POV-Ray : Newsgroups : povray.binaries.images : Panzer tank final (~104k) Server Time
18 Aug 2024 08:24:38 EDT (-0400)
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From: Christoph Hormann
Subject: Re: Panzer tank final (~104k)
Date: 19 Jun 2001 12:10:27
Message: <3B2F79BD.47C8CFC@gmx.de>
"Tony[B]" wrote:
> 
> All the information you need is in the text of the image. I think. Ask away
> if I missed anything. Comments appreciated. Suggestions, probably not. I
> think I'm done. Enjoy. :)
> 

The lighting looks very good, the textures are quite simple of course, but
this isn't a bad thing IMO.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Tony[B]
Subject: Re: Panzer tank final (~104k)
Date: 19 Jun 2001 20:14:34
Message: <3b2feaea@news.povray.org>
> Try this some time. If you resize the image down n times, apply a n*n
> mosaic filter before hand and scale down without interpolation
> (nearest neighbour). Works best when scaling down a lot.

Interesting. It does seem to be a little bit sharper when I zoom in. Thanks
for the tip.


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From: Dearmad
Subject: Re: Panzer tank final (~104k)
Date: 21 Jun 2001 15:01:21
Message: <3B3244A9.A9FDB878@qwest.net>
what a cool tip!  That sharpens things nicely... works
in PSP too.
-- 
http://www.users.qwest.net/~dearmad
But why bother?  I'm not interesting.


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