POV-Ray : Newsgroups : povray.binaries.images : Clothray cloth simulation patch.. Server Time
19 Aug 2024 08:18:00 EDT (-0400)
  Clothray cloth simulation patch.. (Message 31 to 34 of 34)  
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From: Tony[B]
Subject: Re: Clothray cloth simulation patch..
Date: 14 Mar 2001 16:57:58
Message: <3aafe966@news.povray.org>
>POV is a rendering engine, it's meant to output images not cloth
>data, not particle system data, only images.

What about radiosity and photon data? If it can output those, why not cloth?


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From: Jérôme M  Berger
Subject: Re: Clothray cloth simulation patch..
Date: 16 Mar 2001 05:31:55
Message: <3AB1EB96.1090803@iname.com>
Sander wrote:

 > Just a quick interjection: why have you now the "=20" and "=t" bits
 > in  your mail? html?
	Because it's encoded in quoted-printable format, which most newsreaders 
understand. This one shouldn't have this problem (but might cause 
trouble for others...)

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Jérôme M  Berger
Subject: Re: Clothray cloth simulation patch..
Date: 16 Mar 2001 05:36:43
Message: <3AB1ECBA.6030004@iname.com>
Tony[B] wrote:

>> POV is a rendering engine, it's meant to output images not cloth
>> data, not particle system data, only images.
> 
> 
> What about radiosity and photon data? If it can output those, why not cloth?

	Because those are internal rendering values that can have no meaning 
outside of povray. A cloth simulator (or a particle systems simulator) 
can be useful for people using other software. This also means that if 
they are implemented as standalone utilities, they'll still work with 
pov 4.0 even though it'll be a complete rewrite and that the pov-team 
won't have to expend any effort for this (meaning we'll see it sooner 
and there'll be less bugs). OTOH I won't expect pov 4.0 to still be able 
to read photon/radiosity data saved by former versions...

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Sander
Subject: Re: Clothray cloth simulation patch..
Date: 16 Mar 2001 15:56:44
Message: <MPG.151c9c76157f9b5898970c@NEWS.POVRAY.ORG>
In article <3AB### [at] inamecom>, =?ISO-8859-1?Q?J=E9r=F4me?= M. 
Berger says...
> Sander wrote:
> 
>  > Just a quick interjection: why have you now the "=20" and "=t" bits
>  > in  your mail? html?
> 	Because it's encoded in quoted-printable format, which most newsreaders 
> understand. This one shouldn't have this problem (but might cause 
> trouble for others...)
> 
> 		Jerome
> 
Ahh, I'll have to see whether they have adapted my newsreader to this 
format, yet. Thanks.
-- 
Regards,  Sander


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