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I started work on an IRTC model today. As you can see I'm no heightfield
expert, nor landscape texture expert but I hope to get some serious time
into improving these areas.
The castle is a Rhino model based loosely on the German Neuschwanstein
Castle (not that I'd ever heard of it before this morning I just came across
it in a search and it looks pretty nice). I'm planning on expanding on the
castle with an entrance and a couple more towers, but my main concern is its
surroundings for the moment.
I put the light in the topmost room of the castle in the last minute and
(even though its pure yellow) it came out orange - I spose I'll just reduce
the red in the next render. Any comments, suggestions for improvements?
Did I see a post in here a couple of months back of some good lava, as I had
a play and failed miserably (as you can sort of see), as I'd love to get
some ideas/tips of the person, thanks
Peter Cracknell
http://www.petercracknell.com
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Attachments:
Download 'lava1.jpg' (75 KB)
Preview of image 'lava1.jpg'
![lava1.jpg](/povray.binaries.images/attachment/%3C3b4b40df%40news.povray.org%3E/lava1.jpg?preview=1)
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that is a very nice looking castle. The light you
added at the last minute was the detail that I that
caught my eye most favorably (it adds life to the
castle). Nice rooftops and stonework.
Why lava around it? Is there a story to it?
-peter
--
http://www.users.qwest.net/~dearmad
Why bother? I'm not interesting.
But... maybe "Ballet pour ma fille" will be.
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Peter Cracknell wrote:
>
> I started work on an IRTC model today. As you can see I'm no heightfield
> expert, nor landscape texture expert but I hope to get some serious time
> into improving these areas.
>
> The castle is a Rhino model based loosely on the German Neuschwanstein
> Castle (not that I'd ever heard of it before this morning I just came across
> it in a search and it looks pretty nice). I'm planning on expanding on the
> castle with an entrance and a couple more towers, but my main concern is its
> surroundings for the moment.
I have never actually been there, but i'm quite sure the surrounding looks
different although that's probably intended.
>
> I put the light in the topmost room of the castle in the last minute and
> (even though its pure yellow) it came out orange - I spose I'll just reduce
> the red in the next render. Any comments, suggestions for improvements?
> Did I see a post in here a couple of months back of some good lava, as I had
> a play and failed miserably (as you can sort of see), as I'd love to get
> some ideas/tips of the person, thanks
>
I think Rune made something with lava some time ago.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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"Dearmad" <dea### [at] qwest net> wrote in message
news:3B4CF8C9.7EAADA0F@qwest.net...
> that is a very nice looking castle. The light you
> added at the last minute was the detail that I that
> caught my eye most favorably (it adds life to the
> castle). Nice rooftops and stonework.
>
> Why lava around it? Is there a story to it?
No I just didn't know what to put there. The whole layout is based around a
scene in Shrek (well to the point there's a bridge, a castle and surrounding
lava!)
Peter Cracknell
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"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3B4D503E.BDC6A4A1@gmx.de...
> I have never actually been there, but i'm quite sure the surrounding looks
> different although that's probably intended.
:) The castle is modelled around the real castle but everything else is just
sorta made up
Peter Cracknell
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"Peter Cracknell" wrote:
> Did I see a post in here a couple of months back of
> some good lava, as I had a play and failed miserably
> (as you can sort of see), as I'd love to get
> some ideas/tips of the person, thanks
Dunno if it's me you're thinking of, but I made an image called "Burn in
Hell" a little while back which had some lava in it. To get ideas you can
download the source code from my website (see my sig).
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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"Rune" <run### [at] mobilixnet dk> wrote in message
news:3b4e29e2@news.povray.org...
> Dunno if it's me you're thinking of, but I made an image called "Burn in
> Hell" a little while back which had some lava in it. To get ideas you can
> download the source code from my website (see my sig).
That's the one, thanks
Peter Cracknell
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Thats a scene from Shrek!
"Peter Cracknell" <pc### [at] lineone net> wrote in message
news:3b4b40df@news.povray.org...
> I started work on an IRTC model today. As you can see I'm no heightfield
> expert, nor landscape texture expert but I hope to get some serious time
> into improving these areas.
Post a reply to this message
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