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Some of you may remember that my big project last year was designing a
fighter for a Star Trek RPG that I play in. The one that I came up with
looked all right, but took /forever/ to render.
So now I'm reworking it, using blobs. I figure I'm about a quarter to a
third of the way done with this, and at this stage, it looks very
menacing, so I thought I'd share.
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Attachments:
Download '4vvsblob4.jpg' (27 KB)
Preview of image '4vvsblob4.jpg'
![4vvsblob4.jpg](/povray.binaries.images/attachment/%3C3ACF2A3C.F4D94CD3%40coyotesdaughter.com%3E/4vvsblob4.jpg?preview=1)
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I like this a lot, I really wish I knew how model with blobs... I am so
bad at it :-)
-paul
--------------------------------------------------}
Paul Daniel Jones
The Pennslyvania State University
pdj### [at] psu edu
http://research.chem.psu.edu/glassgrp/paul
C The way is near, but men
// \ seek it afar. It is in the
N N easy things, but men seek it
| || in the difficult things.
C C -Menicius
\\ /
C
--------------------------------------------------}
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"Dawn McKnight" <daw### [at] coyotesdaughter com> wrote in message
news:3ACF2A3C.F4D94CD3@coyotesdaughter.com...
> Some of you may remember that my big project last year was designing a
> fighter for a Star Trek RPG that I play in. The one that I came up with
> looked all right, but took /forever/ to render.
>
> So now I'm reworking it, using blobs. I figure I'm about a quarter to a
> third of the way done with this, and at this stage, it looks very
> menacing, so I thought I'd share.
Hrm. Nice :) The engine layout is very Trek.
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X-Wing meets Enterprise ?
StarWars meets StarTrek ?
;-)
Quite nice model ... looking forward to see it textured ...
--
background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
m(a,b,i)#local d=(b-a)
/8;#local
e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
+3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
,i-1)#else
cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
Walzer
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> X-Wing meets Enterprise ?
> StarWars meets StarTrek ?
> ;-)
It has a hammerhead, so I would say StarWars meets StarTrek meets S:AaB :)
btw: nice modelling, but it needs textures...
cu!
--
ZK
http://www.povplace.be.tf
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Zeger Knaepen wrote:
> It has a hammerhead, so I would say StarWars meets StarTrek meets S:AaB :)
Actually, if we were to trace the design lineage accurately, Babylon 5's
Thunderbolt would be closer than Star War's X-Wing... but you're right about
S:AaB; that was one of my inspirations.
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