POV-Ray : Newsgroups : povray.binaries.images : Landscape WIP Server Time
18 Aug 2024 12:23:05 EDT (-0400)
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From: Ken
Subject: Re: Landscape WIP
Date: 19 May 2001 22:46:16
Message: <3B0730A4.B42E2B8C@pacbell.net>
Warp wrote:
> 
>   I'm trying to make a photorealistic landscape.
>   Any suggestion on what to do next?

The sky looks a little purple to me. Might want to lighten it up just a
bit.

-- 
Ken Tyler


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From: Steve
Subject: Re: Landscape WIP
Date: 20 May 2001 08:28:24
Message: <slrn9gfe0r.24b.steve@zero-pps.localdomain>
On Sat, 19 May 2001 12:52:26 -0500, Batronyx wrote:

>The water looks ok to me. I see water done hundreds of different ways and they
>all mostly look ok. I think that's because if I look at the river, the pond
>behind my house, or the water standing in the horse tank, they all look
>different, but still are all easily recognizable as water.

You know you've been raytracing too long when you say things like that. 

-- 
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  1:14pm  up 107 days, 14:02,  2 users,  load average: 1.05, 1.12, 1.05


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From: Warp
Subject: Re: Landscape WIP
Date: 21 May 2001 08:48:06
Message: <3b090e85@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
: - and tell us how you did the clouds, they look good.

  5 stacked planes with bozo pattern (turbulence 1) and double_illuminate.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: ken
Subject: Re: Landscape WIP
Date: 21 May 2001 23:44:35
Message: <3B09DF5F.320D9886@pacbell.net>
Very nice! Once the hills get some vegitation, it will be hard to tell
the scene from a photo. Your water texture is beautiful. How did you do
it?

Ken Matassa


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From: Warp
Subject: Re: Landscape WIP
Date: 22 May 2001 06:56:16
Message: <3b0a45cf@news.povray.org>
ken <kma### [at] pacbellnet> wrote:
: Very nice! Once the hills get some vegitation, it will be hard to tell
: the scene from a photo. Your water texture is beautiful. How did you do
: it?

  Just a bozo normal pattern and variable reflection.

  (By the way; would it be too discorteus to ask if you could use a user
name that would differentiate you from Ken Tyler? It's not any big problem,
but it's a bit confusing to see many articles from "Ken" but from two
different persons...)

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: David Fontaine
Subject: Re: Landscape WIP
Date: 22 May 2001 23:33:57
Message: <3B0B2E4E.889BA97B@faricy.net>
The water looks too random.  I think it needs ripples that kind of fit
the contour of the shoreline.

Nice hills.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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