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Hi!
As it seems, that I'm unable to make a decent wake, I'll let the scene it
the way it is now.
The wake I've now looks okay from above, but is barely visible in the actual
scene.
Here are the links:
http://marc-hendrik.bremer.bei.t-online.de/bilder/Schiff1024x768.jpg (173
kb)
http://marc-hendrik.bremer.bei.t-online.de/bilder/Schiff640x480.jpg (93kb)
Marc-Hendrik
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Marc-Hendrik Bremer wrote:
>
> Hi!
>
> As it seems, that I'm unable to make a decent wake, I'll let the scene it
> the way it is now.
> The wake I've now looks okay from above, but is barely visible in the actual
> scene.
>
It looks good, the wake is hardly visible, but it's not that important
IMO. What are the RMF parameters you used?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Christoph Hormann schrieb in Nachricht <3B1394D0.10E34509@gmx.de>...
>It looks good, the wake is hardly visible, but it's not that important
>IMO. What are the RMF parameters you used?
Let me see ....
function {"ridgedmf", <0.1, 3.0, 7, 0.7, 0.7>}
Marc-Hendrik
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Well, I dunno, the wake looks fine for a slow-moving ship I think. Of
course I don't really know what it should look like...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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