POV-Ray : Newsgroups : povray.binaries.images : Oilve Oil Bottle - Photons - (and oil) Server Time
18 Aug 2024 22:27:00 EDT (-0400)
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From: Rick [Kitty5]
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 3 Apr 2001 21:08:35
Message: <3aca7413@news.povray.org>
> Yet you can use -z*27.0 fine (yes, with #version megapov) - I know, it's
> what I use

i know i can, however its what is outputted by moray that i am working with,
and works perfectly till i add the version info, then it all falls down, i
dont want to have to start manually editing my scenes, especially as some
can get extremly complex with many layers of csg involving hundreds of
objects! (which is the reason i use a modeller!)


--
Rick

Kitty5 WebDesign - http://Kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: Data
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 3 Apr 2001 22:05:20
Message: <3aca8160@news.povray.org>
> > Yet you can use -z*27.0 fine (yes, with #version megapov) - I know, it's
> > what I use
>
> i know i can, however its what is outputted by moray that i am working
with,
> and works perfectly till i add the version info, then it all falls down, i
> dont want to have to start manually editing my scenes, especially as some
> can get extremly complex with many layers of csg involving hundreds of
> objects! (which is the reason i use a modeller!)
>
>
Search & replace? changing the -27.0*z to -z*27.0
Then again, time consuming


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From: Rick [Kitty5]
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 3 Apr 2001 22:33:23
Message: <3aca87f3@news.povray.org>
> Search & replace? changing the -27.0*z to -z*27.0
> Then again, time consuming

would have to search and replace every value one by one, would be simpler to
edit the code line by line by line.


--
Rick

Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: Geoff Wedig
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 4 Apr 2001 07:24:07
Message: <3acb0457@news.povray.org>
Rick [Kitty5] <ric### [at] kitty5com> wrote:


>> Yet you can use -z*27.0 fine (yes, with #version megapov) - I know, it's
>> what I use

> i know i can, however its what is outputted by moray that i am working with,
> and works perfectly till i add the version info, then it all falls down, i
> dont want to have to start manually editing my scenes, especially as some
> can get extremly complex with many layers of csg involving hundreds of
> objects! (which is the reason i use a modeller!)

There really is something weird with your installation, since I do this kind
of thing all the time, and have never had a problem.  Perhaps something else
weird in your code, that just causes the break there?

Geoff


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From: Michael Andrews
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 5 Apr 2001 04:56:44
Message: <3ACC33DA.DCB3AAB5@reading.ac.uk>
"Rick [Kitty5]" wrote:

> i know i can, however its what is outputted by moray that i am working with,
> and works perfectly till i add the version info, then it all falls down, i

_Exactly_ what version info do you put in, and where do you put it? I
use the shorthand rotates/translates using (float)*(axis) all the time
in Win versions of MegaPov, PoVMan etc. I've never used Moray, but I
can't see this particular shorthand causing a problem with any
unofficial version.

Bye for now,
	Mike Andrews.


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From: Data
Subject: Re: Oilve Oil Bottle - Photons - (and oil)
Date: 5 Apr 2001 12:37:58
Message: <3acc9f66@news.povray.org>
> > Search & replace? changing the -27.0*z to -z*27.0
> > Then again, time consuming
>
> would have to search and replace every value one by one, would be simpler
to
> edit the code line by line by line.
>
Realised that after :(


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