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From: Rune
Subject: Re: Cute Cartoony CG (~104kau)
Date: 4 Mar 2001 08:38:35
Message: <3aa2455b@news.povray.org>
Sweet!

It does look a little like lego, but then again not that much (that's not a
bad thing).

I know it's supposed to be flat and toony, but I see you've used just a bit
of shading and I'd make that a bit stronger if it was me...

Anyway, thanks for sharing it!

Rune
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From: Tony[B]
Subject: Re: Cute Cartoony CG (~104kau)
Date: 4 Mar 2001 10:45:30
Message: <3aa2631a@news.povray.org>
> I like him.  He looks kind of like a lego robot.

I see him as mix of 45% Megaman, 55% Lego.

> I went to the web site
> where you found the graphic,
> and I think you can do a few
> things to make him more like
> the original.

This is mostly an interpretation of the original. I took the picture on the
top left. I worked from there. Later on I saw the other images and saw I was
a bit off, but I'm leaving him as-is. The real claws are simple and ugly.
These look smoother and less menacing.

> Anyway, great work.

Thank you. :)


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From: Tony[B]
Subject: Re: Cute Cartoony CG (~104kau)
Date: 4 Mar 2001 10:45:52
Message: <3aa26330@news.povray.org>
> Just showed this to Zoe, she loves it !!

Maybe I could make a few more animations just for her. :)


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From: Tony[B]
Subject: Re: Cute Cartoony CG (~104kau)
Date: 4 Mar 2001 10:47:23
Message: <3aa2638b@news.povray.org>
> Sweet!

:D

> I know it's supposed to be flat and
>toony, but I see you've used just a bit
>of shading and I'd make that a bit
>stronger if it was me...

I think 100% toony is a bit too flat. I like it to have just a hint of
shading to show it's not quite a 'toon. Too much and then it's too 3D.

> Anyway, thanks for sharing it!

My pleasure.


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From: Greg M  Johnson
Subject: Re: Cute Cartoony CG (~104kau)
Date: 5 Mar 2001 21:03:27
Message: <3aa4456f$1@news.povray.org>
Cool: so like where's the shading algo?

"Tony[B]" wrote:


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From: Tony[B]
Subject: Re: Cute Cartoony CG (~104kau)
Date: 5 Mar 2001 21:51:27
Message: <3aa450af@news.povray.org>
Um, I used this finish, if that's what you wanted to know. finish {ambient
0.8 diffuse 0.2}


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From: Greg M  Johnson
Subject: Re: Cute Cartoony CG (~104kau)
Date: 5 Mar 2001 22:21:19
Message: <3aa457af@news.povray.org>
That simple? wasn't there a deal with two objects: how do you get the black
outline?

"Tony[B]" wrote:

> Um, I used this finish, if that's what you wanted to know. finish {ambient
> 0.8 diffuse 0.2}


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From: Jamie Davison
Subject: Re: Cute Cartoony CG (~104kau)
Date: 6 Mar 2001 15:37:42
Message: <MPG.150f56dc1ccaa61989892@news.povray.org>
> That simple? wasn't there a deal with two objects: how do you get the black
> outline?

I'd guess he used MegaPOV's postprocessing functions...

Bye for now,
     Jamie.


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From: Tony[B]
Subject: Re: Cute Cartoony CG (~104kau)
Date: 6 Mar 2001 18:47:41
Message: <3aa5771d@news.povray.org>
Oh, that? I just used MegaPOV's post_process. I recommend you render larger
and then scale down. That way, the lines come out smoother.


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From: Peter Warren
Subject: Re: Cute Cartoony CG (~104kau)
Date: 9 Mar 2001 05:23:04
Message: <3aa8af08@news.povray.org>
I think we are completely missing the point here.

This image is completely 'insane.'

I love it.

[Name withheld]


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