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Just mucking about again...
ufo moddled in rhino, city from Chris Colefax's include, plenty of rad, a
touch of focal blur - render time ~2hrs 30mins
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
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http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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Attachments:
Download 'untitled4.jpg' (31 KB)
Preview of image 'untitled4.jpg'
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nifty... no fly her around! :o)
--
CG images, *obscure* home-brewed graphics utils, and
animation
http://www.users.qwest.net/~dearmad
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I meant NOW fly her around!
--
CG images, *obscure* home-brewed graphics utils, and
animation
http://www.users.qwest.net/~dearmad
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> I meant NOW fly her around!
with a render time of over 2 hours per frame? - err, somehow I think not
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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hehe... that's always the way...
BTW: What aspect of it took the plurality (or majority)
of time? Was parsing significant in that?
-peter
--
CG images, *obscure* home-brewed graphics utils, and
animation
http://www.users.qwest.net/~dearmad
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> BTW: What aspect of it took the plurality (or majority)
> of time? Was parsing significant in that?
parse was only a couple of mins tops
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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Wow. A little more sky for the thing to reflect would make this a great
image. The city needs to continue on so we don't see just black in the upper
left corner. I realize it makes for a longer trace, but the way I see it,
you have to sleep sometime.
Josh English
eng### [at] spiritonecom
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> Wow. A little more sky for the thing to reflect would make this a great
> image. The city needs to continue on so we don't see just black in the
upper
> left corner. I realize it makes for a longer trace, but the way I see it,
> you have to sleep sometime.
I don't like using pre-written things in my scenes so I don't think I will
do any more on this with the city plugin - half the fun is creating
everything
I am thinking about doing a short flyby anim though...
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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Neat.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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