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From: Alan Holding
Subject: Drunken Bricks 55kbu
Date: 5 Jan 2001 17:41:49
Message: <3a564dad@news.povray.org>
Hello, all.

I'm making a brick wall macro thing at the moment which follows splines.  (I
know other people have made brick macros, but there's nowt like doing for
learning...)  After putting a rotation in the wrong place, I got this.  I
quite like it, so I though I'd post it here.

Bye,
Alan.


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Attachments:
Download 'spline_wall1.jpg' (56 KB)

Preview of image 'spline_wall1.jpg'
spline_wall1.jpg


 

From: Tom Melly
Subject: Re: Drunken Bricks 55kbu
Date: 5 Jan 2001 19:02:29
Message: <3a566095@news.povray.org>
"Alan Holding" <man### [at] lineonenet> wrote in message
news:3a564dad@news.povray.org...

> learning...)  After putting a rotation in the wrong place, I got this.  I
> quite like it, so I though I'd post it here.
>

Beautiful. May you have many more happy accidents - and the macro looks good
as well.


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From: Dave Blandston
Subject: Re: Drunken Bricks 55kbu
Date: 5 Jan 2001 21:12:38
Message: <3a567f16$1@news.povray.org>
I like the sky a lot.

-Dave


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From: David Fontaine
Subject: Re: Drunken Bricks 55kbu
Date: 5 Jan 2001 21:32:20
Message: <3A568298.3163CB51@faricy.net>
Cool! Must've taken a lot of aa

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Alan Holding
Subject: Re: Drunken Bricks 55kbu
Date: 5 Jan 2001 21:55:56
Message: <3a56893c@news.povray.org>
David Fontaine <dav### [at] faricynet> wrote in message
news:3A568298.3163CB51@faricy.net...
> Cool! Must've taken a lot of aa

The AA settings were +AM2 (method 2) +AA0.3 (depth 0.3).

Took just over ten minutes to render on my 333Mhz Celery.

Bye.


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From: Andy Cocker
Subject: Re: Drunken Bricks 55kbu
Date: 5 Jan 2001 23:15:24
Message: <3a569bdc$1@news.povray.org>
How many bricks there, d'you think?

Andy Cocker

www.mp3.com/lunarland


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From: Alan Holding
Subject: Re: Drunken Bricks 55kbu
Date: 6 Jan 2001 04:37:01
Message: <3a56e73d@news.povray.org>
Andy Cocker <big### [at] mariner9fsnetcouk> wrote in message
news:3a569bdc$1@news.povray.org...
>
> How many bricks there, d'you think?
>

(Takes off shoes and socks.)  Erm... 27,600.

BTW - I rather like the spiffy instrumental break in the middle of 'Almost
Empty Trains'.


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From: Andy Cocker
Subject: Re: Drunken Bricks 55kbu
Date: 6 Jan 2001 07:26:57
Message: <3a570f11@news.povray.org>
"Alan Holding" <man### [at] lineonenet> wrote in message
news:3a56e73d@news.povray.org...
> BTW - I rather like the spiffy instrumental break in the middle of 'Almost
> Empty Trains'.

Thankyou.. I'm glad you gave it a listen.. I'm not one for blatant
self-promotion, but I thought I should start including the URL in my sig

All the best,

Andy Cocker

www.mp3.com/lunarland


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From: Remco de Korte
Subject: Re: Drunken Bricks 55kbu
Date: 6 Jan 2001 10:50:25
Message: <3A573DFD.45C79083@onwijs.com>
Cool! I've been working with bricks for a tower too lately, but never got such
an interesting effect. 
BTW My problem is to get the bricks to 'fit' (i.e. the shape adapted to the
curves) and to get rounded bricks (I can't remember where I got that idea). 
I'm glad to say I got it working, just to bad the result is boring (apparently
it works).

Cheers,

Remco

Alan Holding wrote:
> 
> Hello, all.
> 
> I'm making a brick wall macro thing at the moment which follows splines.  (I
> know other people have made brick macros, but there's nowt like doing for
> learning...)  After putting a rotation in the wrong place, I got this.  I
> quite like it, so I though I'd post it here.
> 
> Bye,
> Alan.
> 
>  [Image]


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From: Dearmad
Subject: Re: Drunken Bricks 55kbu
Date: 6 Jan 2001 13:09:31
Message: <3A57609D.A66E98BB@teleport.com>
nice effect.

is that your texturing on it or is that a moire pattern I see?  If so...
how in the HECK did that show up?


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