POV-Ray : Newsgroups : povray.binaries.images : Theive's Maze (Ala D&D Movie) Server Time
18 Aug 2024 08:23:36 EDT (-0400)
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From: Steve
Subject: Re: Thieve's Maze Deux (2 pics) (210KB BU)
Date: 21 Jun 2001 17:32:46
Message: <slrn9j4pna.bo9.steve@zero-pps.localdomain>
On Wed, 20 Jun 2001 22:54:26 -0400, Robert J Becraft wrote:

>Comments?
>

Stunning images. How did you do them, hand code?

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 10:26pm  up 139 days, 23:17,  2 users,  load average: 1.10, 1.11, 1.03


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From: Robert J Becraft
Subject: Re: Thieve's Maze Deux (2 pics) (210KB BU)
Date: 21 Jun 2001 17:36:40
Message: <3b3268e8$1@news.povray.org>
No tools (other than MegaPov).

Textures are added to objects as they are created.

This is actually one of my more simple creations.

Robert J Becraft
aka cas### [at] aolcom


Dearmad <dea### [at] qwestnet> wrote in message
news:3B32455B.CEBD94C2@qwest.net...
> good lord that's a lot of modelling!  wowzers- what
> tools to assist?  and how'd you go about texturing?
> --
> http://www.users.qwest.net/~dearmad
> But why bother?  I'm not interesting.


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