POV-Ray : Newsgroups : povray.binaries.images : Tri-fighters on patrol (50kbu) Server Time
17 Aug 2024 14:19:19 EDT (-0400)
  Tri-fighters on patrol (50kbu) (Message 11 to 14 of 14)  
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From: Gail Shaw
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 02:56:54
Message: <3bcbda36@news.povray.org>
"Mahalis" <don### [at] fakeycom> wrote in message
news:3bcb6e47@news.povray.org...
> Reminds me of a boomerang..
> Very nice modeling-textures-etc.

thanks

> And no, I'm not going to ask for the source :-)

The texture on the ships is procedural, it's just
a crackle texture_map with three diferent metals.

The mesh for the ship is 26 MB

Gail
--
*************************************************************************
* gsh### [at] monotixcoza                *   Step into the abyss,           *
* http://www.rucus.ru.ac.za/~gail/   *   and let go.          Babylon 5 *
*************************************************************************
* Just think of me as the storm before the calm     Magic: The Gathering*
*************************************************************************


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From: Nekar Xenos
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 03:47:05
Message: <3bcbe5f9@news.povray.org>
"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3bcbda33@news.povray.org...
>
> "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> news:3bcb1898$1@news.povray.org...
> >
> > Very nice. Excellent ships, remind me of 1960's comic book
> > starships. Rhino is so good for smooth curved surfaces.
>
> I love Rhino
>
> > One thing
> > though, the ships being upside down almost makes me dizzy :-)
> >
>
> <g> They're not.
>
Which is why they're so cool...

- Nekar


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From: Nekar Xenos
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 03:48:38
Message: <3bcbe656@news.povray.org>
"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3bcbda36@news.povray.org...
>
> "Mahalis" <don### [at] fakeycom> wrote in message
> news:3bcb6e47@news.povray.org...
> > Reminds me of a boomerang..
> > Very nice modeling-textures-etc.
>
> thanks
>
> > And no, I'm not going to ask for the source :-)
>
> The texture on the ships is procedural, it's just
> a crackle texture_map with three diferent metals.
>
> The mesh for the ship is 26 MB
>
 And with blobs it would have been more like 26 Kb...  ;->

- Nekar


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.282 / Virus Database: 150 - Release Date: 2001/09/25


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From: Gail Shaw
Subject: Re: Tri-fighters on patrol - brightness correction (45kbu)
Date: 17 Oct 2001 02:04:42
Message: <3bcd1f7a@news.povray.org>
Not re-rendered, just adjusted in PSP. I think it looks a lot better now

Gail
--
*************************************************************************
* gsh### [at] monotixcoza                *   Step into the abyss,           *
* http://www.rucus.ru.ac.za/~gail/   *   and let go.          Babylon 5 *
*************************************************************************
* Just think of me as the storm before the calm     Magic: The Gathering*
*************************************************************************


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