POV-Ray : Newsgroups : povray.binaries.images : Burn in Hell - Final Server Time
19 Oct 2026 05:27:22 EDT (-0400)
  Burn in Hell - Final (Message 1 to 19 of 19)  
From: Rune
Subject: Burn in Hell - Final
Date: 28 Jan 2001 09:49:07
Message: <3a743163@news.povray.org>
I tried many modifications to this scene, but most of them didn't turn out
well, so I've ended up making only some small changes to the lava and to the
fire. I'm satisfied with the result.

I've uploaded the source code to my website ( http://rsj.mobilixnet.dk ).
I've structured the code in a way so the include files can also be rendered
seperately to get a better look at specific details of the scene. For
example to two extra attached images here are the output of two of the
include files ( burner.inc and burst.inc ).

So, what do you think of the image? :)

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message


Attachments:
Download 'burninhell.jpg' (58 KB) Download 'burner.jpg' (8 KB) Download 'burst.jpg' (10 KB)

Preview of image 'burninhell.jpg'
burninhell.jpg

Preview of image 'burner.jpg'
burner.jpg

Preview of image 'burst.jpg'
burst.jpg


 

From: Duncan Gray
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 10:09:39
Message: <3a743633@news.povray.org>
> So, what do you think of the image? :)

I think it's great, but I must admit I don't really follow the stills round,
I don't know what the competition is like these days.
Re: Your last image in the post - the sequence of lava splashes; have you
checked out this round's anim competition ? "Slow Motion". The team
encourage 'Make Dr. Edgerton proud' - Dr Edgerton was the guy that first
started producing photographs of water mid-splash. (Forgive me if you
already knew that ;-)

Could be your work for the Worship round might stand you in good stead for
an anim entry as well.

Best of luck with your entry.

Duncan Gray
(warning: may contain traces of nut)


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 10:18:50
Message: <3a74385a@news.povray.org>
"Duncan Gray" wrote:
> I think it's great

Thanks!

> but I must admit I don't really follow the stills round,

> Best of luck with your entry.

Sorry, but this image is not an IRTC entry (even though I considered it).

I'm not going to participate in the IRTC right now.

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Dave Blandston
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 14:56:27
Message: <3a74796b@news.povray.org>
"Rune" <run### [at] inamecom> wrote in message
news:3a743163@news.povray.org...
> So, what do you think of the image? :)

Excellent, as usual, Rune. I haven't taken a look at the source files yet,
so this may be a dumb question, but it looks like the hot gaseous glowing
emanations that surround the rocks and the politician aren't also coming off
the surface of the lava pool. Is that a variation that you mentioned that
didn't work out? If that doesn't work (maybe needs a black background?) How
about some wisps of flaming sulfur fumes? (OK, I know you said you were
finished - but I like this picture so much maybe I'll have to play with it a
little myself!...)

See ya,
Dave


Post a reply to this message

From: Tony[B]
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 15:09:19
Message: <3a747c6f@news.povray.org>
I would swap that burning man for something a bit more realistic (anybody
got some Poser model to contribute to Rune?), and I would add some
radiosity. Otherwise, very nice. I really like that burst.inc. It looks
cool. I would love to see it animated.


Post a reply to this message

From: Sebastian Strand
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 15:50:30
Message: <3a748616@news.povray.org>
> So, what do you think of the image? :)

Excellent!
It doesn't look computer generated at all, except maybe for the 'bursts'
closest to the camera.

--
Sebastian Strand
    thezeb -at- bigfoot -dot- com
    http://www.zeb.f2s.com/


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 18:36:11
Message: <3a74aceb@news.povray.org>
"Sebastian Strand" wrote:
> Excellent!

Thanks you!

> It doesn't look computer generated at all, except maybe
> for the 'bursts' closest to the camera.

Maybe focal blur will help? But then, that would slow down the scene veeery
much. Sigh...

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 18:36:13
Message: <3a74aced@news.povray.org>
"Tony[B]" wrote:
> I would swap that burning man for something a bit more realistic
> (anybody got some Poser model to contribute to Rune?),

Funny, my thought was that in this particular scene it wouldn't make a big
difference since the figure is barely more than a silhouette.

> and I would add some radiosity.

I'm using some weird lightning settings, so I have no idea what radiosity
would do to this. My computer is too slow to do radiosity experiments, and I
have absolutely no experience with radiosity anyway, but the source code is
available, so feel free to experiment on your own, and let me know if you
get some interesting results!

> Otherwise, very nice. I really like that burst.inc. It looks
> cool. I would love to see it animated.

It really isn't that great animated. The burst isn't based on any real
physics at all, so even though it looks nice in images, it looks fake when
animated.

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 18:36:14
Message: <3a74acee@news.povray.org>
"Dave Blandston" wrote:
> Excellent, as usual, Rune.

Thank you! :)

> I haven't taken a look at the source files yet, so this may
> be a dumb question, but it looks like the hot gaseous glowing
> emanations that surround the rocks and the politician

hehe...

> aren't also coming off the surface of the lava pool. Is that
> a variation that you mentioned that didn't work out?

No, those are not meant to be hot gaseous glowing emanations specifically.
They're just textures, and I don't know exactly what they're supposed to be,
but I thought it looked good. :)

> If that doesn't work (maybe needs a black background?) How about
> some wisps of flaming sulfur fumes?

I don't know what a wisp of flaming sulfur fume looks like...
Any hints? Or better, any net images?

> (OK, I know you said you were finished

My images are never so finished that it's too late to change them... :)

> - but I like this picture so much maybe I'll have to play
> with it a little myself!...)

Please let me know if you get any interesting results!

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Duncan Gray
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 19:18:40
Message: <3a74b6e0@news.povray.org>
Rune wrote:
> Sorry, but this image is not an IRTC entry (even though I considered it).

I do appologise, I thought it was for the Worship round, or has that closed
? as I said I dont follow the stills (although I might start now as I have
just got connected to the net on a fixed monthly fee - no more phone bills
!)

> I'm not going to participate in the IRTC right now.

It's quite a commitment isn't it - my latest ANIM entry has basically taken
all my spare time over the last three months.

Great scene anyway.


Duncan Gray
(warning: may contain traces of nut)


Post a reply to this message

From: Tony[B]
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 20:44:32
Message: <3a74cb00@news.povray.org>
> Funny, my thought was that in this particular scene it wouldn't make a big
> difference since the figure is barely more than a silhouette.

Big, round heads don't look very realistic to me... it would be more
convincing if it were more detailed.

>so feel free to experiment on your own, and let me know if you
> get some interesting results!

I'll try to squeeze in some experimenting this week.

> It really isn't that great animated. The burst isn't based on any real
> physics at all, so even though it looks nice in images, it looks fake when
> animated.

I've been doing some experiments animating the bursts, and it looks like the
eggs from alien, bursting open, and melting like wax as they expand. :)
Otherwise, very realistic, using something like this:

#declare Clock = ((From(0,0) To_Using(1,1,"A")) + (From(0,0)
To_Using(1,1,"S"))*2)/3;

Can you see Divx? I could post some animations I've done. The first one is
<30kb, and the second one is <260kb.


Post a reply to this message

From: David Fontaine
Subject: Nah, but you can >;)
Date: 28 Jan 2001 21:30:46
Message: <3A74D5CD.BF6DC59D@faricy.net>
I think you have the effect of all the light radiating from the lava pretty
good.

I like the concept you have going here. >;)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


Post a reply to this message

From: Dave Blandston
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 23:08:17
Message: <3a74ecb1$1@news.povray.org>
"Tony[B]" <ben### [at] catholicorg> wrote in message
news:3a74cb00@news.povray.org...
> Can you see Divx? I could post some animations I've done. The first one is

How about mpg? Just about everyone can use that!


Post a reply to this message

From: Tony[B]
Subject: Re: Burn in Hell - Final
Date: 28 Jan 2001 23:14:46
Message: <3a74ee36@news.povray.org>
> How about mpg? Just about everyone can use that!

<whine>But MPEG1 is big and ugly...</whine>


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 29 Jan 2001 06:20:22
Message: <3a7551f6@news.povray.org>
"Tony[B]" wrote:
> <whine>But MPEG1 is big and ugly...</whine>

I *can* see DivX, but not everybody can.
I say, go to DivX when the IRTC does it.
If the IRTC uses mpg1 I believe there's a good reason...

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Rune
Subject: Re: Burn in Hell - Final
Date: 29 Jan 2001 06:20:24
Message: <3a7551f8@news.povray.org>
"Tony[B]" wrote:
> Big, round heads don't look very realistic to me...
> it would be more convincing if it were more detailed.

Maybe. But I don't have Poser myself anyway, so, as you say, it would depend
on somebody else donating a posed model to me...

> I'll try to squeeze in some experimenting this week.

I wonder what results you will get...

> I've been doing some experiments animating the bursts, and
> it looks like the eggs from alien, bursting open, and melting
> like wax as they expand. :)

Hmm, interesting...

> Otherwise, very realistic, using something like this:

I've tried to animate it myself too, and as I said, I don't think it's very
realistic. But then, realism is not everything...

Anyway, feel free to post your animations in p.b.a. I'd like to see them.

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Rune
Subject: Re: Nah, but you can >;)
Date: 29 Jan 2001 06:20:25
Message: <3a7551f9@news.povray.org>
"David Fontaine" wrote:
> I think you have the effect of all the light radiating
> from the lava pretty good.

Thanks. I'm using high ambient values plus a negative light source from
above to simulate light coming from below and the sides.

> I like the concept you have going here. >;)

Haha! >:)

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org


Post a reply to this message

From: Christoph Hormann
Subject: Re: Burn in Hell - Final
Date: 29 Jan 2001 10:55:59
Message: <3A75928F.8FC9907D@gmx.de>
I like it, some things i would suggest:

- more roughness to the rocks
- some kind of crust on some parts of the 'liquid' - just like on lava or
liquid iron - i think that would make things look even better.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

From: Dave Blandston
Subject: Re: Burn in Hell - Final
Date: 29 Jan 2001 22:16:49
Message: <3a763221@news.povray.org>
Hey, remember that Twisted Sister song called "Burn in Hell" - the one that
they were filming a video for in "Pee-Wee's Big Adventure" when Pee-Wee was
riding his bike through the movie studio? What a great song!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.