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Here is a city made with an adaptation of PeterC's code to duplicate the
cells pattern.
Rendering took 13 h, with radiosity on.
A city or a stack of sugar wafers?
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Attachments:
Download 'citysee09.jpg' (89 KB)
Preview of image 'citysee09.jpg'
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Greg M. Johnson wrote:
>A city or a stack of sugar wafers?
"engelse drop"
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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Kwel
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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David Fontaine wrote:
>
> Kwel
>
Allemaal Nederlandse reacties ineens!
Joepie!
-----
If it's a city it's of course futuristic, with the monotonous pattern and blocks
floating in the air.
Gives a nice impression.
Remco
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> My raytracing gallery: http://davidf.faricy.net/
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Nah! My favourite fodder - liquorice allsorts :)
Alf
"Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:3a3b80b2@news.povray.org...
> Here is a city made with an adaptation of PeterC's code to duplicate
the
> cells pattern.
>
> Rendering took 13 h, with radiosity on.
>
> A city or a stack of sugar wafers?
>
>
----------------------------------------------------------------------
----------
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Mmm....looks munchy-good. Me likes.
Being pathologically obsessed with weird, random placement images as I
(practically) am, may I view the source? :-P
ian
Greg M. Johnson <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:3a3b80b2@news.povray.org...
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in povray.binaries.images, zegt ingo...
> "engelse drop"
... maar dan in de doka!...
--
Regards, Sander
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>Here is a city made with an adaptation of PeterC's code to duplicate the
>cells pattern.
I'm not worthy. :)
Actually; since I wrote that code, I've since found out
that Gilles Trans previously used that method in his grass
macro, way before I thought of it.
>Rendering took 13 h, with radiosity on.
13 hours? Do you really need radiosity that badly?
You mention a cells pattern. Does that mean you are using
an iso-surface. Would a mesh render faster?? I don't use
megapov so I don't know is an iso-surface is faster or
slower.
>A city or a stack of sugar wafers?
Did you mean for some of the buildings to be
floating?
>[Attachment: citysee09.jpg]
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