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My Falcon-model with full radiosity-lighting... (no lights)
It took 2days, 7 hours, 30minutes and 34 seconds on a P3-450MHz with 192MB RAM
running W98SE (lowest render-priority, highest GUI-priority)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Attachments:
Download 'millennium_falcon.jpg' (75 KB)
Preview of image 'millennium_falcon.jpg'
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Kewl!
--
Scott Hill.
Software Engineer.
E-Mail : sco### [at] innocentcom
Pandora's Box : http://www.pandora-software.com
*Everything in this message/post is purely IMHO and no-one-else's*
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"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3b44d7cb@news.povray.org...
> My Falcon-model
Good choice of a word there, "model". That's what I noticed about these recent
radiosity postings,
all seem scaled small as if on desktops. Still, I've been enjoying the show.
Bob H.
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> Kewl!
:)
tnx
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
Post a reply to this message
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> > My Falcon-model
> Good choice of a word there, "model". That's what I noticed about these
recent radiosity postings,
> all seem scaled small as if on desktops. Still, I've been enjoying the show.
I know :)
But I like that...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Spectacular, but I don't really like that blue light IMHO. Nice
detailing.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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> Spectacular,
tnx :)
> but I don't really like that blue light IMHO.
hmmm, how should it be then?
>Nice detailing.
tnx :)
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Zeger Knaepen wrote:
>
> > but I don't really like that blue light IMHO.
> hmmm, how should it be then?
*shrug* I'd just not have it. But it's your pic.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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> *shrug* I'd just not have it. But it's your pic.
ic...
If it wasn't that slow to render, I would try it without...
But what the heck, I've got the time... :)
cu!
--
ZK AKA SaD
http://www.povplace.be.tf
http://www.zknaepen.com
"Ah ha... The worst movie you ever saw? Well, my next one will be even better!
Hello?..."
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