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Warp wrote:
>
> I'm trying to make a photorealistic landscape.
> Any suggestion on what to do next?
The sky looks a little purple to me. Might want to lighten it up just a
bit.
--
Ken Tyler
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On Sat, 19 May 2001 12:52:26 -0500, Batronyx wrote:
>The water looks ok to me. I see water done hundreds of different ways and they
>all mostly look ok. I think that's because if I look at the river, the pond
>behind my house, or the water standing in the horse tank, they all look
>different, but still are all easily recognizable as water.
You know you've been raytracing too long when you say things like that.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
1:14pm up 107 days, 14:02, 2 users, load average: 1.05, 1.12, 1.05
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Christoph Hormann <chr### [at] gmx de> wrote:
: - and tell us how you did the clouds, they look good.
5 stacked planes with bozo pattern (turbulence 1) and double_illuminate.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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Very nice! Once the hills get some vegitation, it will be hard to tell
the scene from a photo. Your water texture is beautiful. How did you do
it?
Ken Matassa
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ken <kma### [at] pacbell net> wrote:
: Very nice! Once the hills get some vegitation, it will be hard to tell
: the scene from a photo. Your water texture is beautiful. How did you do
: it?
Just a bozo normal pattern and variable reflection.
(By the way; would it be too discorteus to ask if you could use a user
name that would differentiate you from Ken Tyler? It's not any big problem,
but it's a bit confusing to see many articles from "Ken" but from two
different persons...)
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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The water looks too random. I think it needs ripples that kind of fit
the contour of the shoreline.
Nice hills.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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