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I was just playing around with isos in POV 3.5 and came up with something
that reminded me of a head, so I made a robot body for it.
--
camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
finish{ambient 1}} #declare c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}} merge{object{c
translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis
--
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Attachments:
Download 'isotest.png' (79 KB)
Preview of image 'isotest.png'
![isotest.png](/povray.binaries.images/attachment/%3C3bc86401%40news.povray.org%3E/isotest.png?ttop=443840&toff=10300&preview=1)
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It looks like a lemniscate carved in its bounding shape. Add hands and feet.
Nice colors.
Cheers,
--
Jonathan.
"Mahalis" <don### [at] fakey com> ha scritto nel messaggio
news:3bc86401@news.povray.org...
> I was just playing around with isos in POV 3.5 and came up with something
> that reminded me of a head, so I made a robot body for it.
>
> --
> camera{location<0,0.25,-2> look_at 0.5*y} #declare
> T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
> rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
> finish{ambient 1}} #declare c=difference{torus{0.5,0.1
> rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}} merge{object{c
> translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> //Mahalis
> --
>
>
>
>
Post a reply to this message
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