From: Gail Shaw
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 02:56:54
Message: <3bcbda36@news.povray.org>
"Mahalis" <don### [at] fakeycom> wrote in message
news:3bcb6e47@news.povray.org...
> Reminds me of a boomerang..> Very nice modeling-textures-etc.
thanks
> And no, I'm not going to ask for the source :-)
The texture on the ships is procedural, it's just
a crackle texture_map with three diferent metals.
The mesh for the ship is 26 MB
Gail
--
*************************************************************************
* gsh### [at] monotixcoza * Step into the abyss, *
* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
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* Just think of me as the storm before the calm Magic: The Gathering*
*************************************************************************
From: Nekar Xenos
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 03:47:05
Message: <3bcbe5f9@news.povray.org>
"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3bcbda33@news.povray.org...
>> "Harold Baize" <bai### [at] itsaucsfedu> wrote in message> news:3bcb1898$1@news.povray.org...> >> > Very nice. Excellent ships, remind me of 1960's comic book> > starships. Rhino is so good for smooth curved surfaces.>> I love Rhino>> > One thing> > though, the ships being upside down almost makes me dizzy :-)> >>> <g> They're not.>
Which is why they're so cool...
- Nekar
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From: Nekar Xenos
Subject: Re: Tri-fighters on patrol (50kbu)
Date: 16 Oct 2001 03:48:38
Message: <3bcbe656@news.povray.org>
"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3bcbda36@news.povray.org...
>> "Mahalis" <don### [at] fakeycom> wrote in message> news:3bcb6e47@news.povray.org...> > Reminds me of a boomerang..> > Very nice modeling-textures-etc.>> thanks>> > And no, I'm not going to ask for the source :-)>> The texture on the ships is procedural, it's just> a crackle texture_map with three diferent metals.>> The mesh for the ship is 26 MB>
And with blobs it would have been more like 26 Kb... ;->
- Nekar
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From: Gail Shaw
Subject: Re: Tri-fighters on patrol - brightness correction (45kbu)
Date: 17 Oct 2001 02:04:42
Message: <3bcd1f7a@news.povray.org>
Not re-rendered, just adjusted in PSP. I think it looks a lot better now
Gail
--
*************************************************************************
* gsh### [at] monotixcoza * Step into the abyss, *
* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
*************************************************************************
* Just think of me as the storm before the calm Magic: The Gathering*
*************************************************************************