POV-Ray : Newsgroups : povray.binaries.images : Louvre01 (New View) Server Time
19 Aug 2024 08:18:46 EDT (-0400)
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From: David Fontaine
Subject: Re: Louvre01 (New View)
Date: 11 Jan 2001 19:00:06
Message: <3A5E47E1.55321375@faricy.net>
Marc-Hendrik Bremer wrote:

> They look good from the front. Imagemaps? Hm, don't know, but couldn't you
> add another plane perpendicular to the light-direction and use Megapov's
> "no_image" to it? Not the best solution, but the shadows would look more
> convincing.

Just what I was thinking.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Robert J Becraft
Subject: Re: Louvre01 (New View)
Date: 12 Jan 2001 22:36:53
Message: <3a5fcd55@news.povray.org>
I'm not using megapov... :-(

David Fontaine <dav### [at] faricynet> wrote in message
news:3A5E47E1.55321375@faricy.net...
> Marc-Hendrik Bremer wrote:
>
> > They look good from the front. Imagemaps? Hm, don't know, but couldn't
you
> > add another plane perpendicular to the light-direction and use Megapov's
> > "no_image" to it? Not the best solution, but the shadows would look more
> > convincing.
>
> Just what I was thinking.
>
> --
> David Fontaine  <dav### [at] faricynet>  ICQ 55354965
> My raytracing gallery:  http://davidf.faricy.net/
>
>


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From: Alessandro Coppo
Subject: Re: Louvre01 (New View)
Date: 14 Jan 2001 04:54:03
Message: <3a61773b@news.povray.org>
Robert J Becraft wrote in message <3a5fcd55@news.povray.org>...
>I'm not using megapov... :-(


Highly advised instead. Lots of features, as your are in fact working with a
preview of 3.5.

I made some experiments with tree crowns made by an isosurface created with
1 sphere + noise (giving real 3d displacement) and, from a distance, they
look almost real. Add a partly transparent texture, bump up max_trace_level
and stare.... only trouble, slow (but 1+GHz are build for a reason, aren't
they?)

Alessandro Coppo
a.c### [at] iolit
www.geocities.com/alexcoppo/


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