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From: Peter Cracknell
Subject: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 03:32:07
Message: <3adfe5f7@news.povray.org>
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It seems post processing some times is a 'must-be' as it takes the original
image and IMO makes it look 'nice'. This is a quick Rhino/Moray test
playing with Fillet Surfaces in Rhino and Wood Textures in Rhino. The metal
parts were exported as a high polygon UDO and the wooden parts ultra low (as
they were just cubes). Comments are welcome, I'm hoping to expand on the
image with a 'old-school' type of image possibly put in an old classroom.
Peter Cracknell (.com)
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Attachments:
Download 'wood-test1.jpg' (84 KB)
Preview of image 'wood-test1.jpg'
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From: Nekar Xenos
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 05:01:00
Message: <3adffacc@news.povray.org>
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Looks really good.
Are there any screws to fix the wood to the frame? I can't see clearly
because the image is very dark.
Nekar
"Peter Cracknell" <pc### [at] lineonenet> wrote in message
news:3adfe5f7@news.povray.org...
> It seems post processing some times is a 'must-be' as it takes the
original
> image and IMO makes it look 'nice'. This is a quick Rhino/Moray test
> playing with Fillet Surfaces in Rhino and Wood Textures in Rhino. The
metal
> parts were exported as a high polygon UDO and the wooden parts ultra low
(as
> they were just cubes). Comments are welcome, I'm hoping to expand on the
> image with a 'old-school' type of image possibly put in an old classroom.
>
> Peter Cracknell (.com)
>
>
>
Post a reply to this message
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From: Peter Cracknell
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 05:17:34
Message: <3adffeae@news.povray.org>
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"Nekar Xenos" <vir### [at] iconcoza> wrote in message
news:3adffacc@news.povray.org...
> Looks really good.
>
> Are there any screws to fix the wood to the frame? I can't see clearly
> because the image is very dark.
Nope not yet thats a WIP as well as lightning the scene. I found that with
'after-lighting' in Photoshop colour banding was evident so I'll be lighting
the initial scene in future for a better view.
Peter Cracknell
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From: Rick [Kitty5]
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 20 Apr 2001 09:38:29
Message: <3ae03bd5@news.povray.org>
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its a bit to dark to see anything
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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It looks like a so called 'Gispen'-chair, am I right? (But it 's a bit too
dark to see it clear)
Bugs74
"Peter Cracknell" <pc### [at] lineonenet> schreef in bericht
news:3adfe5f7@news.povray.org...
> It seems post processing some times is a 'must-be' as it takes the
original
> image and IMO makes it look 'nice'. This is a quick Rhino/Moray test
> playing with Fillet Surfaces in Rhino and Wood Textures in Rhino. The
metal
> parts were exported as a high polygon UDO and the wooden parts ultra low
(as
> they were just cubes). Comments are welcome, I'm hoping to expand on the
> image with a 'old-school' type of image possibly put in an old classroom.
>
> Peter Cracknell (.com)
>
>
>
Post a reply to this message
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From: Peter Cracknell
Subject: Re: Tough Shall Not Post Process WIP ~83k
Date: 21 Apr 2001 13:41:13
Message: <3ae1c639@news.povray.org>
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Update... more contrast, but more colour banding.
Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
blown scene.
Peter Cracknell (.com)
Post a reply to this message
Attachments:
Download 'wood-test2.jpg' (68 KB)
Preview of image 'wood-test2.jpg'
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Hmmm... not a 'Gispen'-chair! ;-)
Bugs74
"Peter Cracknell" <pc### [at] lineonenet> schreef in bericht
news:3ae1c639@news.povray.org...
> Update... more contrast, but more colour banding.
>
> Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
> blown scene.
>
> Peter Cracknell (.com)
>
>
>
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On Sat, 21 Apr 2001 18:39:30 +0100, Peter Cracknell wrote...
> Update... more contrast, but more colour banding.
>
> Added Paper Aeroplanes and a floor; hopefully this will turn into a fully
> blown scene.
I think the paper darts need a little less ambient...
But looking good, regardless.
Bye for now,
Jamie.
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