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Hi,
I was trying to make droplets of water on a plane and finally made this
whole scene. But there is something I dislike and I don't know what, do you
?
Baillp
http://baillp.free.fr
Post a reply to this message
Attachments:
Download 'beach.jpg' (65 KB)
Preview of image 'beach.jpg'

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Looks very nice! I think it could use some radiosity though.
/Anders
"Pascal Baillehache" <bai### [at] free fr> wrote in message
news:3a13b213@news.povray.org...
> Hi,
> I was trying to make droplets of water on a plane and finally made this
> whole scene. But there is something I dislike and I don't know what, do
you
> ?
> Baillp
> http://baillp.free.fr
>
>
>
>
>
>
>
Post a reply to this message
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In article <3a13b213@news.povray.org>, "Pascal Baillehache"
<bai### [at] free fr> wrote:
> I was trying to make droplets of water on a plane and finally made
> this whole scene. But there is something I dislike and I don't know
> what, do you ?
Are those water drops *supposed* to be star shaped? I suppose so...I
don't see how that could happen by accident.
Hmm, the bottle doesn't seem quite right...give it a slight surface
normal and an ior if it doesn't have one. Wrinkles should give it a bit
of unevenness, like plastic or glass bottles usually have...you normally
can't see through them without distortion.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Pascal Baillehache wrote:
>
> Hi,
> I was trying to make droplets of water on a plane and finally made this
> whole scene. But there is something I dislike and I don't know what, do you
The water drops don't appear to be refracting the surface below them.
Try adding an ior statement or increase the value you used.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Ken wrote:
>
> The water drops don't appear to be refracting the surface below them.
> Try adding an ior statement or increase the value you used.
>
Same as i thought, you could try some reflection too.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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some more light/brightness to the overall scene ?
"Pascal Baillehache" <bai### [at] free fr> wrote in message
news:3a13b213@news.povray.org...
> Hi,
> I was trying to make droplets of water on a plane and finally made this
> whole scene. But there is something I dislike and I don't know what, do
you
> ?
> Baillp
> http://baillp.free.fr
>
>
>
>
>
>
>
Post a reply to this message
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Christoph Hormann wrote:
>
> Ken wrote:
> >
> > The water drops don't appear to be refracting the surface below them.
> > Try adding an ior statement or increase the value you used.
> >
>
They don't "wet" the paper in way.
Post a reply to this message
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Try this for the water (i have made this finish from scratch...must be better
than your actually):
finish {
phong_size 220
phong 0.2
roughness 0.001 //or try a smaller value
specular 0.8
reflection_type 1
reflection 0.2
brilliance 3
}
and the interior:
interior { ior 1.33 } //..i think you are using this already
Paul
Post a reply to this message
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HTML sux, don't do it.
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
3:12pm up 37 days, 17:35, 2 users, load average: 0.99, 0.98, 0.99
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to tell the true I've never used it yet .. but one day little pascal ecame a
real pover I promise ! ;)
Baillp
Anders Haglund <sto### [at] hotmail com> a écrit dans le message :
3a13b332$1@news.povray.org...
> Looks very nice! I think it could use some radiosity though.
>
> /Anders
>
> "Pascal Baillehache" <bai### [at] free fr> wrote in message
> news:3a13b213@news.povray.org...
> > Hi,
> > I was trying to make droplets of water on a plane and finally made this
> > whole scene. But there is something I dislike and I don't know what, do
> you
> > ?
> > Baillp
> > http://baillp.free.fr
> >
> >
> >
> >
> >
> >
> >
>
>
Post a reply to this message
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> Are those water drops *supposed* to be star shaped? I suppose so...I
> don't see how that could happen by accident.
well, they effectively are, but actually anyone seems to see that drops draw
things on the table :\ but I know how to correct this ...
> Hmm, the bottle doesn't seem quite right...give it a slight surface
> normal and an ior if it doesn't have one. Wrinkles should give it a bit
> of unevenness, like plastic or glass bottles usually have...you normally
> can't see through them without distortion.
for the wrinkle you're probably right but I don't agree for ior cause the
bottle is a plastic one and it seems to me that there is no distortion with
this material, or am I totally wrong ???
Baillp
Post a reply to this message
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> They don't "wet" the paper in way.
yes I've thought at putting water on the real paper sheet I've scanned and
finally didn't do it but it would be easily to make it ...
Baillp
Post a reply to this message
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many thanls I'm gonna try this right now ..
Baillp
Paul Blaszczyk <3d### [at] alpharay de> a écrit dans le message :
3A145146.9718397E@alpharay.de...
> Try this for the water (i have made this finish from scratch...must be
better
> than your actually):
>
> finish {
> phong_size 220
> phong 0.2
> roughness 0.001 file://or try a smaller value
> specular 0.8
> reflection_type 1
> reflection 0.2
> brilliance 3
> }
>
> and the interior:
> interior { ior 1.33 } file://..i think you are using this already
>
> Paul
>
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In article <3a15b56e$1@news.povray.org>, "Pascal Baillehache"
<bai### [at] free fr> wrote:
> well, they effectively are, but actually anyone seems to see that
> drops draw things on the table :\ but I know how to correct this ...
I noticed some other odd shapes, but they didn't make much
sense...something that looks like a moon to the left, some pretty odd
formations in the back, a pair of "somethings" to the right of the
moon...
> for the wrinkle you're probably right but I don't agree for ior cause
> the bottle is a plastic one and it seems to me that there is no
> distortion with this material, or am I totally wrong ???
You are wrong. Take a bottle and look closely at it: objects seen
through it appear slightly distorted because of the variations in
thickness and surface features. The distortion isn't much because the
material is so thin, but it is definitely there and could give a lot of
dimension to your bottle.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Chris Huff wrote:
> I noticed some other odd shapes, but they didn't make much
> sense...something that looks like a moon to the left, some pretty odd
> formations in the back, a pair of "somethings" to the right of the
> moon...
I see a palm tree, a star, a bikini, something resembling a fuzzy hat or a
truffle or something (over the word project), and some large fancy
indistinguishable shape in the back.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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In article <3A160C29.72B2D0A0@faricy.net>, David Fontaine
<dav### [at] faricy net> wrote:
> I see a palm tree, a star, a bikini, something resembling a fuzzy hat
> or a truffle or something (over the word project), and some large
> fancy indistinguishable shape in the back.
Hmm, if you see a palm tree(I think I see one on the left...my "moon"
was a leaf) and a bikini, the stars are probably starfish. A hat? Maybe
some kind of shell...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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yes that's it except for the fuzzy hat wich is nothing particular, but I
still admit it isn't really viewable ... the shape in the back is waves, I'm
going to change all of that in the next release
Baillp
> I see a palm tree, a star, a bikini, something resembling a fuzzy hat or a
> truffle or something (over the word project), and some large fancy
> indistinguishable shape in the back.
Post a reply to this message
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> Hmm, if you see a palm tree(I think I see one on the left...my "moon"
> was a leaf) and a bikini, the stars are probably starfish. A hat? Maybe
> some kind of shell...
as said on the french povray news, it could be a good Rorschach test isn't
it ? ;)
Baillp
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Pascal Baillehache wrote:
>
> > They don't "wet" the paper in way.
>
> yes I've thought at putting water on the real paper sheet I've scanned and
> finally didn't do it but it would be easily to make it ...
>
> Baillp
I'm not exactly sure how to model paper that is "wet". I think a
numerical approach to some viscous fluid flowing via capillary action
within a fibre based substance would be required. On the other hand an
exact model is rarely required for artistic purposes and maybe just a
grey region around the water puddle would suffice.
Dennis
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In article <3A187ADB.436E0CA1@interlog.com>, dcl### [at] interlog com
wrote:
> I'm not exactly sure how to model paper that is "wet". I think a
> numerical approach to some viscous fluid flowing via capillary action
> within a fibre based substance would be required. On the other hand an
> exact model is rarely required for artistic purposes and maybe just a
> grey region around the water puddle would suffice.
In MegaPOV, you could use the "object" pattern to make the areas covered
by water a different color...an exact simulation would definitely be
overkill for this.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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