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Render time for this version is currently around 5 minutes (running on a
Pentium 433). It only has 19K objects. When I push it up where things
start swapping, then the render time will go up... also if I add in
background details, that will eat up memory. Also, the windows don't have
any glass in them... keeps the render times down as well.
Robert J Becraft
aka cas### [at] aol com
Rick [Kitty5] <ric### [at] kitty5 com> wrote in message
news:3b0655c3@news.povray.org...
> Incredable detail!, whats the render time out of interest?
>
>
> --
> Rick
>
> Kitty5 WebDesign - http://Kitty5.com
> Hi-Impact database driven web site design & e-commerce
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>
> PGP Public Key
> http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
>
>
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I love the interior. A radiosity version would be lovely...
Nekar
--
#local N=<-20,40,100>;#local K=<20,-40,100>;#local R=seed(0);blob{#while((K-N).
x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local N=(vlength(N-K)<vlength(
X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale .02}sphere{N,1,1 scale.02}sphere{
<-N.x-40,N.y,N.z>1,1 scale.01}sphere{<N.x+40,-N.y,N.z>1,1 scale.01 }#end
pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}// Nekar Xenos
"Robert J Becraft" <cas### [at] aol com> wrote in message
news:3b05ab85@news.povray.org...
> Second round....
>
> Internal center stairwell and a new outside view....
>
> Robert J Becraft <cas### [at] aol com> wrote in message
> news:3af327b6@news.povray.org...
> > My world of Metaphaze (users.aol.com/castlewrks/metaphaze), has a plains
> > area where the nomads move around in large wagon contraptions that are
> > entire villages. This is the start to a construct of one of those.
> >
> > Robert J Becraft
> > aka cas### [at] aol com
> >
> >
> >
> >
>
>
>
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