|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thanks to Fabien Mosen for the title. I hope you like this version better.
No time to comment... sorry. Ciao...
Post a reply to this message
Attachments:
Download 'le_divan_d'ivan.jpg' (74 KB)
Preview of image 'le_divan_d'ivan.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Tony[B]" wrote:
> I hope you like this version better.
I do! Especially the floor. It's a bit dark though.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 10)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Tony[B]" wrote:
>
> Thanks to Fabien Mosen for the title. I hope you like this version better.
> No time to comment... sorry. Ciao...
Looks nifty. My only comment would be with that much light outside, and
the windows open, it shouldn't be that dark inside.
--
Ken Tyler
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> I do! Especially the floor.
:)
> It's a bit dark though.
:( First, it was too bright, and without contrast... now it's too dark...
you can't have both... Grrr! I'll see what I can do...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> Looks nifty.
Keen, Ken. :)
> My only comment would be with that much light outside, and
> the windows open, it shouldn't be that dark inside.
I know, but see my reply to Rune...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Tony[B]" wrote:
>
> Thanks to Fabien Mosen for the title. I hope you like this version better.
> No time to comment... sorry. Ciao...
>
The lighting looks much better now, but it seems to be floating in the
air, there needs to be something outside the window, doesn't it?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Used radiosity? Try a recursion level of two to make the scene brighter (and
maybe a higher brigtness value in the radiosity definition..something like
1.2)
Paul
Tony[B] <ben### [at] catholicorg> schrieb in im Newsbeitrag:
3b1641cf@news.povray.org...
> Thanks to Fabien Mosen for the title. I hope you like this version better.
> No time to comment... sorry. Ciao...
>
>
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> The lighting looks much better now, but it seems to be floating in the
> air, there needs to be something outside the window, doesn't it?
Well, I'm glad someone likes the lighting... :) And, yes, you're right...
what do you suggest I add outside? I was thinking maybe some grass or
something.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> Used radiosity? Try a recursion level of two to make the scene brighter
(and
> maybe a higher brigtness value in the radiosity definition..something like
> 1.2)
Yes, I did. I won't use a recursion of 2 because that ruins the radiosity
which I use, and I'm already using a brightness >2. I've made the
fill-lights an eensy bit brighter.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Tony[B]" wrote:
>
> Well, I'm glad someone likes the lighting... :) And, yes, you're right...
> what do you suggest I add outside? I was thinking maybe some grass or
> something.
Grass sounds good, or maybe water... :-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |