POV-Ray : Newsgroups : povray.binaries.images : Radiosity and glass: utopia? Server Time
17 Aug 2024 08:15:53 EDT (-0400)
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From: blessing
Subject: Re: Radiosity and glass: utopia?
Date: 3 Nov 2001 21:22:12
Message: <3be4a654@news.povray.org>
beautiful scene.

G

JRG <jrg### [at] hotmailcom> wrote in message news:3be39102@news.povray.org...
> This was just meant to be a test render. Then time passed and I began to
> realize that radiosity (even with not-so-extreme settings) doesn't get on
> with glass. How is it possible? Is there something in the code that says
> "hey, a transparent object! Make a 100000-steps-for()-loop for every pixel
> to make it slower. Only the patient ones will deserve it!"? Is there a way
> to speed up radiosity indoor scenes (possibly with glass)?
> I'm not a patient one, so I killed the render after 41 hours of agony.
>
> --
> Jonathan.
>
>
>
>


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From: David Fontaine
Subject: Re: Radiosity and glass: utopia?
Date: 3 Nov 2001 23:23:22
Message: <3BE4C373.DC096BAD@faricy.net>
Amazing!  That looks very real.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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