POV-Ray : Newsgroups : povray.binaries.images : Tough Shall Not Post Process WIP ~83k Server Time
18 Aug 2024 10:26:16 EDT (-0400)
  Tough Shall Not Post Process WIP ~83k (Message 1 to 8 of 8)  
From: Peter Cracknell
Subject: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 03:32:07
Message: <3adfe5f7@news.povray.org>
It seems post processing some times is a 'must-be' as it takes the original
image and IMO makes it look 'nice'.  This is a quick Rhino/Moray test
playing with Fillet Surfaces in Rhino and Wood Textures in Rhino.  The metal
parts were exported as a high polygon UDO and the wooden parts ultra low (as
they were just cubes).  Comments are welcome, I'm hoping to expand on the
image with a 'old-school' type of image possibly put in an old classroom.

Peter Cracknell (.com)


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Attachments:
Download 'wood-test1.jpg' (84 KB)

Preview of image 'wood-test1.jpg'
wood-test1.jpg


 

From: Nekar Xenos
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 05:01:00
Message: <3adffacc@news.povray.org>
Looks really good.

Are there any screws to fix the wood to the frame? I can't see clearly
because the image is very dark.

Nekar

"Peter Cracknell" <pc### [at] lineonenet> wrote in message
news:3adfe5f7@news.povray.org...
> It seems post processing some times is a 'must-be' as it takes the
original
> image and IMO makes it look 'nice'.  This is a quick Rhino/Moray test
> playing with Fillet Surfaces in Rhino and Wood Textures in Rhino.  The
metal
> parts were exported as a high polygon UDO and the wooden parts ultra low
(as
> they were just cubes).  Comments are welcome, I'm hoping to expand on the
> image with a 'old-school' type of image possibly put in an old classroom.
>
> Peter Cracknell (.com)
>
>
>


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From: Peter Cracknell
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 05:17:34
Message: <3adffeae@news.povray.org>
"Nekar Xenos" <vir### [at] iconcoza> wrote in message
news:3adffacc@news.povray.org...
> Looks really good.
>
> Are there any screws to fix the wood to the frame? I can't see clearly
> because the image is very dark.

Nope not yet thats a WIP as well as lightning the scene.  I found that with
'after-lighting' in Photoshop colour banding was evident so I'll be lighting
the initial scene in future for a better view.

Peter Cracknell


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From: Rick [Kitty5]
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 09:38:29
Message: <3ae03bd5@news.povray.org>
its a bit to dark to see anything


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Rick

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From: Bugs74
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 12:37:11
Message: <3ae065b7@news.povray.org>
It looks like a so called 'Gispen'-chair, am I right? (But it 's a bit too
dark to see it clear)

Bugs74


"Peter Cracknell" <pc### [at] lineonenet> schreef in bericht
news:3adfe5f7@news.povray.org...
> It seems post processing some times is a 'must-be' as it takes the
original
> image and IMO makes it look 'nice'.  This is a quick Rhino/Moray test
> playing with Fillet Surfaces in Rhino and Wood Textures in Rhino.  The
metal
> parts were exported as a high polygon UDO and the wooden parts ultra low
(as
> they were just cubes).  Comments are welcome, I'm hoping to expand on the
> image with a 'old-school' type of image possibly put in an old classroom.
>
> Peter Cracknell (.com)
>
>
>


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From: Peter Cracknell
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 21 Apr 2001 13:41:13
Message: <3ae1c639@news.povray.org>
Update... more contrast, but more colour banding.

Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
blown scene.

Peter Cracknell (.com)


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Attachments:
Download 'wood-test2.jpg' (68 KB)

Preview of image 'wood-test2.jpg'
wood-test2.jpg


 

From: Bugs74
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 21 Apr 2001 14:03:59
Message: <3ae1cb8f@news.povray.org>
Hmmm... not a 'Gispen'-chair! ;-)

Bugs74

"Peter Cracknell" <pc### [at] lineonenet> schreef in bericht
news:3ae1c639@news.povray.org...
> Update... more contrast, but more colour banding.
>
> Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
> blown scene.
>
> Peter Cracknell (.com)
>
>
>


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From: Jamie Davison
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 21 Apr 2001 18:16:58
Message: <MPG.154c13f6e2128dc9898da@news.povray.org>
On Sat, 21 Apr 2001 18:39:30 +0100, Peter Cracknell wrote...
> Update... more contrast, but more colour banding.
> 
> Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
> blown scene.

I think the paper darts need a little less ambient...

But looking good, regardless.

Bye for now,
     Jamie.


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