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From: Marc-Hendrik Bremer
Subject: Re: The Well - final (115 kbau jpg)
Date: 3 Mar 2001 18:01:30
Message: <3aa177ca@news.povray.org>
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Sander schrieb ...
>
>I like the scene very much. To my taste the whole image is on the dark
>side and increasing the contrast (with PhotoShop e.g.) does it a lot of
>good. Unless of course you wanted it to be in 'dark' light..? :)
>--
>Regards, Sander
OK OK, you all got me. I'll try a brighter version tomorrow. It might not
help, since I'm using assumed_gamma 1 and display_gamma 1.6.
Thanks,
Marc-Hendrik
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> A larger version would be great too.
If your computer is slower than mine, I wouldn't mind helping you render,
it's not like I have anything really great of my own to render. :) :(
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> Thanks! I'll try a brigther version tommorow.
Cool.
> It is radiosity but not a normal. It's a granite pigment function on an
> Isosurface. I think it vanishes because it's not that deep.
OK. It's nice to know you're not cheating. :)
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From: Marc-Hendrik Bremer
Subject: Re: The Well - final (115 kbau jpg)
Date: 4 Mar 2001 07:21:34
Message: <3aa2334e@news.povray.org>
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Tony[B] schrieb in Nachricht <3aa193d6@news.povray.org>...
>> A larger version would be great too.
>
>If your computer is slower than mine, I wouldn't mind helping you render,
>it's not like I have anything really great of my own to render. :) :(
>
Thanks, but this scene does not take all to long (3 hours for a 640x480) on
my PII 450 MHz. I'll make the bigger version overnight, that should not take
more than 12 hours, I think.
Thanks again for the offer,
Marc-Hendrik
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From: Christoph Hormann
Subject: Re: The Well - final (115 kbau jpg)
Date: 4 Mar 2001 07:28:52
Message: <3AA23504.E1B7CE31@gmx.de>
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Marc-Hendrik Bremer wrote:
>
> Thanks, but this scene does not take all to long (3 hours for a 640x480) on
> my PII 450 MHz. I'll make the bigger version overnight, that should not take
> more than 12 hours, I think.
I'm sure we could increase that :-)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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From: Marc-Hendrik Bremer
Subject: Re: The Well - final (115 kbau jpg)
Date: 4 Mar 2001 08:04:31
Message: <3aa23d5f@news.povray.org>
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Christoph Hormann schrieb in Nachricht <3AA23504.E1B7CE31@gmx.de>...
>
>
>Marc-Hendrik Bremer wrote:
>>
>> Thanks, but this scene does not take all to long (3 hours for a 640x480)
on
>> my PII 450 MHz. I'll make the bigger version overnight, that should not
take
>> more than 12 hours, I think.
>
>I'm sure we could increase that :-)
>
Easily - some smooth media should do the job :-)
There is one thing I'm thinking about for a while. If I would 'fill some
water' (a rippled disc or another isosurface) in my bucket and use photons -
would I get a noticeable result an the bucket itself, the bird or the upper
part of the well? I'll probably have to try one day, but I think I'll wait
until I have bought myself a faster computer. Should also increase the
render time quite a bit.
The new version is finished BTW you can have a look at
http://marc-hendrik.bremer.bei.t-online.de/bilder/brunnenhell.jpg
Is it sunny enough?
Marc-Hendrik
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From: Marc-Hendrik Bremer
Subject: The Well - link to brighter version
Date: 4 Mar 2001 08:07:46
Message: <3aa23e22@news.povray.org>
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OK, the brighter version is finished. Have a look at
http://marc-hendrik.bremer.bei.t-online.de/bilder/brunnenhell.jpg
It's about 140 kb. Does the link work? It's the first time I uploaded
something to my webspace, so if something is wrong please tell me.
Marc-Hendrik
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OK OK, you all got me. I'll try a brighter version tomorrow. It might not
help, since I'm using assumed_gamma 1 and display_gamma 1.6.
Thanks,
Marc-Hendrik
------------------
Hmmmm . . . I thought that was what the whole assumed_gamma,
display_gamma thing was about . . . that if you constructed your
.pov file using assumed_gamma 1.0 . . . then it would render with
the same brightness on anyone's machine as long as they also used
assumed = 1.0 and had their display_gamma set for their machine.
Or . . . am I still missing something . . . ???
**
Y?
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Does the link work? It's the first time I uploaded
something to my webspace, so if something is wrong please tell me.
Marc-Hendrik
-----------------
Works for me . . .
Very nice pic . . . am inspired to contunue to find uses for that Fib
pattern.
I really like all of your stone textures, esp the tiles on the roof of the
well.
And I wanted to ask you where you got those birds and if that code is
available somewhere.
Now that you have it in a final version . . . I have some suggestions :)
hehe
not much really . . . just noticed that you use the same brick pattern in
each
of the brick portions . . . and thought that in future versions you might
want
to alter the color pattern so they don't end up looking identical.
That's it tho . . . a very pleasing scene . . . feels nice and warm . . .
can almost
feel the sun hitting me on the back . . .
**
Y
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From: Marc-Hendrik Bremer
Subject: Re: The Well - final (115 kbau jpg)
Date: 4 Mar 2001 10:56:00
Message: <3aa26590@news.povray.org>
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>Hmmmm . . . I thought that was what the whole assumed_gamma,
>display_gamma thing was about . . . that if you constructed your
>.pov file using assumed_gamma 1.0 . . . then it would render with
>the same brightness on anyone's machine as long as they also used
>assumed = 1.0 and had their display_gamma set for their machine.
>Or . . . am I still missing something . . . ???
That's how I read it too - but only if you rerender the scene on your
system. Since Gamma-Information is not stored in the imagefile, there is no
way for the displaying system to know "how it was meant".
But I think all this "too dark"-shouts were meant more in another direction:
the image did not look like sunshine. I didn't notice that before I made the
newer version with 50% a stronger light_source. Have a look at the new file
... oh I see you did that already.
Kari Kivisalo advised me once to set assumed_gamma always to 1.0 and set the
display_gamma to the correct value. He said, those who know what to do can
adjust there viewer accordingly (I should have mentioned that I'm using
assumed_gamma 1.0, though). As I know nobody who seems to understand more of
this topic, I'll stick to his advice.
Marc-Hendrik
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