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The following images are 1: with photones and 2: without photons (for
comparison)
max_trace_level 85
parse = ~3 min
photone count 1000000
render time = ~1hr 35 min 1024x768
pentium III 500 256 Mb Ram
These do not have any media, unlike the previous image, I could not get the
media and photons to play well together.
comments?
-paul
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Attachments:
Download 'chess set photon.jpg' (43 KB)
Download 'chess set no photon.jpg' (43 KB)
Preview of image 'chess set photon.jpg'
![chess set photon.jpg](/povray.binaries.images/attachment/%3C3ad6e223%40news.povray.org%3E/chess%20set%20photon.jpg?ttop=443840&toff=11000&preview=1)
Preview of image 'chess set no photon.jpg'
![chess set no photon.jpg](/povray.binaries.images/attachment/%3C3ad6e223%40news.povray.org%3E/chess%20set%20no%20photon.jpg?ttop=443840&toff=11000&preview=1)
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Paul Jones wrote:
>
> comments?
There's only one problem to an otherwise amazing picture. It's very
hard to differentiate between the "black" pieces and the "white" pieces.
--
Francois Labreque | It is by caffeine alone I set my mind in motion, it
flabreque | is by the beans of Java that thoughts acquire speed,
@ | the hands acquire shaking, the shaking becomes a
videotron.ca | warning, it is by caffeine alone I set my mind in
| motion.
- Stolen from Badger's .sig file
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Yeah, I always seem to have problems getting glass to be clear,
refractive and visible, all at the same time. I think that I need to
work on the lighting and the actual definition of the glass texture. I
wish I could look at a piece of leaded crystal, floating in a black
space illuminated by on or two lights so I could see first hand what it
*should* look like.
-paul
Francois Labreque wrote:
>
> Paul Jones wrote:
> >
> > comments?
>
> There's only one problem to an otherwise amazing picture. It's very
> hard to differentiate between the "black" pieces and the "white" pieces.
>
> --
> Francois Labreque | It is by caffeine alone I set my mind in motion, it
> flabreque | is by the beans of Java that thoughts acquire speed,
> @ | the hands acquire shaking, the shaking becomes a
> videotron.ca | warning, it is by caffeine alone I set my mind in
> | motion.
> - Stolen from Badger's .sig file
--
--------------------------------------------------}
Paul Daniel Jones
The Pennslyvania State University
pdj### [at] psu edu
http://research.chem.psu.edu/glassgrp/paul
C The way is near, but men
// \ seek it afar. It is in the
N N easy things, but men seek it
| || in the difficult things.
C C -Menicius
\\ /
C
--------------------------------------------------}
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Paul Jones wrote:
> Yeah, I always seem to have problems getting glass to be clear,
> refractive and visible, all at the same time. I think that I need to
> work on the lighting and the actual definition of the glass texture. I
> wish I could look at a piece of leaded crystal, floating in a black
> space illuminated by on or two lights so I could see first hand what it
> *should* look like.
It's not always that "clear" either...
http://www.thelookofglass.com/crystal.htm
http://www.ashleysac.com/swarovski/
G.
--
**********************
http://www.oyonale.com
**********************
Graphic experiments
Pov-ray gallery
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> comments?
...
<sound of jaw hitting floor>
...
Woah.
That is beautiful. I'm genuinely stunned. I didn't think computers could do
that.
Can I get the source to that? :)
Or at least a render big enough to use as my backdrop (1280x1024). Please?
--
Tek
http://www.evilsuperbrain.com
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The photons add much to the glass. Did you change the board a slight bit BTW
(larger seams perhaps)? I think it looked better before.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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The "black" ones look blue and purple to me.
Brendan
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Go into a dark room at night and shine a pen light at a piece of leaded
crystal.
Brendan
Paul Jones wrote:
> Yeah, I always seem to have problems getting glass to be clear,
> refractive and visible, all at the same time. I think that I need to
> work on the lighting and the actual definition of the glass texture. I
> wish I could look at a piece of leaded crystal, floating in a black
> space illuminated by on or two lights so I could see first hand what it
> *should* look like.
>
> -paul
>
> Francois Labreque wrote:
> >
> > Paul Jones wrote:
> > >
> > > comments?
> >
> > There's only one problem to an otherwise amazing picture. It's very
> > hard to differentiate between the "black" pieces and the "white" pieces.
> >
> > --
> > Francois Labreque | It is by caffeine alone I set my mind in motion, it
> > flabreque | is by the beans of Java that thoughts acquire speed,
> > @ | the hands acquire shaking, the shaking becomes a
> > videotron.ca | warning, it is by caffeine alone I set my mind in
> > | motion.
> > - Stolen from Badger's .sig file
>
> --
>
> --------------------------------------------------}
> Paul Daniel Jones
> The Pennslyvania State University
>
> pdj### [at] psu edu
> http://research.chem.psu.edu/glassgrp/paul
>
> C The way is near, but men
> // \ seek it afar. It is in the
> N N easy things, but men seek it
> | || in the difficult things.
> C C -Menicius
> \\ /
> C
> --------------------------------------------------}
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I got to learn how to use photons. It would be cool to make a lot of different
chess sets with different themes. Are the pieces lathes?
Brendan
Paul Jones wrote:
> The following images are 1: with photones and 2: without photons (for
> comparison)
>
> max_trace_level 85
> parse = ~3 min
> photone count 1000000
> render time = ~1hr 35 min 1024x768
> pentium III 500 256 Mb Ram
>
> These do not have any media, unlike the previous image, I could not get the
> media and photons to play well together.
>
> comments?
>
> -paul
>
> [Image]
>
> [Image]
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