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WIP for irtc/fantasy
Various problems to sort out - looks like max_gradient is needed and the
containing cylinder is slightly showing up.
--
#macro G(D,E,F)#local I=array[3]{D,E,F}#local B=0;triangle{#while(
B<3)#while(I[B])A[mod(I[B],10)]+#local I[B]=div(I[B],10);#end<-5,-
2,9>#local B=B+1;#end}#end #local A=array[7]{x,x*2,x*4,y,y*2,y*4,z
}light_source{-x*6-z*9,1}mesh{G(105,10,146)G(105,246,10)G(105,56,
146)G(105,1256,246)G(1256,126,220)G(22156,2216,201)pigment{rgb 1}}//TM
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Attachments:
Download 'tmfant1.jpg' (15 KB)
Preview of image 'tmfant1.jpg'
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From: Tek
Subject: Re: IRTC WIP / Underwater + photons (again)[14kb]
Date: 13 Jul 2001 14:27:57
Message: <3b4f3dad@news.povray.org>
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I can't really work out what I'm looking at here. There's no real sense of depth
or form. Is it some underwater mountains? Could do with some stronger lighting,
to give it more contrast.
--
Tek
http://www.evilsuperbrain.com
Tom Melly <tom### [at] tomandlucouk> wrote in message
news:3b4eb3e9$1@news.povray.org...
> WIP for irtc/fantasy
>
> Various problems to sort out - looks like max_gradient is needed and the
> containing cylinder is slightly showing up.
>
> --
> #macro G(D,E,F)#local I=array[3]{D,E,F}#local B=0;triangle{#while(
> B<3)#while(I[B])A[mod(I[B],10)]+#local I[B]=div(I[B],10);#end<-5,-
> 2,9>#local B=B+1;#end}#end #local A=array[7]{x,x*2,x*4,y,y*2,y*4,z
> }light_source{-x*6-z*9,1}mesh{G(105,10,146)G(105,246,10)G(105,56,
> 146)G(105,1256,246)G(1256,126,220)G(22156,2216,201)pigment{rgb 1}}//TM
>
>
>
Post a reply to this message
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