POV-Ray : Newsgroups : povray.binaries.images : Glass Mug Server Time
18 Aug 2024 18:21:47 EDT (-0400)
  Glass Mug (Message 1 to 4 of 4)  
From: Rick [Kitty5]
Subject: Glass Mug
Date: 1 Apr 2001 09:06:58
Message: <3ac727f2@news.povray.org>
Glass mug, or shameless plug??

modelled in rhino, laid out and textured in moray


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mug.jpg


 

From: Robert Günther
Subject: Re: Glass Mug
Date: 1 Apr 2001 10:28:35
Message: <3AC73B34.55C075C2@exmail.de>
"Rick [Kitty5]" schrieb:

> Glass mug, or shameless plug??
>
> modelled in rhino, laid out and textured in moray
>

Nice.
Fill it with something, coke or coffee for instance.

Robert


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From: Christoph Hormann
Subject: Re: Glass Mug
Date: 1 Apr 2001 11:36:55
Message: <3AC74B18.B7F46CD4@gmx.de>
It looks good, but i have to say i prefer such things modelled in Povray
shapes.  The corners of the mesh are not very visible, but you can see
them, especially on the handle.  

It's one of the advantages of povray in contrast to some other renderers
to be able to generate perfectly smooth shapes so i'm probably a bit
oversensitive in that concern :-)

One other thing: where the handle touches the mug there seem to be
overlapping surfaces although the two pieces should be merged.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Rick [Kitty5]
Subject: Re: Glass Mug
Date: 1 Apr 2001 12:55:49
Message: <3ac75d95@news.povray.org>
> It looks good, but i have to say i prefer such things modelled in Povray
> shapes.  The corners of the mesh are not very visible, but you can see
> them, especially on the handle.

i reduced the ply count as i was playing around and forgot to re export for
the final over night render :)

> It's one of the advantages of povray in contrast to some other renderers
> to be able to generate perfectly smooth shapes so i'm probably a bit
> oversensitive in that concern :-)

same here

> One other thing: where the handle touches the mug there seem to be
> overlapping surfaces although the two pieces should be merged.

might be a reflection artefact, they perfectly touch, no intersections or
overlapping


--
Rick

POV-Ray News & Resources - http://Povray.co.uk
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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