
Absolutely! <g>

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


"C.J. - POV User" <hou### [at] yahoocom> wrote in message
news:3bf5d083$1@news.povray.org...
> 'Can you tell where I'm going with this?  '
>
> Absolute POV?
> --
> C.J. - POV User
> POV Ray Study Gallery
> http://hyperion.spaceports.com/~povstudy/
> hou### [at] yahoocom
> Arie L. Stavchansky <ari### [at] bellatlanticnet> wrote in message
> news:3bf5c34f@news.povray.org...
> > Hello All,
> >
> > First let me say thank you to those who responded to my original
postings
> > about spheres being attached to a function curve.  The time you took out
> to
> > help carefully explain this idea is invaluble to me.  I appreciate this
> > community a great deal.
> >
> > So, here is what I had wanted all along.  I have even made a macro for
> this
> > sucker.  I can set the bottle radius, and bottle height, and the rest is
> > constructed through the computations of ratios.  For example there is a
> > ratio of the height of the neck, to the height of the bottle.  I know
this
> > may not seem like a big deal to some of you advanced users out there,
but
> I
> > am truly satisfied with this, and now it is time to continue the
rendering
> > process.
> >
> > Can you tell where I'm going with this?  Thanks again everybody!!  I'll
> keep
> > posting newer versions of this "ad" as I work on it.
> >
> > Take care,
> > Arie
> >
> >
> >
>
>


Post a reply to this message

From: Andrew
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 08:56:57
Message: <3bf66ca9$1@news.povray.org>
> Can you tell where I'm going with this?

Well, you could probably make a very nice picture by creating a magic
potion.  Swap the spheres for jewels, fill the bottle with sparkly
lights suspended in a magical looking liquid, and render with radiosity,
photons and dispersion.  Oh yes, and then wait a few years while it
renders (you could add insult to injury and fill the scene with a nice
media too :-)


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From: Rune
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 19:58:48
Message: <3bf707c8@news.povray.org>
"C.J. - POV User" wrote:
> Absolute POV?

I don't get it. Is it a reference to some American thing or something?

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Bill DeWitt
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 20:24:37
Message: <3bf70dd5$1@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3bf707c8@news.povray.org...
> "C.J. - POV User" wrote:
> > Absolute POV?
>
> I don't get it. Is it a reference to some American thing or something?

    I think, but I am not sure, that it should be spelled "Absolut", for the
alcohol product.


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From: David Fontaine
Subject: Re: Finally! I have achieved what I wanted.
Date: 17 Nov 2001 23:37:24
Message: <3BF73BD0.37C274E8@faricy.net>
Andrew wrote:
> 
> > Can you tell where I'm going with this?
> 
> Well, you could probably make a very nice picture by creating a magic
> potion.  Swap the spheres for jewels, fill the bottle with sparkly
> lights suspended in a magical looking liquid, and render with radiosity,
> photons and dispersion.  Oh yes, and then wait a few years while it
> renders (you could add insult to injury and fill the scene with a nice
> media too :-)

40% photons by volume.
Surgeon General's Warning: May be caustic to the liver.

(Alright, bad joke)

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Peter Popov
Subject: Re: Finally! I have achieved what I wanted.
Date: 18 Nov 2001 05:27:51
Message: <s13fvtof59vugurhbgulo31en0lu9jdmce@4ax.com>
On Sun, 18 Nov 2001 02:00:16 +0100, "Rune"
<run### [at] mobilixnetdk> wrote:

>"C.J. - POV User" wrote:
>> Absolute POV?

Absolut is a well-known vodka. C.J. alluded to its major line of
advertisement.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Rune
Subject: Re: Finally! I have achieved what I wanted.
Date: 18 Nov 2001 06:38:16
Message: <3bf79da8@news.povray.org>
"Peter Popov" wrote:
> Absolut is a well-known vodka. C.J. alluded
> to its major line of advertisement.

Aha! Thanks. I never saw any of those...

http://images.google.com/images?q=absolut+vodka&hl=en

I get it now - very clever! :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Mahalis
Subject: Re: Finally! I have achieved what I wanted.
Date: 18 Nov 2001 07:27:08
Message: <3bf7a91c$1@news.povray.org>
It could also be in reference to the Absolute_Apple_A posts a while ago;
those were made completely out of spheres too.

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3bf70dd5$1@news.povray.org...
>
> "Rune" <run### [at] mobilixnetdk> wrote in message
> news:3bf707c8@news.povray.org...
> > "C.J. - POV User" wrote:
> > > Absolute POV?
> >
> > I don't get it. Is it a reference to some American thing or something?
>
>     I think, but I am not sure, that it should be spelled "Absolut", for
the
> alcohol product.
>
>


Post a reply to this message

From: Mahalis
Subject: Re: Finally! I have achieved what I wanted.
Date: 18 Nov 2001 09:24:59
Message: <3bf7c4bb$1@news.povray.org>
Arrrgghh... <g>

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


"David Fontaine" <dav### [at] faricynet> wrote in message
news:3BF73BD0.37C274E8@faricy.net...
> 40% photons by volume.
> Surgeon General's Warning: May be caustic to the liver.


Post a reply to this message

From: CJ
Subject: Re: Finally! I have achieved what I wanted.
Date: 19 Nov 2001 11:13:59
Message: <3bf92fc7$1@news.povray.org>
Sorry for the wrong spelling on that...but that was the idea, Absolut POV!


--
Regards,
C.J. POV User
PRSG
http://hyperion.spaceports.com/~povstudy/
hou### [at] yahoocom


Peter Popov <pet### [at] vipbg> wrote in message
news:s13fvtof59vugurhbgulo31en0lu9jdmce@4ax.com...
> On Sun, 18 Nov 2001 02:00:16 +0100, "Rune"
> <run### [at] mobilixnetdk> wrote:
>
> >"C.J. - POV User" wrote:
> >> Absolute POV?
>
> Absolut is a well-known vodka. C.J. alluded to its major line of
> advertisement.
>
>
> Peter Popov ICQ : 15002700
> Personal e-mail : pet### [at] vipbg
> TAG      e-mail : pet### [at] tagpovrayorg


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From: Tor Olav Kristensen
Subject: Re: Finally! I have achieved what I wanted.
Date: 19 Nov 2001 20:39:14
Message: <3BF9B3D3.11067E81@hotmail.com>
I'm happy to see that you managed
to do what you wanted Arie.

It would be nice to have such a bottle.


Tor Olav


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From: Psychomech
Subject: Re: Finally! I have achieved what I wanted.
Date: 20 Nov 2001 00:44:08
Message: <3BF9EBE8.32C01293@home.com>
Absolute Balls?

"Arie L. Stavchansky" wrote:

> Hello All,
>
> First let me say thank you to those who responded to my original postings
> about spheres being attached to a function curve.  The time you took out to
> help carefully explain this idea is invaluble to me.  I appreciate this
> community a great deal.
>
> So, here is what I had wanted all along.  I have even made a macro for this
> sucker.  I can set the bottle radius, and bottle height, and the rest is
> constructed through the computations of ratios.  For example there is a
> ratio of the height of the neck, to the height of the bottle.  I know this
> may not seem like a big deal to some of you advanced users out there, but I
> am truly satisfied with this, and now it is time to continue the rendering
> process.
>
> Can you tell where I'm going with this?  Thanks again everybody!!  I'll keep
> posting newer versions of this "ad" as I work on it.
>
> Take care,
> Arie
>
>  [Image]


Post a reply to this message

From: Arie Stavchansky
Subject: Re: Finally! I have achieved what I wanted.
Date: 10 Dec 2001 03:18:52
Message: <7qr81ug0ii3um3jto2q1ltjsib0dqsgjh4@4ax.com>
Hey Tor,

I couldn't have done it without your posts.  Thanks again!  It's
people like you who make this community fun to be a part of.

Arie

On Tue, 20 Nov 2001 02:37:23 +0100, Tor Olav Kristensen
<tor### [at] hotmailcom> wrote:

>
>I'm happy to see that you managed
>to do what you wanted Arie.
>
>It would be nice to have such a bottle.
>
>
>Tor Olav


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